Yeah, go for it. My SDK directory also has only 10.9 and 10.10
Bob G On 05/19/2015 11:09 AM, Adam Wolf wrote:
My build cluster can build from 10.7+. My personal dev machine can only build for 10.9+. The tricks I was doing to build for 10.7 appear to not work with the newest Xcode. If Apple is no longer supporting 10.7, I do not see why we should either. I am fine moving to 10.8+. Before making a change, I need agreement from Wayne, Bernhard, Andy, and the other Mac folks, or at least non-disagreement. :) Adam Wolf On May 19, 2015 11:02 AM, "Johannes Maibaum" <jmaib...@gmail.com <mailto:jmaib...@gmail.com>> wrote: Hi Adam, do you still have issues with your builds? I only had one minor glitch today while doing a test build of r5668 to check out Orsons latest OSX fixes. At first, I had forgotten to set KICAD_SKIP_BOOST as I usually do since I have boost installed via Homebrew. So boost 1.54 got compiled during building. However, the final application was nonetheless linked against my Homebrew boost, causing an immediate crash of Pcbnew. I spotted the error as the version information dialog said “Boost 1.58”, so I tried rebuilding with KICAD_SKIP_BOOST, and everything was fine. (The test build was without scripting support. I am not sure if your build issues were only with scripting activated? I could try that again tomorrow.). I can only speak for the 10.10 people, as I don’t have machines running lower versions anymore. But perhaps it is necessary to increase the minimum OSX version to 10.8 in the near future. According to https://en.wikipedia.org/wiki/Mac_OS_X_Lion , 10.7 is officially (?) “Unsupported as of about October 2014”. I have seen that other popular open source software (e.g. LibreOffice) already ship only for 10.8+. And, I just looked up my SDK directory inside XCode (which also got updated today), it only contains SDKs for 10.9 and 10.10… I could offer to do a clean rebuild with most of your settings (except for 10.9 instead of 10.7) tomorrow to see if it finishes. But I have no means to test the build on a 10.9 machine. Best, Johannes > Am 13.05.2015 um 21:49 schrieb Adam Wolf <adamw...@feelslikeburning.com <mailto:adamw...@feelslikeburning.com>>: > > My 10.10/10.10 build just finished. I am debugging Python things, hoping to get that pushed over to mainline for the nightlies. > > I still cannot get 10.7 builds working on my 10.10.3 machine, and it's very concerning to me. I'll try 10.9 and 10.8. For a year or so now, XCode no longer includes the 10.7 sysroot, and I have to copy from an older XCode. It is possible changes in the latest XCode make that not a valid workaround. > > Adam Wolf > > On Wed, May 13, 2015 at 2:42 PM, Andy Peters <de...@latke.net <mailto:de...@latke.net>> wrote: > > > On May 13, 2015, at 10:27 AM, Bernhard Stegmaier <stegma...@sw-systems.de <mailto:stegma...@sw-systems.de>> wrote: > > > > Hi, > > > > I made successfully some builds last weekend… after I sorted out the cmake problems with using a non-system openssl I have posted. > > I always use external boost from MacPorts (just like all other dependencies) at least half a year now… 1.56 and after the MacPorts update 1.58. > > > > I didn’t rebuild wxWidgets… still using a 3.0.2 built maybe half a year ago with a target version of 10.9. > > KiCad also was built with a target version of 10.9 (forgot to switch to 10.10 now that all my machines are updated). > > boost 1.58 was built with a target version 10.10. > > > > Quite a mess, but works without any problem… :) > > > > OS X is 10.10.3, Xcode is 6.1 and command line tools are 6.3. > > > > Do you use wxPython? > > If I remember correctly, then the wxPython build script (build-wxpython.py) had some issues with the target version parameter or didn’t support it at all… that’s why I didn’t use it in my osx_build_wx.sh, but manually compiled wxWIdgets/wxPython in two steps… > > Like Bernhard, I use wxWidgets 3.0.2 compiled for the machine (I have both 10.10 and 10.9 machines). I don’t use homebrew or any other package manager; the various dependencies are compiled from the latest source at the time I grabbed them. Latest Xcode on both. Seems to be OK. > > Having said that, I have never gotten wxPython to finish building. It always fails with the following: > > running install_egg_info > Writing /Users/andy/Projects/kicad-build/wx-bin/lib/python2.7/site-packages/wx-3.0-osx_cocoa/wxPython-3.0.2.0-py2.7.egg-info > warning: wx_install: path file '/Users/andy/Projects/kicad-build/wx-bin/lib/python2.7/site-packages/wx-3.0-osx_cocoa.pth' not created > > -a > > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers <https://launchpad.net/%7Ekicad-developers> > Post to : kicad-developers@lists.launchpad.net <mailto:kicad-developers@lists.launchpad.net> > Unsubscribe : https://launchpad.net/~kicad-developers <https://launchpad.net/%7Ekicad-developers> > More help : https://help.launchpad.net/ListHelp > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers <https://launchpad.net/%7Ekicad-developers> > Post to : kicad-developers@lists.launchpad.net <mailto:kicad-developers@lists.launchpad.net> > Unsubscribe : https://launchpad.net/~kicad-developers <https://launchpad.net/%7Ekicad-developers> > More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp
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