On Tue, Oct 27, 2009 at 3:33 PM, José Fonseca <jfons...@vmware.com> wrote: > Yes. Younes, I really think it is better to crystallize this in a > separate branch until it reaches a point where the interfaces are > crystallized. The master branch is not always perfect, but it should > always near a state were a release can be made, and it seems that the > video interfaces need to mature a little more before that. > > Jose
That's probably the best solution for everybody. I'll copy a video branch off master, remove the video stuff from master, and continue on in the video branch. Thanks. ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev