On Thu, 2003-08-14 at 16:51, kcorey wrote: > Hi All, > > I've run into a strange thing that's killing my application on a > Tungsten|T device. > > I've set the screen to 320x320x8. (The screen cleared and there was no > error, so far so good). I then set the coordinate system to the native > coordinate system with kCoordinatesNative. > > Then I allocate a 320x320x8 offscreen buffer, in nativeFormat.
Oops...this should be a 320x300x8 offscreen buffer, specifying 'nativeFormat'. > The problem is, that buffer is being allocated 384000 bytes of data > space, and 24 bytes of header space. > > At 8 bits per pixel, it seems to me it shouldn't be bigger than 102,400, > plus the (24) header bytes. Heck, even at 16 bits per pixel, it should > be no larger than 204,400, I think. > > Can anyone explain where the rest of the size went to? When I allocate a smaller window, say 160x150x8, it's 24000 bytes, which is exactly as I'd expect. It's a real puzzler. -Ken -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/