Re: wiki spam - urgent

2011-12-05 Thread Sebastian Reinhardt

Am 05.12.2011 03:23, schrieb Wolfgang Spraul:

We also need more people to be granted erase permissions, i think it is
clear from the logs who contributes and is eligible.

I apologize, it's not clear to me but I will add erase or admin
permissions if you give me a list of user names.

I do not believe this solves the bigger problem though, even though
the spam deletion efforts are truly amazing. Over on the Qi wiki, we
have a much more recent MediaWiki 1.18 or so with visual math captcha
etc. I think very soon the Openmoko community has to make a decision
whether we want to upgrade the MediaWiki version and include the
latest spam fighting extensions, or turn the entire wiki into a
read-only resource.

Thanks a lot for speaking up, and helping keep the Openmoko wiki
clean...
Cheers,
Wolfgang

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I think You should try captchas (http://en.wikipedia.org/wiki/CAPTCHA) 
to verify, which entry is made by an spambot and which not.


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Re: QtMoko v37 for GTA04

2011-12-05 Thread Patryk Benderz
[cut]
 Are any of GTA02 owners interested in changes since v35, so that i should do 
 this release also for GTA02?
Definitely yes!

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Re: QtMoko v37 for GTA04

2011-12-05 Thread Patryk Benderz
Dnia 2011-12-05, pon o godzinie 09:54 +0100, Patryk Benderz pisze:
 [cut]
  Are any of GTA02 owners interested in changes since v35, so that i should 
  do 
  this release also for GTA02?
 Definitely yes!
Arghhh! damn Ctrl+Enter! Sent before finished. Just wanted to add:
I do not intend to change my board any near future, because of it's
relatively high cost, so I would really appreciate your continues work
on QtMoko for GTA02. Thanks for your great work!
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Re: wiki spam - urgent

2011-12-05 Thread Patryk Benderz
[cut]
 I do not believe this solves the bigger problem though, even though
 the spam deletion efforts are truly amazing. Over on the Qi wiki, we
 have a much more recent MediaWiki 1.18 or so with visual math captcha
 etc. I think very soon the Openmoko community has to make a decision
 whether we want to upgrade the MediaWiki version and include the
 latest spam fighting extensions,
Although captchas can be easily handled by bots, I totally agree the
wiki engine should be updated. I have even created a ticket regarding
this, like years ago, but do not remember getting any response.
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Anyone has done a Comparison GTA02 GPS Antenna vs. Nokia N95?

2011-12-05 Thread Dr. H. Nikolaus Schaller
We have seen that the N95 has a quite simple
flexible PCB GPS antenna instead of the ceramic
patch of the GTA0*. Does anyone of you own
both, a N95 and GTA0*?

The key issue is not overall sensitivity or TTFF but
direction independence. I.e. does it matter
much or less to rotate the device by 90 degrees.

Any experiences in our community?

Nikolaus

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comment by 'blen2r' about Carrying Case

2011-12-05 Thread Matthias Apitz

Hello,

There is a comment in the Wiki page
http://wiki.openmoko.org/wiki/Carrying_Case
made by the user 'blen2r' about contact her/him for more information;
but the user page does not exists :-(

'blen2r', please be so kind and contact me off-list; thanks in advance

matthias
-- 
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t +49-89-61308 351 - f +49-89-61308 399 - m +49-170-4527211
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UNIX on x86 since SVR4.2 UnixWare 2.1.2, FreeBSD since 2.2.5

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Re: QtMoko v37 for GTA04

2011-12-05 Thread Giacomo 'giotti' Mariani

On 12/03/2011 12:00 PM, community-requ...@lists.openmoko.org wrote:

  thanks (as ususal) for your great work. Yes, please do a GTA02 release if
  possible. Especially the keyboard was one reason why Qtmoko may have not 
been as
  popular as it deserves to be. With the big landscape keyboard this will all
  change!
  
