https://bugs.kde.org/show_bug.cgi?id=386767

Neviril <nevinevi...@yahoo.com> changed:

           What    |Removed                     |Added
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                 CC|                            |nevinevi...@yahoo.com

--- Comment #2 from Neviril <nevinevi...@yahoo.com> ---
In an earlier bug report I noted that the effective update rate currently (with
the multithreaded brush system in place) appears to be significantly lower than
the value set up in user settings. This could be related to the perceived
feeling of worse performance reported here.

https://bugs.kde.org/show_bug.cgi?id=386620

In a test I tried extending the maximum fps value allowable in the settings,
and that seemed to help, but this is just a workaround that doesn't solve the
underlying issue(s) with the painting framerate.

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