On Mon, May 23, 2016 at 12:52 PM, Dave Airlie <airl...@gmail.com> wrote:
> From: Dave Airlie <airl...@redhat.com> > > This fixes .length() on subroutine uniform arrays, if > we don't find the identifier normally, we look up the corresponding > subroutine identifier instead. > > Fixes: > GL45-CTS.shader_subroutine.arrays_of_arrays_of_uniforms > GL45-CTS.shader_subroutine.arrayed_subroutine_uniforms > > Signed-off-by: Dave Airlie <airl...@redhat.com> > --- > src/compiler/glsl/ast_to_hir.cpp | 8 ++++++++ > 1 file changed, 8 insertions(+) > > diff --git a/src/compiler/glsl/ast_to_hir.cpp > b/src/compiler/glsl/ast_to_hir.cpp > index 434734d..ecd1327 100644 > --- a/src/compiler/glsl/ast_to_hir.cpp > +++ b/src/compiler/glsl/ast_to_hir.cpp > @@ -1917,6 +1917,14 @@ ast_expression::do_hir(exec_list *instructions, > ir_variable *var = > > state->symbols->get_variable(this->primary_expression.identifier); > > + if (var == NULL) { > + /* the identifier might be a subroutine name */ > Being pedantic, but `subroutine uniform name`, right? > + char *sub_name; > + sub_name = ralloc_asprintf(ctx, "%s_%s", > _mesa_shader_stage_to_subroutine_prefix(state->stage), > this->primary_expression.identifier); > + var = state->symbols->get_variable(sub_name); > + ralloc_free(sub_name); > + } > + > if (var != NULL) { > var->data.used = true; > result = new(ctx) ir_dereference_variable(var); > -- > 2.5.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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