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https://issues.apache.org/jira/browse/CASSANDRA-6694?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13973538#comment-13973538
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Benedict commented on CASSANDRA-6694:
-------------------------------------

I don't think this is the right approach: with the changes we are making, we 
are pretty much precluding doing anything fancy with GC (we'll have to rely on 
malloc for now). As such the size is no longer providing any useful book 
keeping information to the NativeAllocator. It should be dealt with entirely in 
the AbstractNativeCell - its concept of size is entirely unique to it for now. 
This also, separately, makes packing structs of NativeCell a lot more straight 
forward.

> Slightly More Off-Heap Memtables
> --------------------------------
>
>                 Key: CASSANDRA-6694
>                 URL: https://issues.apache.org/jira/browse/CASSANDRA-6694
>             Project: Cassandra
>          Issue Type: Improvement
>          Components: Core
>            Reporter: Benedict
>            Assignee: Benedict
>              Labels: performance
>             Fix For: 2.1 beta2
>
>
> The Off Heap memtables introduced in CASSANDRA-6689 don't go far enough, as 
> the on-heap overhead is still very large. It should not be tremendously 
> difficult to extend these changes so that we allocate entire Cells off-heap, 
> instead of multiple BBs per Cell (with all their associated overhead).
> The goal (if possible) is to reach an overhead of 16-bytes per Cell (plus 4-6 
> bytes per cell on average for the btree overhead, for a total overhead of 
> around 20-22 bytes). This translates to 8-byte object overhead, 4-byte 
> address (we will do alignment tricks like the VM to allow us to address a 
> reasonably large memory space, although this trick is unlikely to last us 
> forever, at which point we will have to bite the bullet and accept a 24-byte 
> per cell overhead), and 4-byte object reference for maintaining our internal 
> list of allocations, which is unfortunately necessary since we cannot safely 
> (and cheaply) walk the object graph we allocate otherwise, which is necessary 
> for (allocation-) compaction and pointer rewriting.
> The ugliest thing here is going to be implementing the various CellName 
> instances so that they may be backed by native memory OR heap memory.



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