On Sat, Dec 28, 2019 at 04:57:37PM +1100, Jonathan Gray wrote:
> That looks better. ok jsg@
> 
> BUILDING_STATIC is only relevant to _WIN32 in xmp.h so it shouldn't
> matter for us if it is left defined.
> 
> `$(PKG_CONFIG) libxmp --cflags` instead of
> `$(PKG_CONFIG) --cflags libxmp` looks odd but seems to still work.

Woops, here is the same patch again, but with pkg-config flags in
expected order.  I am OK with it at this point too.


Index: Makefile
===================================================================
RCS file: /cvs/ports/games/eduke32/Makefile,v
retrieving revision 1.22
diff -u -p -r1.22 Makefile
--- Makefile    14 Jul 2019 02:16:51 -0000      1.22
+++ Makefile    28 Dec 2019 16:50:37 -0000
@@ -1,15 +1,14 @@
 # $OpenBSD: Makefile,v 1.22 2019/07/14 02:16:51 naddy Exp $
 
 COMMENT =      Enhanced Duke Nukem 3D engine
-RDATE =                20171105
-RTAG =         6496
+RDATE =                20191222
+RTAG =         8494
 DISTNAME =     eduke32_src_${RDATE}-${RTAG}
 PKGNAME =      eduke32-2.0.0.${RTAG}
-REVISION =     3
 EXTRACT_SUFX = .tar.xz
 CATEGORIES =   games x11
 
-HOMEPAGE =     http://www.eduke32.com/
+HOMEPAGE =     https://www.eduke32.com/
 
 MAINTAINER =   Ryan Freeman <r...@slipgate.org>
 
@@ -20,14 +19,14 @@ PERMIT_DISTFILES =  "BUILD engine licens
 BUILD_DEPENDS = archivers/unzip \
                graphics/gdk-pixbuf2
 
-WANTLIB += c m ogg pthread vorbis vorbisfile vpx lz4
-WANTLIB += SDL2 SDL2_mixer FLAC execinfo ${COMPILER_LIBCXX}
+WANTLIB += c m ogg pthread vorbis vorbisfile vpx lz4 xmp
+WANTLIB += SDL2 FLAC execinfo ${COMPILER_LIBCXX}
 
 LIB_DEPENDS =  archivers/lz4 \
+               audio/libxmp \
                audio/libvorbis \
                audio/flac \
                devel/sdl2 \
-               devel/sdl2-mixer \
                devel/libexecinfo \
                multimedia/libvpx
 
@@ -37,7 +36,7 @@ WANTLIB +=    gtk-x11-2.0
 
 RUN_DEPENDS =  games/duke3ddata
 
-MASTER_SITES = http://dukeworld.duke4.net/eduke32/synthesis/${RDATE}-${RTAG}/
+MASTER_SITES = https://dukeworld.duke4.net/eduke32/synthesis/${RDATE}-${RTAG}/
 
 COMPILER =     base-clang ports-gcc
 
@@ -47,7 +46,6 @@ MAKE_FLAGS += PRETTY_OUTPUT=0 \
                CXX="${CXX}" \
                STRIP=true \
                PACKAGE_REPOSITORY=1 \
-               HAVE_XMP=0 \
                NOASM=1
 MAKE_FILE =    GNUmakefile
 USE_GMAKE =    Yes
Index: distinfo
===================================================================
RCS file: /cvs/ports/games/eduke32/distinfo,v
retrieving revision 1.4
diff -u -p -r1.4 distinfo
--- distinfo    22 Nov 2017 03:43:46 -0000      1.4
+++ distinfo    28 Dec 2019 16:50:37 -0000
@@ -1,2 +1,2 @@
-SHA256 (eduke32_src_20171105-6496.tar.xz) = 
1+MCe1npolXkOvGK6Jtk+THxlaIL9kwoTLKYpdkMPrI=
-SIZE (eduke32_src_20171105-6496.tar.xz) = 14351444
+SHA256 (eduke32_src_20191222-8494.tar.xz) = 
RaI1M725fVdITdOus9lSZQQspn1R/PfxFpUugWTOcww=
+SIZE (eduke32_src_20191222-8494.tar.xz) = 15951736
Index: patches/patch-Common_mak
===================================================================
RCS file: /cvs/ports/games/eduke32/patches/patch-Common_mak,v
retrieving revision 1.1
diff -u -p -r1.1 patch-Common_mak
--- patches/patch-Common_mak    22 Nov 2017 03:43:46 -0000      1.1
+++ patches/patch-Common_mak    28 Dec 2019 16:50:37 -0000
@@ -3,7 +3,7 @@ $OpenBSD: patch-Common_mak,v 1.1 2017/11
 Index: Common.mak
 --- Common.mak.orig
 +++ Common.mak
-@@ -638,7 +638,7 @@ ifeq (0,$(RELEASE))
+@@ -710,7 +710,7 @@ ifeq (0,$(RELEASE))
      F_NO_STACK_PROTECTOR :=
  else
      ifeq (0,$(CLANG))
@@ -11,4 +11,4 @@ Index: Common.mak
 +        #COMMONFLAGS += -funswitch-loops
      endif
  
