https://gcc.gnu.org/bugzilla/show_bug.cgi?id=107668

--- Comment #2 from David Binderman <dcb314 at hotmail dot com> ---
Reduced C++ code seems to be:

--- /home/dcb36/cvise/bug862.cc ---
float dot();
float intersectcylinder_md;
void intersectcylinder(float &dist) {
  float nd = dot();
  dist = 0 / nd;
  float offset = intersectcylinder_md + dist;
  if (offset < 0)
    dist = nd;
}

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