  BR
  
  Robin

+1

+1

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Re: QtMoko v37 for GTA04

2011-12-05 Thread Philip Rhoades

On 2011-12-05 19:59, Patryk Benderz wrote:

Dnia 2011-12-05, pon o godzinie 09:54 +0100, Patryk Benderz pisze:

[cut]
 Are any of GTA02 owners interested in changes since v35, so that i 
should do

 this release also for GTA02?
Definitely yes!

Arghhh! damn Ctrl+Enter! Sent before finished. Just wanted to add:
I do not intend to change my board any near future, because of it's
relatively high cost, so I would really appreciate your continues 
work

on QtMoko for GTA02. Thanks for your great work!



+1
--
Philip Rhoades

GPO Box 3411
Sydney NSW  2001
Australia
E-mail:  p...@pricom.com.au

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Re: QtMoko v37 for GTA04

2011-12-05 Thread Dave
Me too Radek - Thanks for the great work - and support via irc. I am
currently running V19 in Nand (tweaked some but incredibly stable) , V35 in
SD. Please continue to release GTA02 versions :)

On Mon, Dec 5, 2011 at 10:55 PM, Philip Rhoades p...@pricom.com.au wrote:

 On 2011-12-05 19:59, Patryk Benderz wrote:

 Dnia 2011-12-05, pon o godzinie 09:54 +0100, Patryk Benderz pisze:

 [cut]
  Are any of GTA02 owners interested in changes since v35, so that i
 should do
  this release also for GTA02?
 Definitely yes!

 Arghhh! damn Ctrl+Enter! Sent before finished. Just wanted to add:
 I do not intend to change my board any near future, because of it's
 relatively high cost, so I would really appreciate your continues work
 on QtMoko for GTA02. Thanks for your great work!



 +1
 --
 Philip Rhoades

 GPO Box 3411
 Sydney NSW  2001
 Australia
 E-mail:  p...@pricom.com.au


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Re: Anyone has done a Comparison GTA02 GPS Antenna vs. Nokia N95?

2011-12-05 Thread Xavier Cremaschi
Le 05/12/2011 10:14, Dr. H. Nikolaus Schaller a écrit :
 We have seen that the N95 has a quite simple
 flexible PCB GPS antenna instead of the ceramic
 patch of the GTA0*. Does anyone of you own
 both, a N95 and GTA0*?

Not sur if relevant, but I have a N9 and a GTA02v5

 
 The key issue is not overall sensitivity or TTFF but
 direction independence. I.e. does it matter
 much or less to rotate the device by 90 degrees.
 
 Any experiences in our community?
 
 Nikolaus



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Re: Anyone has done a Comparison GTA02 GPS Antenna vs. Nokia N95?

2011-12-05 Thread rakshat hooja
On Mon, Dec 5, 2011 at 2:44 PM, Dr. H. Nikolaus Schaller
h...@goldelico.comwrote:

 We have seen that the N95 has a quite simple
 flexible PCB GPS antenna instead of the ceramic
 patch of the GTA0*. Does anyone of you own
 both, a N95 and GTA0*?


I have a N95 and a few GTA02s. Let me know what exactly do you want me to
test re GPS?

Rakshat
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Re: Anyone has done a Comparison GTA02 GPS Antenna vs. Nokia N95?

2011-12-05 Thread Dr. H. Nikolaus Schaller
Hi,

Am 05.12.2011 um 15:51 schrieb rakshat hooja:

 
 
 On Mon, Dec 5, 2011 at 2:44 PM, Dr. H. Nikolaus Schaller h...@goldelico.com 
 wrote:
 We have seen that the N95 has a quite simple
 flexible PCB GPS antenna instead of the ceramic
 patch of the GTA0*. Does anyone of you own
 both, a N95 and GTA0*?
 
 
 I have a N95 and a few GTA02s. Let me know what exactly do you want me to 
 test re GPS?

Great!

Do you have some software for both that shows the
satellite positions and (relative) signal strength?

What will be interesting is if the GTA02 sees the satellites
more uniform.

The background is that the ceramic patch antenna in the
GTA02/04 should have a more omnidirectional sensitivity
while the N95 has just one flexible PCB with a long wire.

And the latter should show some clear direction sensitivity.

