Andreas Beckmann <deb...@abeckmann.de> writes:

> I just applied a crude HACK that makes libgl1-nvidia-glx:i386
> co-installable with libgl1-nvidia-glx:amd64 to the packages in sid and
> experimental.

Thank you.

Does this mean that 32bit support has been removed from NVIDIA drivers
because of an ongoing transition to multiarch?  Do we need to add the
i386 architecture to install libgl1-nvidia-glx:i386?  I really don't
want to enable several architectures because that creates more confusion
about what packages of what architecture are installed than anything
else, and it creates weird dependency problems.  If we install
libgl1-nvidia-glx:i386, how do we know which version is going to be
used, and how do we make sure that the amd64 version will be used
whenever possible?  What happens when the bug is fixed, do/can we just
remove libgl1-nvidia-glx:i386, and how will we know when we can do that?
Can't we just have i386 support as we do now until it finally becomes
obsolete (hopefully soon ...)?


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