> On Mar 2, 2018, at 10:28 AM, Andrzej Wolski <awolski.ki...@gmail.com> wrote: > > Jon, > > I probably didn't express myself clearly. What I mean is a situation when > *only* enabled layer if F.Paste and then you disable "Pads Front". Now > nothing is visible on the board, but footprints are still selectable. > > In other words, when no single item belonging to footprint is visible, > footprints should not be selectable. > > Do you still disagree with me?
I agree with Andrzej. This is the crux of my bug report. But I understand what Jon is saying, and it doesn’t contradict. If the _pads_ (for example) are invisible, but say the silkscreen is visible, then the footprint _should_ be selectable. That, I think, is the difference between layer visibility and item visibility. All of the layers could be visible, but if I disable Footprints Front, then everything associated with all top-layer footprints vanishes and none of the footprints can be selected. That’s the proper operation. The converse of that is if I leave Footprints Front visibility enabled, and then I go and disable all of the layers associated with front footprints, like I did in my bug report case (disable all layers except Cmts.User), I am still able to select all of the invisible footprints. That’s not correct (IMHO). -a > > Andrzej > > W dniu 2018-03-02 o 15:42, Jon Evans pisze: >> Hi Andrzej, >> >> This was my intention, which is why I said I was prepared for other people >> to have other opinions :-) >> >> I think that you should still be able to select footprints even if the >> "front pads" is hidden from layers like the paste layer, *unless* you are in >> high contrast mode. >> >> -Jon >> >> On Fri, Mar 2, 2018 at 3:53 AM, Andrzej Wolski <awolski.ki...@gmail.com >> <mailto:awolski.ki...@gmail.com>> wrote: >> I've tried this patch, and there is a small issue: if you have only eg front >> paste layer enabled and front pads are hidden, footprint is still selectable. >> >> Andrzej >> >> >> W dniu 2018-02-27 o 04:11, Jon Evans pisze: >>> This patch changes the selection logic for footprints to fix a reported >>> issue[1] and to make the behavior more logical to me. >>> >>> I know that correct selection behavior is something of a personal >>> preference, so I'm ready to be flamed :-) >>> >>> The new behavior: >>> >>> A footprint may be selected if: >>> 1) The corresponding "Footprints" switch is on in the Items tab, AND >>> 2) One or more of the layers that the footprint draws on is visible >>> >>> This means that if all of the layers are turned off, footprints are not >>> selectable (fixes the bug), but it also means that now footprints can be >>> selected if any draw layers are visible (for example, if you have only >>> F.Mask enabled, you can select a footprint that has solder mask and is on >>> the front layer). >>> >>> Before anyone complains, this is only if high-contrast mode is turned OFF. >>> When it is on, you can still only select items that *only* exist on that >>> layer (to make moving silkscreen around easier, for example) >>> >>> Even though this adds some more for-loops to selection filtering, I have >>> not noticed any performance hits on some selection of large boards that I >>> tested. More testing is welcome. >>> >>> [1] https://bugs.launchpad.net/kicad/+bug/1751960 >>> <https://bugs.launchpad.net/kicad/+bug/1751960> >>> >>> -Jon >>>
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