On Fri, Oct 28, 2016 at 2:46 PM, Simon Couture <wakeboa...@hotmail.com>
wrote:

> I try to export scene with the cylinder source as I described in my first
> e-mail, I save it to .svg format, unchecking the Rasterize 3D geometry.
> This time Paraview does not crash, however upon opening the .svg file I
> find that the content is an embedded image, not a vector graphic, that is,
> unchecking the Rasterize 3D geometry option gives the same result as when
> this option is checked.
>

Yes, unfortunately this is correct. Currently, with the OpenGL2 backend,
all 3D geometry will be rasterized, and only things like text and 2D charts
are vectorized. It would be possible to fix this, but it's a significant
effort that hasn't found funding yet.

I think your best option at this point to get vectorized 3D geometry
exported is to try building ParaView yourself with the OpenGL1 backend
using the superbuild:

https://gitlab.kitware.com/paraview/paraview-superbuild/

This can be tricky to get right, and I'm not sure how well documented the
build process for the superbuild is on windows. Alternatively you could try
an older version of paraview than 4.4. I think the vector format export was
added around v4.0.

HTH,
Dave
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