-     ifeq (0,$(DEBUGANYWAY))
+     ifeq (0,$(FORCEDEBUG))
Index: patches/patch-GNUmakefile
===================================================================
RCS file: /cvs/ports/games/eduke32/patches/patch-GNUmakefile,v
retrieving revision 1.2
diff -u -p -r1.2 patch-GNUmakefile
--- patches/patch-GNUmakefile   17 Jul 2018 07:56:44 -0000      1.2
+++ patches/patch-GNUmakefile   28 Dec 2019 16:50:37 -0000
@@ -3,29 +3,55 @@ $OpenBSD: patch-GNUmakefile,v 1.2 2018/0
 Index: GNUmakefile
 --- GNUmakefile.orig
 +++ GNUmakefile
-@@ -161,7 +161,6 @@ engine_objs := \
-     textfont.cpp \
-     smalltextfont.cpp \
+@@ -240,7 +240,6 @@ engine_objs := \
+     hightile.cpp \
+     klzw.cpp \
      kplib.cpp \
 -    lz4.c \
-     osd.cpp \
-     pragmas.cpp \
-     scriptfile.cpp \
-@@ -581,7 +580,7 @@ ifeq ($(SUBPLATFORM),LINUX)
+     md4.cpp \
+     mhk.cpp \
+     miniz.c \
+@@ -403,8 +402,8 @@ ifeq ($(RENDERTYPE),SDL)
+ endif
+ 
+ ifneq (0,$(HAVE_XMP))
+-    audiolib_cflags += -I$(libxmplite_inc)
+-    audiolib_deps += libxmplite
++    audiolib_cflags += `$(PKG_CONFIG) --cflags libxmp`
++    audiolib_deps += 
+ endif
+ 
+ 
+@@ -684,7 +683,7 @@ ifeq ($(SUBPLATFORM),LINUX)
  endif
  
  ifeq ($(PLATFORM),BSD)
 -    LIBS += -lFLAC -lvorbisfile -lvorbis -logg -lexecinfo
-+    LIBS += -lFLAC -lvorbisfile -lvorbis -logg -lexecinfo -llz4
++    LIBS += -lFLAC -lvorbisfile -lvorbis -logg -lexecinfo -llz4 -lxmp
  endif
  
  ifeq ($(PLATFORM),DARWIN)
-@@ -755,7 +754,7 @@ endif
+@@ -851,13 +850,14 @@ endif
  
