https://bugs.kde.org/show_bug.cgi?id=486808

            Bug ID: 486808
           Summary: Option for Krita to draw onion skin above artwork
    Classification: Applications
           Product: krita
           Version: 5.2.2
          Platform: Microsoft Windows
                OS: Microsoft Windows
            Status: REPORTED
          Severity: wishlist
          Priority: NOR
         Component: Animation
          Assignee: krita-bugs-n...@kde.org
          Reporter: palmer.gabriel....@gmail.com
  Target Milestone: ---

Created attachment 169342
  --> https://bugs.kde.org/attachment.cgi?id=169342&action=edit
Example where onion skin is drawn on top of the art so you can see the onion
skin for a previous cel/frame even though the drawing is smaller than the
current frame.

I write to request that the option to draw onion skins on TOP, rather than
underneath (the current behaviour), be added to Krita. I believe the same
request was made here already over a year ago (forgive me for not putting the
link in, but I was not allowed to because of being a new user, and I didn’t
want to necro an old post). However, when I did a search on bugs.kde.org, I
couldn’t find mention of it, so I assume it never got logged as an official
feature request? (Forgive me if I’m misunderstanding how the system works.)

This would be helpful when creating VFX with solid shapes. At present, I am
working on a practise animation where smoke is kicked up by a car and the cloud
slowly grows. However, because the onion skins are drawn underneath the art, in
each new frame I cannot see how big the cloud was in the previous frame, making
it difficult to space the growth of the cloud nicely.

Aseprite does have this toggle in its onion skin settings, so I used it to
produce a simple example of what I mean. In the image, I have a green ball on
two frames, with the playhead currently on the second frame. I want the ball to
grow just a tiny bit in this frame. I need to see how big it was in the first
frame so I can get the desired spacing. Because the onion skin is on top, I can
see exactly how much bigger the ball is in the second frame, enabling me to do
what I needed to.

With Krita's current behaviour, this would be impossible to do, as all you
would see is the larger, solid green ball of the current layer, and the only
way to compare its size to that on the previous frame would be to quickly
"roll" the frames rather than just having the onion skin tell you all the
information at once.

The addition of this feature would make Krita more useful for animating,
particularly VFX like this, as it allows the animator to simply draw the entire
shapes frame-by-frame, rather than having to do outlines first and then fill
them in in a second pass. It would be lovely to have a simple switch in the
Onion Skin docker that allows the user to choose whether to see onion skins
above or below their art.

Thank you.

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