So, I will just confirm what I'm supposed to do: 1) Play the levels and prove that them can be solved. (Providing a screencast maybe?) 2) Group them by theme 3) Sort by difficult level 4) Report any bugs I found and the ones that *maybe* can't be solved right now.
Anything more I forgot? Also, in which language is Pingus made? I am not by far the best programmer in earth, but I know something about C/C++ so maybe I can help. On Sun, Jun 29, 2008 at 1:04 PM, Ingo Ruhnke <[EMAIL PROTECTED]> wrote: > On Sun, Jun 29, 2008 at 9:25 AM, Onilton Maciel <[EMAIL PROTECTED]> > wrote: > > So, I would like to know what have been already done, > > Basically nothing, everything in data/levels/playable/, incoming/ and > wip/ is still unsorted and untested. > > > Also, is this a already solved bug? I can play > > playable/panic-cbrucher.pingus but when I am playing I get this error in > > terminal and then the window closes. > > " PingusError: e has wrong color depth: " > > Nope, bug is still there, result of the broken CollisionMask stuff, > I'll look into it. > > -- > WWW: http://pingus.seul.org/~grumbel/ <http://pingus.seul.org/%7Egrumbel/> > Blog: http://grumbel.blogspot.com/ > JabberID: xmpp:[EMAIL PROTECTED] <[EMAIL PROTECTED]> > ICQ: 59461927 > > > _______________________________________________ > Pingus-Devel mailing list > Pingus-Devel@nongnu.org > http://lists.nongnu.org/mailman/listinfo/pingus-devel >
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