  #### Final setup
  
--COMPILERFLAGS += -I$(engine_inc) -I$(mact_inc) -I$(audiolib_inc) -I$(enet_inc)
-+COMPILERFLAGS := -I$(engine_inc) -I$(mact_inc) -I$(audiolib_inc) 
-I$(enet_inc) $(COMPILERFLAGS)
- 
- 
- ##### Recipes
+-COMPILERFLAGS += \
++COMPILERFLAGS := \
+     -I$(engine_inc) \
+     -I$(mact_inc) \
+     -I$(audiolib_inc) \
+     -I$(glad_inc) \
+     -I$(voidwrap_inc) \
+     -MP -MMD \
++    $(COMPILERFLAGS)
+ 
+ ifneq (0,$(USE_PHYSFS))
+     COMPILERFLAGS += -I$(physfs_inc) -DUSE_PHYSFS
+@@ -875,7 +875,6 @@ libraries := \
+     audiolib \
+     engine \
+     glad \
+-    libxmplite \
+     lpeg \
+     mact \
+     voidwrap \
Index: patches/patch-source_audiolib_src_multivoc_cpp
===================================================================
RCS file: patches/patch-source_audiolib_src_multivoc_cpp
diff -N patches/patch-source_audiolib_src_multivoc_cpp
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ patches/patch-source_audiolib_src_multivoc_cpp      28 Dec 2019 16:50:37 
-0000
@@ -0,0 +1,17 @@
+$OpenBSD$
+
+use packaged libxmp instead of bundled libxmp-lite, works around
+build issue when libxmp package is installed
+
+Index: source/audiolib/src/multivoc.cpp
+--- source/audiolib/src/multivoc.cpp.orig
++++ source/audiolib/src/multivoc.cpp
+@@ -45,7 +45,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Bos
+ 
+ #ifdef HAVE_XMP
+ # define BUILDING_STATIC
+-# include "libxmp-lite/xmp.h"
++# include <xmp.h>
+ 
+ int MV_XMPInterpolation = XMP_INTERP_SPLINE;
+ #endif
Index: patches/patch-source_audiolib_src_xmp_cpp
===================================================================
RCS file: patches/patch-source_audiolib_src_xmp_cpp
diff -N patches/patch-source_audiolib_src_xmp_cpp
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ patches/patch-source_audiolib_src_xmp_cpp   28 Dec 2019 16:50:37 -0000
@@ -0,0 +1,17 @@
+$OpenBSD$
+
+use packaged libxmp instead of bundled libxmp-lite, works around
+build issue when libxmp package is installed
+
+Index: source/audiolib/src/xmp.cpp
+--- source/audiolib/src/xmp.cpp.orig
++++ source/audiolib/src/xmp.cpp
+@@ -9,7 +9,7 @@
+ #include "pragmas.h"
+ 
+ #define BUILDING_STATIC
+-#include "libxmp-lite/xmp.h"
++#include <xmp.h>
+ 
+ typedef struct {
+     void * ptr;
Index: patches/patch-source_build_Dependencies_mak
===================================================================
RCS file: /cvs/ports/games/eduke32/patches/patch-source_build_Dependencies_mak,v
retrieving revision 1.1
diff -u -p -r1.1 patch-source_build_Dependencies_mak
--- patches/patch-source_build_Dependencies_mak 22 Nov 2017 03:43:46 -0000      
1.1
+++ patches/patch-source_build_Dependencies_mak 28 Dec 2019 16:50:37 -0000
@@ -1,22 +0,0 @@
-$OpenBSD: patch-source_build_Dependencies_mak,v 1.1 2017/11/22 03:43:46 kirby 
Exp $
-
-Index: source/build/Dependencies.mak
---- source/build/Dependencies.mak.orig
-+++ source/build/Dependencies.mak
-@@ -19,7 +19,7 @@ $(ENGINE_OBJ)/hash.$o: $(ENGINE_SRC)/hash.cpp $(ENGINE
- $(ENGINE_OBJ)/colmatch.$o: $(ENGINE_SRC)/colmatch.cpp
- $(ENGINE_OBJ)/mhk.$o: $(ENGINE_SRC)/mhk.cpp
- $(ENGINE_OBJ)/palette.$o: $(ENGINE_SRC)/palette.cpp $(ENGINE_INC)/palette.h
--$(ENGINE_OBJ)/polymost.$o: $(ENGINE_SRC)/polymost.cpp $(ENGINE_INC)/lz4.h 
$(ENGINE_INC)/compat.h $(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h 
$(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h 
$(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h
-+$(ENGINE_OBJ)/polymost.$o: $(ENGINE_SRC)/polymost.cpp $(ENGINE_INC)/compat.h 
$(ENGINE_INC)/build.h $(ENGINE_INC)/buildtypes.h $(ENGINE_SRC)/engine_priv.h 
$(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h 
$(ENGINE_INC)/texcache.h
- $(ENGINE_OBJ)/texcache.$o: $(ENGINE_SRC)/texcache.cpp 
