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https://issues.apache.org/jira/browse/CASSANDRA-6694?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13980847#comment-13980847
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Benedict commented on CASSANDRA-6694:
-------------------------------------

On the whole it looks good, but I have the following comments/concerns:

# DecoratedKey still isn't implemented (should be a relatively minor addition)
# The performance regression for MessageDigest updating is still there
# AbstractCell.localCopy(..MemtableAllocator) needs to be overridden; as it is 
you'll always get a regular Cell back
# You're still using static method implementations, it looks like? Cell.diff 
and Cell.reconcile
# I'm not a fan of mixing the util.memory hierarchy with knowledge of the 
memtable hierarchy. If we plan on this, I'd much prefer to move the whole lot 
into e.g. db.memtable; this might make most sense anyway
# I'd like to move the Cell implementations out of db into something (e.g. 
.memtable) as it's very crowded in there, and they're a dozen or so related 
classes that are easily extracted
# Given how many different kinds of allocator we now have (including 
IAllocator), I'd really like to rename AbstractAllocator to something more 
descriptive like ByteBufferAllocator

Still need to verify all of the changes within the Cells, as comparison is 
currently tricky due to different hierarchy confusing git, but on the whole 
this branch is good if we address these concerns.

> Slightly More Off-Heap Memtables
> --------------------------------
>
>                 Key: CASSANDRA-6694
>                 URL: https://issues.apache.org/jira/browse/CASSANDRA-6694
>             Project: Cassandra
>          Issue Type: Improvement
>          Components: Core
>            Reporter: Benedict
>            Assignee: Benedict
>              Labels: performance
>             Fix For: 2.1 beta2
>
>
> The Off Heap memtables introduced in CASSANDRA-6689 don't go far enough, as 
> the on-heap overhead is still very large. It should not be tremendously 
> difficult to extend these changes so that we allocate entire Cells off-heap, 
> instead of multiple BBs per Cell (with all their associated overhead).
> The goal (if possible) is to reach an overhead of 16-bytes per Cell (plus 4-6 
> bytes per cell on average for the btree overhead, for a total overhead of 
> around 20-22 bytes). This translates to 8-byte object overhead, 4-byte 
> address (we will do alignment tricks like the VM to allow us to address a 
> reasonably large memory space, although this trick is unlikely to last us 
> forever, at which point we will have to bite the bullet and accept a 24-byte 
> per cell overhead), and 4-byte object reference for maintaining our internal 
> list of allocations, which is unfortunately necessary since we cannot safely 
> (and cheaply) walk the object graph we allocate otherwise, which is necessary 
> for (allocation-) compaction and pointer rewriting.
> The ugliest thing here is going to be implementing the various CellName 
> instances so that they may be backed by native memory OR heap memory.



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