Just got home a little while ago. OK I'll check on this since it's critical.
On Wed, May 25, 2011 at 9:57 PM, Matt Giuca <matt.gi...@gmail.com> wrote: > I am really confused about this. > https://bugs.launchpad.net/mugle/+bug/788075 > > Is there some weird bug going on in the bowels of the database layer? I > doubt I could have screwed up on the UI, and that's all the code I changed. > > In GameEditBuilder, I added: > > game.setIsPublic(publicBox.getValue()); > // Attempt to submit changes to server. > game.write(new AsyncCallback<Game>() { > .... > }); > > That's it. Now when I do that, the ActiveVersion field is getting set to > null. Can someone please help? This is quite critical, because it corrupts > every game you edit. > > -- > Mailing list: https://launchpad.net/~mugle-dev > Post to : mugle-dev@lists.launchpad.net > Unsubscribe : https://launchpad.net/~mugle-dev > More help : https://help.launchpad.net/ListHelp > > -- *Prageeth Silva*
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