On Sat Dec 29 14:28, Bradley Smith wrote: > I'm currently in the process of adopting the briquolo package, and I > was wondering whether it would make sense to put it into svn, and also > whether anyone my be interested in sponsoring it for me? > > http://debian.brad-smith.co.uk/briquolo/briquolo_0.5.6-3.dsc
Hi, sorry for not replying sooner, I was intending to. If you still need a sponsor, then I am happy to do so. A couple of points from reading the packaging: you should mention yourself in debian/copyright and the licence under which your packaging is released and you should include the year on both copyright statements. you should remove commented debhelper lines which you aren't using. There are some warnings in the build which you should look at at some point: dpkg-shlibdeps: warning: debian/briquolo/usr/games/briquolo shouldn't be linked with libfreetype.so.6 (it uses none of its symbols). dpkg-shlibdeps: warning: debian/briquolo/usr/games/briquolo shouldn't be linked with libz.so.1 (it uses none of its symbols) Other than that it looks in pretty good shape, and I'd be happy to sponsor it. In terms of adding it to SVN, you should keep the packaging in some sort of revision control system, the debian games team SVN is as good as any, particularly if you would like to include it as a team maintained package. Matt -- Matthew Johnson
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