On Fri, Apr 18, 2008 at 5:45 PM, "Marco Trevisan (Treviño)" <[EMAIL PROTECTED]> wrote: > I'm re-posting here some mails from the openmoko-devel "Future Button and > LED software spec" thread [1] in which there are some infos about Freerunner > hardware that I think they should be more visible. > > Summarizing, they say that the GTA02v6 hardware version fixes an hardware > bug that causes the LEDs to use about 150mW instead of 25mW. > Btw Werner Almesberger stated there that the first batch of GTA02 to be > sold will be composed by GTA02v5 phones while GTA02v6 hardware will be sold > only in a second phase. > The hardware differencies between the two versions [2] (I've updated with > this LEDs issue) don't seem so worthless since there are some power fixes > (not only this one).
WTF ??? Great news. I booked a phone on Trisoft at the beginning of the week only to find that I'd be getting a v5 board with *A Hardware Design Issue*. Wasn't that exactly why we all waited to get our hands on a GTA02 ? wasn't the hardware meant to be stabilized ? sure we'll always find some bugs here and there, but 125mW extra power sucked by leds.... man, hardware power issues were meant to be *fixed* __________________ Marc-Olivier Barre, MarcO'Chapeau. _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community