Reviewed-by: Edward O'Callaghan <eocallag...@alterapraxis.com>

On 2016-03-22 11:29, Dave Airlie wrote:
From: Dave Airlie <airl...@redhat.com>

These don't get used and haven't been in git history from what I can
see, so drop them.

Signed-off-by: Dave Airlie <airl...@redhat.com>
---
 src/gallium/auxiliary/draw/draw_gs.c      |  6 ------
 src/gallium/auxiliary/draw/draw_vs_exec.c |  6 ------
src/gallium/auxiliary/tgsi/tgsi_exec.h | 25 -------------------------
 3 files changed, 37 deletions(-)

diff --git a/src/gallium/auxiliary/draw/draw_gs.c
b/src/gallium/auxiliary/draw/draw_gs.c
index 6b33341..fcef31b 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -206,12 +206,6 @@ static unsigned tgsi_gs_run(struct
draw_geometry_shader *shader,
 {
    struct tgsi_exec_machine *machine = shader->machine;

-   tgsi_set_exec_mask(machine,
-                      1,
-                      input_primitives > 1,
-                      input_primitives > 2,
-                      input_primitives > 3);
-
    /* run interpreter */
    tgsi_exec_machine_run(machine);

diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c
b/src/gallium/auxiliary/draw/draw_vs_exec.c
index abd64f5..3fd8ef3 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -159,12 +159,6 @@ vs_exec_run_linear( struct draw_vertex_shader *shader, input = (const float (*)[4])((const char *)input + input_stride);
       }

-      tgsi_set_exec_mask(machine,
-                         1,
-                         max_vertices > 1,
-                         max_vertices > 2,
-                         max_vertices > 3);
-
       /* run interpreter */
       tgsi_exec_machine_run( machine );

diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h
b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index 12a6875..991c3bf 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -196,10 +196,6 @@ struct tgsi_sampler
 #define TGSI_EXEC_TEMP_HALF_I       (TGSI_EXEC_NUM_TEMPS + 3)
 #define TGSI_EXEC_TEMP_HALF_C       0

-/* execution mask, each value is either 0 or ~0 */
-#define TGSI_EXEC_MASK_I            (TGSI_EXEC_NUM_TEMPS + 3)
-#define TGSI_EXEC_MASK_C            1
-
 /* 4 register buffer for various purposes */
 #define TGSI_EXEC_TEMP_R0           (TGSI_EXEC_NUM_TEMPS + 4)
 #define TGSI_EXEC_NUM_TEMP_R        4
@@ -397,27 +393,6 @@ boolean
 tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst);


-static inline void
-tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask)
-{
- mach->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] =
-      mask;
-}
-
-
-/** Set execution mask values prior to executing the shader */
-static inline void
-tgsi_set_exec_mask(struct tgsi_exec_machine *mach,
-                   boolean ch0, boolean ch1, boolean ch2, boolean ch3)
-{
-   int *mask = mach->Temps[TGSI_EXEC_MASK_I].xyzw[TGSI_EXEC_MASK_C].i;
-   mask[0] = ch0 ? ~0 : 0;
-   mask[1] = ch1 ? ~0 : 0;
-   mask[2] = ch2 ? ~0 : 0;
-   mask[3] = ch3 ? ~0 : 0;
-}
-
-
 extern void
 tgsi_exec_set_constant_buffers(struct tgsi_exec_machine *mach,
                                unsigned num_bufs,

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