Here is an updated patch with your suggestion incorporated.

On Sat, Jul 27, 2019 at 1:55 PM Ryan Freeman <r...@slipgate.org> wrote:

> On Sat, Jul 27, 2019 at 04:13:07PM -0400, Brian Callahan wrote:
> >
> >
> > On 7/27/19 3:52 PM, Ryan Freeman wrote:
> > >Thanks Brian.  How about this, then?  Same thing, just without
> > >Simon's name in the DESCR.
> > >
> >
> > How about just "Chocolate Doom aims to provide an experience
> > identical to that of the original games on original hardware." Same
> > effect, no weird "author" this or that.
> >
> > ~Brian
>
> That works great :)  OK by with with your change.
> -Ryan
>
> >
> > >On Sat, Jul 27, 2019 at 5:41 AM Brian Callahan <call...@rpi.edu
> > ><mailto:call...@rpi.edu>> wrote:
> > >
> > >
> > >
> > >    On 7/26/19 8:46 PM, Ryan Freeman wrote:
> > >    > Hey All,
> > >    >
> > >    > For some reason my normal email doesn't seem to be working with
> > >    regards to
> > >    > reaching ports@.
> > >    > Apologies for the gmail-based delivery.
> > >    >
> > >    > This isn't a version update, just a change to the package DESCR,
> and
> > >    > removal of MESSAGE
> > >    > in lieu of a pkg README.  I've tried to dress it up to cover
> > >    most things a
> > >    > user might need
> > >    > to know on installation of chocolate-doom, and now the DESCR
> > >    doesn't scroll
> > >    > away an
> > >    > 80x24 terminal.
> > >
> > >    I like this overall. I think it's a good improvement.
> > >    That one sentence with the author's name feels awkward (we don't
> list
> > >    the authors of any other software in DESCR, do we?) but that was
> > >    in the
> > >    original DESCR too.
> > >
> > >    OK for me.
> > >
> > >    ~Brian
> > >
> >
>
Index: Makefile
===================================================================
RCS file: /cvs/ports/games/chocolate-doom/Makefile,v
retrieving revision 1.27
diff -u -p -r1.27 Makefile
--- Makefile	12 Jul 2019 20:46:15 -0000	1.27
+++ Makefile	3 Aug 2019 16:35:57 -0000
@@ -4,7 +4,7 @@ COMMENT =	portable release of Doom, Here
 V =		3.0.0
 DISTNAME =	chocolate-doom-${V}
 CATEGORIES =	games x11
-REVISION =	0
+REVISION =	1
 
 HOMEPAGE =	https://www.chocolate-doom.org/
 
Index: pkg/DESCR
===================================================================
RCS file: /cvs/ports/games/chocolate-doom/pkg/DESCR,v
retrieving revision 1.4
diff -u -p -r1.4 DESCR
--- pkg/DESCR	11 Dec 2014 08:10:51 -0000	1.4
+++ pkg/DESCR	3 Aug 2019 16:35:57 -0000
@@ -1,28 +1,8 @@
 Chocolate Doom is a portable branch of the classic doom.exe experience
-from the days of DOS. The author, Simon Howard, has worked to ensure
-Chocolate Doom, which is nothing more than a directly modified version
-of the released iD Software source code, has zero changes that affect
-gameplay, look, or feel, and also re-created a DOS-like setup program to
-configure the game much like the original setup.exe.  The project also
-maintains versions of the engine for Heretic, Hexen, and Strife.
+from the days of DOS. Chocolate Doom aims to provide an experience
+identical to that of the original games on original hardware.  A setup
+program has been created to emulate the classic DOS setup.exe from the
+original games for handling configuration.
 
