Hi John,

Yes, I have a filter that uses cuda. I'm in progress of adding streaming capability to support larger datasets, and I'd have to roll back my current checkout to share with you which I haven't had time to do yet. My experience was similar to Dave's. It's very easy to use cuda from with PV, more challenging to use it well. I think you'll have no problem even without an example to work from.

Burlen

On 05/25/2012 03:06 AM, Biddiscombe, John A. wrote:
Thanks David. I'll give it a try. it's a project that's being squeezed in 
between other stuff so takes low(ish) priority.

Incidentally, I noticed Burlen had some CUDA related stuff in SQtoolkit that I 
found when googling. I will check that for hints.
(I would like to add support for the CUDA version of the splotch mapper I've 
been helping out with, pic attached cos it looks nice)

JB

-----Original Message-----
From: David E DeMarle [mailto:dave.dema...@kitware.com]
Sent: 24 May 2012 21:05
To: Biddiscombe, John A.
Cc: paraview@paraview.org
Subject: Re: [Paraview] CUDA module in ParaView

Hey John,

I've been working with LANL to get their PISTON library integrated into VTK and 
ParaView. It will be making its way into master over the next few weeks. Our 
work involves both GPGPU (data manipulation only) filters and a new direct from 
thrust to GL (glInterop) mapper.

Getting vtk/paraview to use cuda wasn't too hard, just use CMake's FindCUDA 
module to get a hold of nvcc and then run that on the .cu files to get object 
files/symbols you can use from your VTK classes.

David E DeMarle
Kitware, Inc.
R&D Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909


On Thu, May 10, 2012 at 5:32 AM, Biddiscombe, John A.<biddi...@cscs.ch>  wrote:
Has anyone out there used any filters/mappers that make use of CUDA in 
paraview, If so are there examples I can look at to get an idea of how to 
integrate some CUDA rendering into a paraview plugin. It doesn't actually have 
to be rendering as such as my current version just renders using software into 
a standard memory buffer and then copies that into OpenGL prior to letting 
paraview composite everything. It's mostly the setup/compilation etc that I 
haven't tried with CUDA and would like to experiment.

thanks

JB

--
John Biddiscombe,                        email:biddisco @.at.@ cscs.ch
http://www.cscs.ch/ CSCS, Swiss National Supercomputing Centre | Tel: +41 (91) 610.82.07 Via Trevano 131, 6900 Lugano, Switzerland | Fax: +41 (91) 610.82.82


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