Hi,

I tried many thing with out success and i would like to close this step.

I use one texture to set a video on the back-screen. This is already made but 
with out PBO.
How can i use PBO to Write in using memcpy?
it is usefull, i saw it on openGL pure but i wouldn't like to use it directly.

I found the osgExemple for read PBO but not to Write it...

Someone have a such code example or can help me?

thanks you in advance.





Thank you!

Cheers,
Anthony

------------------------
 (http://www.hordes.fr?ref=litllechicken)

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http://forum.openscenegraph.org/viewtopic.php?p=32005#32005





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