On 07/31/2012 01:51 PM, Francesco Abbate wrote:
> I believe that gamma correction is necessary to render properly
> antialiased graphics but when I render the text with gamma correction
> it looks too much light, almost washed out.

An extremely powerful way to evaluate whether your gamma is correct is to use
fore / back colors of the same luminosity but different hue.  Then if your
gamma is correct, the blending edges should have the same luminosity as the
fore / back colors.  See for example:

  http://people.freedesktop.org/~sandmann/srgb.png

BTW, I've observed the same behavior that you observed in GLyphy.

behdad

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