I.e. if the device is rotated some satellites should
become weaker and others stronger.

So far the theory we want to probe :)

If the N95 antenna does not show such effects, we
may have a cheaper approach for future GTA04 variants.
And they may be more easily integrated into new cases
than the 15x15mm ceramic block...

Many thanks for any results,
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Re: SHR future and way for better stability

2011-12-05 Thread Cristian Gómez
Hi Martin, thanks for the updates, I just reflashed my FreeRunner yesterday
with latest packages from Testing (I want a reliable phone, but at the same
time one in wich I can play around with learning porpouses and SHR gives me
that instead of Android) . I want to test latest changes on a partition on
SD and have shr-core on NAND, I have a question related to this and Qi and
I'll post about it if I can't figure it out on my own.

I post this to say thanks to you guys for giving us such an amazing distro
that suites just fine for plenty of us, I have a question too, Android
ready phones (let's say LG Optimus One) has the capability of running SHR??
as I'm planning to buy one

/
* *Don't Worry...Be Linux*
* Cristian Gómez Alvarez
* Ingeniero en Sistemas y Computación --- Universidad de Caldas
* Almera Information Management
* Comunidad de Software Libre Manizales
* Linux User #463617
* Mi Blog: http://cristianpark.sehablalinux.com
*/


2011/12/2 Martin Jansa martin.ja...@gmail.com

 Hi,

 in last few days we were talking a lot about state of shr-testing,
 shr-unstable, shr-core and how to improve stability and usability for
 our users while not slowing down development in our latest version which
 is shr-core.

 For details and reasons you can read log from #openmoko-cdevel (13:30)

 http://logs.nslu2-linux.org/livelogs/openmoko-cdevel/openmoko-cdevel.20111201.txt

 In the end everybody agreed that we don't have manpower to maintain 3
 flavors
 of SHR which are:

 shr-testing:
 There were only 2 maintainers of shr-testing. Sebastian Spaeth for
 shr-testing2009 and Thomas Zimmermann for shr-testing2010 and 2011.1.
 There was discussion about more fixes for shr-testing, but nobody sent
 patches for
 http://git.openembedded.org/openembedded/log/?h=shr/testing2011.1
 so that they could be applied in standard shr-testing feeds.
 From my perspective shr-testing lacking so far behind shr-unstable and with
 known issues is not better then tested images and feeds from
 shr-unstable.

 shr-unstable:
 This was based on master branch of openembedded (today called OE-classic)
 so there was a lot of changes every day which sometimes caused unstable
 telephony or unusable UI. It was caused mostly because of very limited
 testing between building it on SHR buildhost and users getting it from
 shr-unstable feeds by opkg upgrade.
 But since July 2011 the development in OE-classic was slowing down becase
 everybody was moving to new layered structure of oe-core/meta-* (google
 yocto project for more info and fancy video).

 shr-core:
 Originaly started in March 2011 as my experimental pet project to
 evaluate new layers like oe-core/meta-oe, but later all remaining SHR
 and FSO developers switched from shr-unstable to shr-core too and now
 we have very lively meta-smartphone repository with BSP layers for our
 beloved phones and layers for FSO, Aurora and for SHR as distribution.
 Some stuff from old shr-unstable is still missing and sometimes it's
 changing too fast for average end user who depends on working telephony.

 So today we've decided to try something else. Instead of trying to
 maintain 3 different flavors of shr, we will try harder to provide best
 experience with shr-core and hopefully migrate all remaining users of
 shr-testing or shr-unstable to it soon (and then we can rename it to
 shr-stable :)).

 Starting with next build we won't push the build output directly to normal
 feeds, but only to staging feeds for testers which decide to try newer
 versions.

 It works like this:
 1) http://build.shr-project.org/shr-core nothing will be changed in this
 feed before it's tested by multiple users from staging feed.

 2) http://build.shr-project.org/shr-core-staging/ will contain one
 directory
 for each major feature we want to test (like EFL or FSO upgrades) or
 sometimes
 just rotated weekly when there isn't something major or dangerous.

