Le 28/07/2010 à 20:57, Avery White a écrit : > > Hi, > > I'm having trouble figuring out how to edit .scn files. Can someone provide > some direction here (or list of things to Google?). >
hi again The .scn are just gziped file You can ungzipp them, then use a text editor, but the format is not very easy for hand edit. depending on what you want it may be easier to compile with debug options VARIANT=debug jam then launch the program in gdb and change the values then save I am currently working on the map generator. I build it as a separate tool, with a keyboard-only interface. It is significantly simpler and faster than the current code I planed to integrate it again in lincity-ng with a nice user interface once it is finished (very soon), but i can already commit it in a subdirectory (src/tools/ seems a good place). Maybe i'll do it as a separate project too, with an option to "save as lincity-ng map" as i have several ideas that could be usefull for other games too. So far the main feature that can be of interest for you, is that the map generator have altitude, and the lakes/rivers correspond to the topography. There is neither erosion nor sediment transport. I wanted to integrated pollution transport with the water, so the data structure can afford it, but so far nothing is done in the simulation. kind regards Alain _______________________________________________ Lincity-ng-devel mailing list Lincity-ng-devel@lists.berlios.de https://lists.berlios.de/mailman/listinfo/lincity-ng-devel