> AFAIK the usual way is first contributing and later applying for membership. Yes, you're right on that. But as I am listed in the some of the source files it seems as if I have scontributed already :-)
> You can work on it without being a 'official' member of the project. My Problem is that my local patch will become very large and complex, and I'd rather split the whole thing in simpler and more managable chunks. For example the code that manages MapCore.win setting and unsetting is spread over two modules. The Browser class instantiates them, but the value itself is used as a flag in other places of the code, also the code is very much tied into the Browser class' internals. This would be fine if the applet wouldn't have a Browser window at all, so I'd have to duplicate all the window managing code in the Applet module, which is not a good thing. Or rather split the managing code of the Map Windows into a module on its own, that can then be used by both Browser and Applet. And now we're speaking about a large change set ... which I'd rather split in two parts and apply one after the other. So my original question remains, would somebody please tell me how to proceed on this? Best regards, --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Labyrinth Discussion" group. To post to this group, send email to labyrinth-devel@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/labyrinth-devel?hl=en -~----------~----~----~----~------~----~------~--~---