Hey ANT! Thank you for this great app, it's really nice and cool and fun and addictive.
Marcel <tan...@googlemail.com> writes: > Could you consider building against libode1 (ODE 0.11, debian sid) instead of > libode0debian1 (ODE 0.9, debian lenny/squeeze)? Freerunner-Debian is a Debian > sid/experimental so it would be nice not having to pull libode0debian1 from > squeeze... Yeah, i second this. And unfortunately it'll need some fixing because libode1 from Debian sid asserts with your app. That's the first bugreport. # mokomaze File_loader: savegame file not found File_loader: 14 game levels parsed Accelerometer: starting auto-detection of device type Accelerometer: Neo Freerunner detected Accelerometer: current threshold value is 0 Accelerometer: threshold is not required to be changed. ODE Message 2: mass must be > 0 in dMassCheck() File mass.cpp Line 49 ODE Message 2: mass must be > 0 in dMassCheck() File mass.cpp Line 49 ODE INTERNAL ERROR 1: assertion "dMassCheck(mass)" failed in dBodySetMass() [ode.cpp] Aborted The second: Try to make it resolution-independent. It now segfaults in QVGA mode. How to reproduce: xrandr -s 240x320 (for X.org it's enough, for broken Xglamo you'll need the second command: echo qvga-normal > /sys/bus/spi/devices/spi2.0/state Now you'll see a QVGA screen (but with xglamo default configuration the TS still reports 640x480 coordinates, therefore TS is unusable; xorg doesn't have that problem), try to start mokomaze via ssh, it segfaults: Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x40022230 (LWP 8828)] 0x0000af48 in CreateSurface () Current language: auto; currently asm (gdb) bt full #0 0x0000af48 in CreateSurface () No locals. #1 0x0000c89c in render_window () No locals. #2 0x0000a144 in main () No locals. (gdb) Ok, and one little feature-request: I guess we all would like to have a special cheat: if you hold FR upside down, the ball shouldn't fall into a hole :) Great thanks and Happy hacking! -- Be free, use free (http://www.gnu.org/philosophy/free-sw.html) software! mailto:fercer...@gmail.com _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community