Package: gnome-mines Version: 1:3.22.2-1 Severity: normal Dear Maintainer,
I have encountered this bug on both 8x8 and 16x16 grid sizes, but it occurs much more frequently on 16x16 grids. Some period in the game, usually at the beginning or end, it is impossible to determine where a flag should be placed. I just did normal gameplay. In the attached screenshot you can see on the left side that of, the two squares next to the 5 and the two squares next to the 3, only one of them could be a flag, but I can't figure out how to determine which one. Probed for a "Hint" button, but found none. Thank you for reading through all of this and helping to maintain this package in gnome-games. -- System Information: Debian Release: 9.0 APT prefers stable APT policy: (500, 'stable') Architecture: amd64 (x86_64) Kernel: Linux 4.9.0-3-amd64 (SMP w/4 CPU cores) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8), LANGUAGE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) Versions of packages gnome-mines depends on: ii dconf-gsettings-backend [gsettings-backend] 0.26.0-2+b1 ii libc6 2.24-11+deb9u1 ii libglib2.0-0 2.50.3-2 ii libgnome-games-support-1-2 1.2.1-1 ii libgtk-3-0 3.22.11-1 Versions of packages gnome-mines recommends: ii yelp 3.22.0-1 gnome-mines suggests no packages. -- no debconf information