Thanks for your answer!

> I consider it really important that the levels are properly tested
> and fixed when necessary before they can go into a levelset, so just
> randomly picking stuff from that directory is a no-no, since half of
> them might likely not work properly, which is the reason why they
> are stuck in that directory and not available in the GUI.

Yeah, I can see why that would be a bit of a problem... I'll have a
good look around over the next few days.

By the way, do you have any kind of pattern in mind to group those
levels into levelsets? Say, something difficulty-based, or more
thematic levelsets?

Thanks!
Crécerelle


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