$(ENGINE_INC)/texcache.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/dxtfilter.h 
$(ENGINE_INC)/kplib.h
- $(ENGINE_OBJ)/dxtfilter.$o: $(ENGINE_SRC)/dxtfilter.cpp 
$(ENGINE_INC)/dxtfilter.h $(ENGINE_INC)/texcache.h
- $(ENGINE_OBJ)/hightile.$o: $(ENGINE_SRC)/hightile.cpp $(ENGINE_INC)/kplib.h 
$(ENGINE_INC)/hightile.h
-@@ -29,7 +29,6 @@ $(ENGINE_OBJ)/textfont.$o: $(ENGINE_SRC)/textfont.cpp
- $(ENGINE_OBJ)/smalltextfont.$o: $(ENGINE_SRC)/smalltextfont.cpp
- $(ENGINE_OBJ)/glbuild.$o: $(ENGINE_SRC)/glbuild.cpp $(ENGINE_INC)/glbuild.h 
$(ENGINE_INC)/baselayer.h
- $(ENGINE_OBJ)/kplib.$o: $(ENGINE_SRC)/kplib.cpp $(ENGINE_INC)/compat.h 
$(ENGINE_INC)/kplib.h
--$(ENGINE_OBJ)/lz4.$o: $(ENGINE_SRC)/lz4.c $(ENGINE_INC)/lz4.h
- $(ENGINE_OBJ)/md4.$o: $(ENGINE_SRC)/md4.cpp $(ENGINE_INC)/md4.h
- $(ENGINE_OBJ)/osd.$o: $(ENGINE_SRC)/osd.cpp $(ENGINE_INC)/build.h 
$(ENGINE_INC)/buildtypes.h $(ENGINE_INC)/osd.h $(ENGINE_INC)/compat.h 
$(ENGINE_INC)/baselayer.h
- $(ENGINE_OBJ)/pragmas.$o: $(ENGINE_SRC)/pragmas.cpp $(ENGINE_INC)/compat.h
Index: patches/patch-source_build_include_compat_h
===================================================================
RCS file: /cvs/ports/games/eduke32/patches/patch-source_build_include_compat_h,v
retrieving revision 1.1
diff -u -p -r1.1 patch-source_build_include_compat_h
--- patches/patch-source_build_include_compat_h 10 Jul 2018 13:53:29 -0000      
1.1
+++ patches/patch-source_build_include_compat_h 28 Dec 2019 16:50:37 -0000
@@ -1,18 +0,0 @@
-$OpenBSD: patch-source_build_include_compat_h,v 1.1 2018/07/10 13:53:29 naddy 
Exp $
-
-Cast to int32_t to match the return type of the SSE2-optimized function
-on amd64.  This fixes errors on other LP64-clang archs:
-non-constant-expression cannot be narrowed from type 'long' to 'int32_t'
-
-Index: source/build/include/compat.h
---- source/build/include/compat.h.orig
-+++ source/build/include/compat.h
-@@ -606,7 +606,7 @@ static FORCE_INLINE int32_t Blrintf(const float x)
-     return n;
- }
- #else
--#define Blrintf lrintf
-+#define Blrintf(x) static_cast<int32_t>(lrintf(x))
- #endif
- 
- #if defined(__arm__)
Index: patches/patch-source_duke3d_src_gamevars_h
===================================================================
RCS file: patches/patch-source_duke3d_src_gamevars_h
diff -N patches/patch-source_duke3d_src_gamevars_h
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ patches/patch-source_duke3d_src_gamevars_h  28 Dec 2019 16:50:37 -0000
@@ -0,0 +1,17 @@
+$OpenBSD$
+
+fix clang build
+http://svn.eduke32.com/comp.php?repname=eduke32&compare[]=/@8494&compare[]=/@8495
+
+Index: source/duke3d/src/gamevars.h
+--- source/duke3d/src/gamevars.h.orig
++++ source/duke3d/src/gamevars.h
+@@ -252,7 +252,7 @@ static FORCE_INLINE void __fastcall Gv_DivVar(int cons
+     {
+         case GAMEVAR_PERACTOR: iptr = &var.pValues[vm.spriteNum & 
(MAXSPRITES-1)]; goto jmp;
+         case GAMEVAR_PERPLAYER: iptr = &var.pValues[vm.playerNum & 
(MAXPLAYERS-1)]; fallthrough__;
+-        jmp: default: *iptr = libdivide_s32_do(*iptr, dptr); break;
++        default: jmp: *iptr = libdivide_s32_do(*iptr, dptr); break;
+ 
+         case GAMEVAR_INT32PTR:
+         {
Index: pkg/DESCR
===================================================================
RCS file: /cvs/ports/games/eduke32/pkg/DESCR,v
retrieving revision 1.1.1.1
diff -u -p -r1.1.1.1 DESCR
--- pkg/DESCR   17 Jul 2012 21:29:50 -0000      1.1.1.1
+++ pkg/DESCR   28 Dec 2019 16:50:37 -0000
@@ -2,16 +2,17 @@ Source-port of the venerable Duke Nukem 
 game engine. Besides increasing portability, the engine adds new
 renderers, in-game configurability, console, plus extended editing and
 scripting capabilities. Networking for dukematches and coop play is
-fully functional. 
+fully functional.
 