 Each directory has by 3 digit name which identifies the feed (lets call it
 NNN).

 Each NNN directory has info.NNN file (and info - info.NNN symlink) where
 you can
 read on which revisions was this feed started, which commits were used
 during
 populating this feed and when this feed gets closed (or lets say marked as
 ready
 for testers). You can also read how all our branches looked when it was
 closed.

 Currently there is 001, 002 and latest.
 002 is still getting more stuff from live build, so it wasn't closed yet.
 When we decide that there is enough stuff for testing and the feature is
 complete, we'll close 002 and redirect build output to new 003.
 Latest link points to latest but _closed_ feed (so usually highest -1)
 which
 is currently 001.

 If you want to help testing, then best way is to prepare 2nd partition
 (not the
 one you're using for daily phone you depend on) and redirect default
 shr-core
 feeds to latest closed:
 sed -i 's#shr-core#shr-core-staging/latest#g' 

Re: Anyone has done a Comparison GTA02 GPS Antenna vs. Nokia N95?

2011-12-05 Thread Al Johnson
On Monday 05 December 2011, Dr. H. Nikolaus Schaller wrote:
 Hi,
 
 Am 05.12.2011 um 15:51 schrieb rakshat hooja:
  On Mon, Dec 5, 2011 at 2:44 PM, Dr. H. Nikolaus Schaller
  h...@goldelico.com wrote: We have seen that the N95 has a quite simple
  flexible PCB GPS antenna instead of the ceramic
  patch of the GTA0*. Does anyone of you own
  both, a N95 and GTA0*?
  
  
  I have a N95 and a few GTA02s. Let me know what exactly do you want me to
  test re GPS?
 
 Great!
 
 Do you have some software for both that shows the
 satellite positions and (relative) signal strength?
 
 What will be interesting is if the GTA02 sees the satellites
 more uniform.
 
 The background is that the ceramic patch antenna in the
 GTA02/04 should have a more omnidirectional sensitivity
 while the N95 has just one flexible PCB with a long wire.

?! Would that actually provide enough signal to get a lock without assistance? 
I ask partly because it may explain why a friend couldn't get a gps lock on an 
N95 when on deck on a yacht out of range of mobile networks. GTA02 was 
reliably coldstarting in ~40s as you'd expect with a clear sky view like that. 
You need significantly better signal to get the initial fix than to maintain 
it, as we found with the SD drive strength issue.

 And the latter should show some clear direction sensitivity.
 
 I.e. if the device is rotated some satellites should
 become weaker and others stronger.
 
 So far the theory we want to probe :)
 
 If the N95 antenna does not show such effects, we
 may have a cheaper approach for future GTA04 variants.
 And they may be more easily integrated into new cases
 than the 15x15mm ceramic block...

Have you looked at an antenna like this? Smaller, cheaper and lower 
performance than a patch antenna, but probably significantly better than a 
wire.
https://www.sparkfun.com/products/9131

 Many thanks for any results,
 Nikolaus


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Re: SHR future and way for better stability

2011-12-05 Thread Klaus 'mrmoku' Kurzmann
Hello Cristian,

On Mon, 05 Dec 2011, Cristian Gómez wrote:

 Hi Martin, thanks for the updates, I just reflashed my FreeRunner yesterday
 with latest packages from Testing (I want a reliable phone, but at the same
 time one in wich I can play around with learning porpouses and SHR gives me
 that instead of Android) . I want to test latest changes on a partition on
 SD and have shr-core on NAND, I have a question related to this and Qi and
 I'll post about it if I can't figure it out on my own.

 I post this to say thanks to you guys for giving us such an amazing distro
 that suites just fine for plenty of us, I have a question too, Android
 ready phones (let's say LG Optimus One) has the capability of running SHR??
 as I'm planning to buy one

unfortunately no. We have no Android based phone working 100% yet. You
could check
http://wiki.shr-project.org/trac/wiki/Android%20Porting%20Guide to get
an idea of what is needed to be done.

