Your message dated Tue, 11 Sep 2007 13:32:02 +0000
with message-id <[EMAIL PROTECTED]>
and subject line Bug#440377: fixed in hex-a-hop 0.0.20070315-5
has caused the attached Bug report to be marked as done.

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--- Begin Message ---
Package: hex-a-hop
Version: 0.0.20070315-3
Severity: normal

When I'm playing hex-a-hop, the ondemand governor scales my cpu
frequency all the way up to 1.2 GHz. That cuts my batter lifetime in
half, it also makes the laptop uncomfortably warm to the touch after a
while.

I found an old patch for this at
http://forum.caravelgames.com/viewtopic.php?TopicID=8902&page=1
which I have cleaned up to work with this version. 

--- gfx.cpp.orig        2007-08-30 03:56:02.000000000 -0400
+++ gfx.cpp     2007-08-31 18:37:10.000000000 -0400
@@ -406,6 +404,8 @@
                                videoExposed = 0;
                        }
 
+                       SDL_Delay(10);
+
 #ifdef USE_BBTABLET
                        // Tablet ////////////////////////
                        bbTabletEvent evt;

This adds a 10 ms delay after each graphics update. This does not affect
responsiveness any, and lets the game run only using 800 MHz here (quite
close to the 600 MHz minimum CPU cpeed of my laptop). The only downside
is that animations run marginally less smoothly.

I can get the same result by just forcing my laptop to never run faster
than 800 mhz, but that doesn't allow me to do other cpu-intensive
things, such as compiles, at full speed, while also running hex-a-hop. I
wonder if the delay could be enabled as an option. A command-line option
would be fine for me.

-- System Information:
Debian Release: lenny/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'testing'), (1, 'experimental')
Architecture: i386 (i686)

Kernel: Linux 2.6.22-1-686 (SMP w/1 CPU core)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages hex-a-hop depends on:
ii  libc6                         2.6.1-1+b1 GNU C Library: Shared libraries
ii  libgcc1                       1:4.2.1-4  GCC support library
ii  libsdl-pango1                 0.1.2-1    text rendering with Pango in SDL a
ii  libsdl1.2debian               1.2.11-9   Simple DirectMedia Layer
ii  libstdc++6                    4.2.1-4    The GNU Standard C++ Library v3

hex-a-hop recommends no packages.

-- no debconf information

-- 
see shy jo

Attachment: signature.asc
Description: Digital signature


--- End Message ---
--- Begin Message ---
Source: hex-a-hop
Source-Version: 0.0.20070315-5

We believe that the bug you reported is fixed in the latest version of
hex-a-hop, which is due to be installed in the Debian FTP archive:

hex-a-hop_0.0.20070315-5.diff.gz
  to pool/main/h/hex-a-hop/hex-a-hop_0.0.20070315-5.diff.gz
hex-a-hop_0.0.20070315-5.dsc
  to pool/main/h/hex-a-hop/hex-a-hop_0.0.20070315-5.dsc
hex-a-hop_0.0.20070315-5_i386.deb
  to pool/main/h/hex-a-hop/hex-a-hop_0.0.20070315-5_i386.deb



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to [EMAIL PROTECTED],
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Jens Seidel <[EMAIL PROTECTED]> (supplier of updated hex-a-hop package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [EMAIL PROTECTED])


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.7
Date: Mon, 10 Sep 2007 22:30:00 +0200
Source: hex-a-hop
Binary: hex-a-hop
Architecture: source i386
Version: 0.0.20070315-5
Distribution: unstable
Urgency: low
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Jens Seidel <[EMAIL PROTECTED]>
Description: 
 hex-a-hop  - puzzle game based on hexagonal tiles
Closes: 438857 440377 441040
Changes: 
 hex-a-hop (0.0.20070315-5) unstable; urgency=low
 .
   [Jens Seidel]
   * Fixed a few errors in the code found with valgrind.
   * Reduced the CPU load a little bit. Thanks to Joey Hess
     <[EMAIL PROTECTED]> for the patch. Closes: #440377
     There is more to do to get it properly fixed.
   * Code is now big endian clean. Closes: #438857
   * Use an ordinary (ASCII) dash instead of a UTF-8
     encoded one in the Vietnamese translation which is
     invalid in the generated man page.
   * Moved Vietnamese and Bulgarian man page into
     {bg,vi}.UTF-8/ which will be supported in man-db
     version 2.5.0 in the near future. See: #440420
   * Added Tamil translation. Thanks to Tirumurti
     Vasudevan <[EMAIL PROTECTED]>. Closes: #441040
   * Add a lintian override for UTF-8 manpages.
   * Minor typo and whitespace fixes in Polish translation.
   * Changed priority from extra to optional as suggested by
     Bas Wijnen <[EMAIL PROTECTED]>.
   * Explicitely refer to GPL-2 and GPL-3 in copyright. Added
     myself too.
Files: 
 b57faec68695cbccaca03049b299a86b 1003 games optional 
hex-a-hop_0.0.20070315-5.dsc
 aa50ca1b38656693cf85bf37e424e8be 98931 games optional 
hex-a-hop_0.0.20070315-5.diff.gz
 76062b43e8330ed8d12b67dae7d7afc6 960872 games optional 
hex-a-hop_0.0.20070315-5_i386.deb

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