 The engine supports the following games:
-(from http://wiki.eduke32.com/wiki/Frequently_Asked_Questions)
+(from https://wiki.eduke32.com/wiki/Frequently_Asked_Questions)
 * Duke Nukem 3D Shareware Version
 * Duke Nukem 3D
 * Duke Nukem 3D: Atomic Edition
+* Ion Fury
 * NAM (Note: you must rename GAME.CON from NAM to NAM.CON)
-* Napalm (Wal-Mart only version of NAM, some .GRP differences between 
+* Napalm (Wal-Mart only version of NAM, some .GRP differences between
   the two releases)
-* WWII GI (Limited Support using NAM mode as a base) 
+* WWII GI (Limited Support using NAM mode as a base)
 
-"EDuke32 makes sandwiches!" 
+"EDuke32 makes sandwiches!"
Index: pkg/PLIST
===================================================================
RCS file: /cvs/ports/games/eduke32/pkg/PLIST,v
retrieving revision 1.4
diff -u -p -r1.4 PLIST
--- pkg/PLIST   4 Sep 2018 12:46:12 -0000       1.4
+++ pkg/PLIST   28 Dec 2019 16:50:37 -0000
@@ -5,6 +5,7 @@ share/doc/eduke32/
 share/doc/eduke32/buildlic.txt
 share/doc/eduke32/gpl-2.0.txt
 share/doc/pkg-readmes/${PKGSTEM}
+share/duke3d/
 share/duke3d/SEHELP.HLP
 share/duke3d/STHELP.HLP
 share/duke3d/m32help.hlp
Index: pkg/README
===================================================================
RCS file: /cvs/ports/games/eduke32/pkg/README,v
retrieving revision 1.1.1.1
diff -u -p -r1.1.1.1 README
--- pkg/README  17 Jul 2012 21:29:50 -0000      1.1.1.1
+++ pkg/README  28 Dec 2019 16:50:37 -0000
@@ -1,9 +1,12 @@
-Shareware Duke Nukem 3D data has been installed to: 
+$OpenBSD$
+
+Shareware Duke Nukem 3D data has been installed to:
   ${PREFIX}/share/duke3d/
 
-You may also copy your registered version data files (or any other
-Duke Nukem 3D retail copies, such as the Atomic Edition) to a local
-directory such as ~/duke3d/, and run eduke32 from within that directory:
+You may also copy your registered version data files, or any other
+Duke Nukem 3D retail copies (such as the Atomic Edition) or Ion Fury game
+files to a local directory such as ~/duke3d/, and run eduke32 from within
+that directory:
 
   % cd ~/duke3d/ && eduke32
 
@@ -20,5 +23,5 @@ ${PREFIX}/share/examples/eduke32/
 
 Licenses are found under ${PREFIX}/share/doc/eduke32/
 
-http://wiki.eduke32.com/ contains a large resource of information on
+https://wiki.eduke32.com contains a large resource of information on
 how to make full use of the eduke32 engine and mapster32 editor.

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