-Chocolate Doom provides:
-  chocolate-doom          - the Doom executable
-  chocolate-doom-setup    - the Doom setup executable
-  chocolate-heretic       - the Heretic executable
-  chocolate-heretic-setup - the Heretic setup executable
-  chocolate-hexen         - the Hexen executable
-  chocolate-hexen-setup   - the Hexen setup executable
-  chocolate-strife        - the Strife executable
-  chocolate-strife-setup  - the Strife setup executable
-  chocolate-server        - server for up to 4-player net games
-
-
-Due to the port re-implementing the original games as closely as
-possible, all original game PWADs and demos work flawlessly. Other
-original features include a PC-speaker driver, just like the DOS
-PC-speaker driver, and a working -left and -right network command
-parameter system for the 'surround display' setup that was
-obtainable with the original DOS executables over an IPX network.
-
-Check the chocolate-*(6) manpages for additional information.
+The project also maintains versions of the engine for Heretic, Hexen,
+and Strife.  All original game PWADs and demos should work flawlessly.
Index: pkg/MESSAGE
===================================================================
RCS file: pkg/MESSAGE
diff -N pkg/MESSAGE
--- pkg/MESSAGE	27 May 2014 06:35:01 -0000	1.5
+++ /dev/null	1 Jan 1970 00:00:00 -0000
@@ -1,16 +0,0 @@
-To play the game you will need an original Doom, Ultimate Doom,
-Doom II, Final Doom, Heretic, Hexen, or Strife IWAD. Place the
-doom.wad, doom2.wad, plutonia.wad, tnt.wad, heretic.wad, hexen.wad,
-strife1.wad + voices.wad or all of the above in
-${PREFIX}/share/doom/ to play.  The shareware will also work.
-
-If multiple IWADs are installed, you may specify the one you want to
-play via the -iwad command-line parameter e.g.
-
-  $ chocolate-doom -iwad doom.wad
-  $ chocolate-heretic -iwad heretic1.wad (heretic shareware)
-
-The Doom Shareware IWAD is available in the doomdata package.
-
-Run `chocolate-gamename-setup' to generate a configuration file to your
-liking.
Index: pkg/PLIST
===================================================================
RCS file: /cvs/ports/games/chocolate-doom/pkg/PLIST,v
retrieving revision 1.9
diff -u -p -r1.9 PLIST
--- pkg/PLIST	27 Jun 2018 21:03:44 -0000	1.9
+++ pkg/PLIST	3 Aug 2019 16:35:57 -0000
@@ -76,6 +76,7 @@ share/doc/chocolate-strife/PHILOSOPHY.md
 share/doc/chocolate-strife/README.Music.md
 share/doc/chocolate-strife/README.Strife.md
 share/doc/chocolate-strife/README.md
+share/doc/pkg-readmes/${PKGSTEM}
 share/doom/
 share/icons/
 share/icons/chocolate-doom.png
Index: pkg/README
===================================================================
RCS file: pkg/README
diff -N pkg/README
--- /dev/null	1 Jan 1970 00:00:00 -0000
+++ pkg/README	3 Aug 2019 16:35:57 -0000
@@ -0,0 +1,62 @@
+$OpenBSD$
+
++------------------------------------------------------------------------------
+| Running ${PKGSTEM} on OpenBSD
++------------------------------------------------------------------------------
+
+Game Data
+=========
+
+To play the game you will need an original Doom, Ultimate Doom, Doom II,
+Final Doom, Heretic, Hexen, or Strife IWAD.  The games data files will
+be named as follows:
+
+  o doom1.wad .................. Doom Shareware
+  o doom.wad ................... Doom Registered or Ultimate Doom
+  o doom2.wad .................. Doom II: Hell on Earth
+  o plutonia.wad ............... Final Doom: The Plutonia Experiment
+  o tnt.wad .................... Final Doom: TNT Evilution
+  o heretic1.wad ............... Heretic Shareware
+  o heretic.wad ................ Heretic: Shadow of the Serpent Riders
+  o hexen.wad .................. Hexen: Beyond Heretic
+  o strife0.wad ................ Strife Shareware
+  o strife1.wad + voices.wad ... Strife: Quest for the Sigil
+
+Place one or more of the above-listed files in ${PREFIX}/share/doom/
+to play.
+
+Launching a Game
+================
+
+Depending on which game you want to play, launch with the executable
+matching the game data installed.  There are four options:
+
+  o chocolate-doom
+  o chocolate-heretic
+  o chocolate-hexen
+  o chocolate-strife
+
+Run `chocolate-<game>-setup' to generate a configuration file to your
+liking.
+
+If multiple IWADs are installed, you may specify the one you want to
+play via the `-iwad' command-line parameter:
+
+  $ chocolate-doom -iwad doom.wad
+  $ chocolate-heretic -iwad heretic1.wad
+
+Multiplayer Games
+=================
+
+See the chocolate-<game>(6) manpages for additional information.  If a
+dedicated server is desired, see the chocolate-server(6) manpage.
+
+Shareware Data
+==============
+
+The Doom Shareware IWAD is available in the `doomdata' package.  Other
+shareware is available from the Doomworld idgames archive website:
+
+  Heretic: https://www.doomworld.com/idgames/idstuff/heretic/htic_v12
+  Hexen: https://www.doomworld.com/idgames/idstuff/hexen/hexndemo
+  Strife: https://www.doomworld.com/idgames/roguestuff/strife11

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