It's not clear what effect you're doing, but you will probably need the inverse of the drawing transformation to determine the hits. That is, if the drawing transformation is dividing by Z for depth and perspective, the hit testing function should be multiplying by Z to put the touch coordinates back into the button's coordinate space.
On Jan 20, 2:45 am, argongold <argongol...@gmail.com> wrote: > Hi, > > I have developed a custom list with images and these images are > displayed with different Z distance ( in 3D) as well as custom x,y and > z angles for each image item. > > My problem is that when I hit an image on screen , the getHitRect() > returns a different image hit and not the actual on which I hit on > screen. Even though Images are not overlapping each other. > > Can any one suggest me how can I precisely get the hit of > corresponding image. > > Note. I am using Camera and Matrix classes and > getChildStaticTransformation() function to display the images. > > Thanks in advance . > > Regards, > argongold -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en