Ah yes. I think I've cracked the blighter. At first I didn't have the emulated 
machine set up with VGA graphics (I only set it for EGA), so it was trying to 
load the EGA version of the game, but it wasn't there. Then I found a copy of 
the game that had both the EGA and VGA versions. Since I remembered (from 
DOSBox) that it looked much better in VGA, I simply tweaked the emulator to use 
a VGA adapter instead of the EGA one that 86Box seemingly defaulted to using...

...and the result is a fully playable game! Of course, it sounds different from 
DOSBox, but I guess that's to be expected depending on how MIDI is set up on 
each respective emulator. (Actually, as I recall, when I tried FreeDOS in such 
hypervisors as VirtualBox and VMware, they didn't have MIDI emulation at all, 
so the game sounded AWFUL on both of them, although it played more or less 
correctly.)

Thanks for everything -- I think 86Box will be my go-to emulator for FreeDOS 
going forward!

Brandon Taylor
________________________________
From: Mateusz Viste <mate...@viste.fr>
Sent: Sunday, April 2, 2023 4:34 PM
To: freedos-user@lists.sourceforge.net <freedos-user@lists.sourceforge.net>
Subject: Re: [Freedos-user] Lure of the Temptress (again)

On 02/04/2023 18:18, Brandon Taylor wrote:
> Hello! It's me again. Over 6 years ago, I asked whether it was possible
> to get "Lure of the Temptress" running in FreeDOS (and yes, once again,
> I've played it in DOSBox). I eventually agreed to concede that it
> wasn't.

FreeDOS is very much capable of loading and executing this game.

> I'm running a fork of PCem called "86Box," and have set up a FreeDOS 1.3
> environment on a virtual machine. I copied the "Lure of the Temptress"
> files to the emulated HDD image, and tried to run LURE.EXE -- only to be
> confronted with a message asking for "Disk B." Unfortunately, the
> apparent disk image files are in .VGA format, not in any format that
> 86Box can recognize and mount to an emulated floppy drive.

These *.VGA files are not floppy images, but data files belonging to the
game. If you copied only LURE.EXE to your directory, then the game fails
to find its data files. You simply need to have all the DISK[1-4].VGA
files present in the same directory as the LURE.EXE executable.

Mateusz


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