solenv/gbuild/platform/EMSCRIPTEN_INTEL_GCC.mk | 2 ++ solenv/gbuild/platform/unxgcc.mk | 10 ++++++---- solenv/gbuild/static.mk | 2 +- 3 files changed, 9 insertions(+), 5 deletions(-)
New commits: commit 7a80b68cb0b279a1b43f769169aaf2a2659dc150 Author: Michael Stahl <michael.st...@allotropia.de> AuthorDate: Mon Nov 14 20:16:41 2022 +0100 Commit: Michael Stahl <michael.st...@allotropia.de> CommitDate: Mon Nov 28 16:23:06 2022 +0100 WASM gbuild: write link dependencies into a file $@.linkdeps The static build was added in commit dc9ccf3d8f294cd7ae9d5bece7b6c16c3b22f6a5 and commit b04be559ddf4a7f0a5cdc0b9abc2bcfc4aae25cc and there are several files written to workdir/LinkTarget/*/*.d.{libraries,externals,statics} that list all the (recursive) dependencies of a LinkTarget. Unfortunately the content of these files requires gbuild to interpret, because it's using the Library names which may not map 1:1 to file names, not to mention "externals"; this is all resolved by calls to gb_LinkTarget_use_* anyway. To get a command line that's usable outside of gbuild, write another file $@.linkdeps as a side effect of gb_LinkTarget__command_dynamiclink. Change-Id: I94f31142413561dcdb56fa722a4517f84fcd7d61 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/143393 Reviewed-by: Michael Stahl <michael.st...@allotropia.de> Tested-by: Jenkins diff --git a/solenv/gbuild/platform/EMSCRIPTEN_INTEL_GCC.mk b/solenv/gbuild/platform/EMSCRIPTEN_INTEL_GCC.mk index 61424f72c44f..35a136b2f38d 100644 --- a/solenv/gbuild/platform/EMSCRIPTEN_INTEL_GCC.mk +++ b/solenv/gbuild/platform/EMSCRIPTEN_INTEL_GCC.mk @@ -64,6 +64,7 @@ gb_COMPILERNOOPTFLAGS := -O1 -fstrict-aliasing -fstrict-overflow # cleanup addition JS and wasm files for binaries define gb_Executable_Executable_platform $(call gb_LinkTarget_add_auxtargets,$(2),\ + $(patsubst %.lib,%.linkdeps,$(3)) \ $(patsubst %.lib,%.wasm,$(3)) \ $(patsubst %.lib,%.js,$(3)) \ $(patsubst %.lib,%.worker.js,$(3)) \ @@ -75,6 +76,7 @@ endef define gb_CppunitTest_CppunitTest_platform $(call gb_LinkTarget_add_auxtargets,$(2),\ + $(patsubst %.lib,%.linkdeps,$(3)) \ $(patsubst %.lib,%.wasm,$(3)) \ $(patsubst %.lib,%.js,$(3)) \ $(patsubst %.lib,%.worker.js,$(3)) \ diff --git a/solenv/gbuild/platform/unxgcc.mk b/solenv/gbuild/platform/unxgcc.mk index cc377a5b4309..5e971bd8944c 100644 --- a/solenv/gbuild/platform/unxgcc.mk +++ b/solenv/gbuild/platform/unxgcc.mk @@ -152,10 +152,12 @@ $(call gb_Helper_abbreviate_dirs,\ $(foreach extraobjectlist,$(EXTRAOBJECTLISTS),`cat $(extraobjectlist)`) \ $(if $(filter TRUE,$(DISABLE_DYNLOADING)), \ -Wl$(COMMA)--start-group \ - $(patsubst lib%.a,-l%,$(patsubst lib%.so,-l%,$(patsubst %.$(gb_Library_UDK_MAJORVER),%,$(foreach lib,$(LINKED_LIBS),$(call gb_Library_get_filename,$(lib)))))) \ - $(foreach lib,$(LINKED_STATIC_LIBS),$(call gb_StaticLibrary_get_target,$(lib))) \ - $(patsubst $(gb_LinkTarget__syslib),%,$(T_LIBS)) \ - $(if $(call gb_LinkTarget__NeedsCxxLinker),$(T_STDLIBS_CXX)) \ + $(shell echo -n \ + $(patsubst lib%.a,-l%,$(patsubst lib%.so,-l%,$(patsubst %.$(gb_Library_UDK_MAJORVER),%,$(foreach lib,$(LINKED_LIBS),$(call gb_Library_get_filename,$(lib)))))) \ + $(foreach lib,$(LINKED_STATIC_LIBS),$(call gb_StaticLibrary_get_target,$(lib))) \ + $(patsubst $(gb_LinkTarget__syslib),%,$(T_LIBS)) \ + $(if $(call gb_LinkTarget__NeedsCxxLinker),$(T_STDLIBS_CXX)) \ + | tee $@.linkdeps) \ -Wl$(COMMA)--end-group \ , \ -Wl$(COMMA)--start-group \ diff --git a/solenv/gbuild/static.mk b/solenv/gbuild/static.mk index faa9a73db516..9b98ec99c593 100644 --- a/solenv/gbuild/static.mk +++ b/solenv/gbuild/static.mk @@ -51,7 +51,7 @@ # doesn't seem to happen in any breaking way and it works to link multiple Executable # with large and small expanded dependency lists. # -# Then there is the special static "components" library, which simply depends on all build +# Then there is the special static "components" library, which simply depends on all built # components. In theory these could be limited per-module (Writer, Calc, etc.), but currently # this is not implemented and instead solenv/bin/native-code.py is used, so actually # everything is build and "cleaned up" at link time, which is especially expensive for WASM.