 /
 * *Don't Worry...Be Linux*
 * Cristian Gómez Alvarez
 * Ingeniero en Sistemas y Computación --- Universidad de Caldas
 * Almera Information Management
 * Comunidad de Software Libre Manizales
 * Linux User #463617
 * Mi Blog: http://cristianpark.sehablalinux.com
 */


 2011/12/2 Martin Jansa martin.ja...@gmail.com

  Hi,
 
  in last few days we were talking a lot about state of shr-testing,
  shr-unstable, shr-core and how to improve stability and usability for
  our users while not slowing down development in our latest version which
  is shr-core.
 
  For details and reasons you can read log from #openmoko-cdevel (13:30)
 
  http://logs.nslu2-linux.org/livelogs/openmoko-cdevel/openmoko-cdevel.20111201.txt
 
  In the end everybody agreed that we don't have manpower to maintain 3
  flavors
  of SHR which are:
 
  shr-testing:
  There were only 2 maintainers of shr-testing. Sebastian Spaeth for
  shr-testing2009 and Thomas Zimmermann for shr-testing2010 and 2011.1.
  There was discussion about more fixes for shr-testing, but nobody sent
  patches for
  http://git.openembedded.org/openembedded/log/?h=shr/testing2011.1
  so that they could be applied in standard shr-testing feeds.
  From my perspective shr-testing lacking so far behind shr-unstable and with
  known issues is not better then tested images and feeds from
  shr-unstable.
 
  shr-unstable:
  This was based on master branch of openembedded (today called OE-classic)
  so there was a lot of changes every day which sometimes caused unstable
  telephony or unusable UI. It was caused mostly because of very limited
  testing between building it on SHR buildhost and users getting it from
  shr-unstable feeds by opkg upgrade.
  But since July 2011 the development in OE-classic was slowing down becase
  everybody was moving to new layered structure of oe-core/meta-* (google
  yocto project for more info and fancy video).
 
  shr-core:
  Originaly started in March 2011 as my experimental pet project to
  evaluate new layers like oe-core/meta-oe, but later all remaining SHR
  and FSO developers switched from shr-unstable to shr-core too and now
  we have very lively meta-smartphone repository with BSP layers for our
  beloved phones and layers for FSO, Aurora and for SHR as distribution.
  Some stuff from old shr-unstable is still missing and sometimes it's
  changing too fast for average end user who depends on working telephony.
 
  So today we've decided to try something else. Instead of trying to
  maintain 3 different flavors of shr, we will try harder to provide best
  experience with shr-core and hopefully migrate all remaining users of
  shr-testing or shr-unstable to it soon (and then we can rename it to
  shr-stable :)).
 
  Starting with next build we won't push the build output directly to normal
  feeds, but only to staging feeds for testers which decide to try newer
  versions.
 
  It works like this:
  1) http://build.shr-project.org/shr-core nothing will be changed in this
  feed before it's tested by multiple users from staging feed.
 
  2) http://build.shr-project.org/shr-core-staging/ will contain one
  directory
  for each major feature we want to test (like EFL or FSO upgrades) or
  sometimes
  just rotated weekly when there isn't something major or dangerous.
 
  Each directory has by 3 digit name which identifies the feed (lets call it
  NNN).
 
  Each NNN directory has info.NNN file (and info - info.NNN symlink) where
  you can
  read on which revisions was this feed started, which commits were used
  during
  populating this feed and when this feed gets closed (or lets say marked as
  ready
  for testers). You can also read how all our branches looked when it was
  closed.
 
  Currently there is 001, 002 and latest.
  002 is still getting more stuff from live build, so it wasn't closed yet.
  When we decide that there is enough stuff for testing and the feature is
  complete, we'll close 002 and redirect 

Quake Catcher Network

2011-12-05 Thread Liz
Has anyone done any work on using the Freerunner accelerometer for this?
http://qcn.stanford.edu/

Liz

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Re: Quake Catcher Network

2011-12-05 Thread Timo Juhani Lindfors
Liz ed...@billiau.net writes:
 Has anyone done any work on using the Freerunner accelerometer for
 this?

No but with the GPS yes :-)

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