robin <spielr...@web.de> writes: >> Sounds good. I wonder what the trade-off is between implementing >> something like this from scratch for GTA04, and trying to integrate an >> existing partial solution such as GeoClue? > > hi neil, > > as far as I understand geoclue comprises a communication between a provider > and your phone, so that would mean data transfer via the modem. This would > certainly be one solution, but it would be nice if the user could choose > between: > > a) GSM -> Provider -> Location > b) GSM -> offline database -> Location (saves money and battery(?)) > > I don't know if geoclue can be easily extended to use the cells.txt.gz file > as an alternative input. That would be nice, because then one could actually > choose between a) and b).
Last time I looked, my impression was that the geoclue architecture should support offline - but I'm not sure. > Could you point me in the right direction on how to extract the cell and > neighbouring cell ids/signal strengths in qtmoko. I believe the code that sources this information is src/libraries/qtopiaphone/qnetworkregistration.cpp: look for the lines in that file that say "emit locationChanged". Regards, Neil _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community