Re: Request for Feedback - SATAN

2009-03-21 Thread Anton Persson
First of all, I'm glad that people have at least tried it... But I also
expected that probably many
would not come very far, since the application IS complicated... I'll try to
make the next version
a bit easier, however the basic concept is in it's nature complicated and
there's always going
to be tons of knobs and levers to pull and slide since that's what you need
to enable as much
creativity as possible... But yes, I do recognize that it must be as easy as
possible to understand
how to find the knob you want, and minimize the amount of work needed just
to get started.

NOTE! There is an XML-file in /usr/share/satan called satanUI.xml that
describes the
GUI, if you have the time and inclination please play around with that and
give me a
proposal.. Also note that that is an proprietary XML format for the GUI
engine I'm using.

On Sat, Mar 21, 2009 at 11:25 AM, Aapo Rantalainen 
aapo.rantalai...@gmail.com wrote:

  1) Rename it. Yeah, I know it's nice to provoke people etc but to me
 it just sounds stupid.

 One more vote for renaming.


The name is probably going to stay the same since it is etched in s many
places
that it's very much a lock-in now... Maybe I can add a friendlier icon and
alias for
the menu so you won't be offended every time you use your phone.. ;-) And
for
the record; the name is one of the few silly things I have left in my life
now when
I'm all grown up with a family and responsibilities.. It's kinda sentimental
and still makes
me put on this silly smile once in a while when I'm discussing it with my
friends.. ;-P




 2) Add an icon in .ipk package. I installed to 2008.12+Kustomized, no
 icon was shown.

 I got icon. (is this fixed?)


It seems to be different on different distributions; there IS an icon in the
package
and on some distros it shows up correctly, and on others it doesn't.. If
someone
can point at what I can change about the icons path, and/or the
.desktop-file I
would be delighted to fix it. For the next version I set Categories to
Applications,
hopefully that will make it better for SHR users.. Hope it will still works
for me.



  3) First run I get a message that Enlightenment was not able to ...
  satan: error while loading shared libraries: libltdl.so.3: cannot open

 I added libltdl3 for http://www.opkg.org/package_34.html


I have libltdl3 as a dependency in the control file used for ipk-generation,
but
it seems maybe that isn't enough? Any suggestions?




  4) Started the app. It's a mess.. sorry.. I'd like to be able to do

 I do this step-by-step
 http://launchpadlibrarian.net/23526681/MANUAL.txt
 (My sound settings of phone are messed so I didn't got any noise out of.)

 This manual is good. But maybe program is too hard and complicated to
 Phone if it needs so long read-this-first (and I can't reproduce
 anything without that manual).


The application is complicated for sure, but that's a result of the
basic requirement let the imagination be the limit.. I'll try to
explain it through an example; a basic synthesizer is easy to
get started with, but it is not a complete studio. If you want a
complete studio you won't have something that is easy to start
with...

My idea now is to have a question asked when the application start:
Do you want it simple? yes or no... Yes will pre-load a toy-project
that is easy to start playing with, sort of a demo.


 Keep it simple. / Use menus with long names.
 Tabs like  Ld/Sv aren't good. How about standardr drop down menu
 called File (containing Load project and Save project)? I didn't got
 point of whole Connector-tab. Maybe some working default settings
 and menu-entry 'Advanced'- 'Connections' where power-user can fine
 tune them.


The connector tab is quite vital, alas... :-) It is basically the studio,
here you can add your synthesizers, drum machines, echo-boxes
and so forth.. If you have an empty studio; then you have no sound except
the occasional cough from the studio manager wondering what you
are doing without any instruments... ;-)



 And menu entry named 'Mode' could have 'surf' and 'tracker' and so on.


Maybe I could have two major modes, one called Configure and one
called Compose, and then the Load/Save project tab.  The Configure mode
would contain sample loader, instrument editor, control configuration
and connections. The Compose mode would contain the Surface, the
tracker and the sequencer. One problem that is constant is the lack of
screen real-estate on the 2.8 screen we have to play with.. Especially
since I want to make it more finger friendly in the future..

The way of the future will hopefully be nicer looking graphics that is
more finger friendly... This will however probably require the new OpenMoko
since the code I write requires a FPU that won't be available until that
phone arrives...

I hope I get some more feedback on the ideas I presented here and on the
comments I made on your suggestions.

   Best regards
 Anton Persson

Request for Feedback - SATAN

2009-03-20 Thread Anton Persson
Hi folkz!

I just wanted to request user feedback for my app SATAN, if there are _any_
users out there.. I know
some people have at least tried, and hopefully all have succeeded, to
install and start the application..

But I want to know; have anyone succeeded making some noise with it? What
are your thoughts?
Do you want any specific improvements or changes?

Best regards,
  Anton Persson
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Spotify - Despotify - Internet Radio

2009-03-09 Thread Anton Persson
Hi!

Has anyone compiled despotify for the OpenMoko?

http://despotify.se/

Should be a nice addition to the phone, at least for the GTA03
with edge and a flat-rate data subscription..

  Best regards
 Anton
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Re: GTA03 Touchscreen Capacitive (was Re: OT: iPhone howto)

2009-03-03 Thread Anton Persson
Well, there is no (massmarket) implementation of multi-touch using resistive
touch technology. There has been one link in this thread to
one that is being developed, but that technology was not yet finished if I
remember correctly, and it was not licensed to any manufacturer
of touch panels.

A link to the resistive, work-in-progress, multi-touch:

http://hackaday.com/2009/02/19/stantums-high-precision-multitouch/

But except for the multi-touch; the more durable argument is really
important to me, at least.. I want to carry my phone with me
everywhere, and I want it to be easily accessible everywhere which means I
don't want to put it into a protective thingy, and I don't
want to reach for my precision enhancing pointing device to use it.

Best regards
  Anton

On Tue, Mar 3, 2009 at 8:59 PM, The Digital Pioneer 
digitalpion...@gmail.com wrote:

 This is a case where there is AFAIK no one size fits all sensing
 technology;
 Going to a capacitive screen will allow GTA03 to be used in some scenarios
 where GTA02 can't, and vice versa.


 I've been following this with mild interest for a while, and so far I
 haven't really seen anything you can do with capacitive that you can't do
 with resistive... Did I miss something? It seems the only benefit to
 capacitive is that it can be more durable, and accidental touches are all
 but eliminated. What scenario can you use capacitive for that you can't use
 resistive for?

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Re: GTA03 Touchscreen Capacitive (was Re: OT: iPhone howto)

2009-03-03 Thread Anton Persson
Well, the _hardware_ parts of any version of the free-runner are pretty darn
rigid, no apt-get update to those.. So, updating
the resistive touch panel to multi-touch is undoable; however much effort is
put in by the software developers... The
software parts don't need to be so finished though, since we have plenty of
developers to go around... Albeit; we also
have a gazilion projects lying around.. :-P

   Best regards
 Anton

On Tue, Mar 3, 2009 at 9:27 PM, The Digital Pioneer 
digitalpion...@gmail.com wrote:

 Which is exactly why resistive can use fingers too. :P

 Just noting, I find it ironic that you talk of multi-touch resistive as
 being an unfinished technology, in relation to the Freerunner. :)

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Re: Numpty doesn't work on latest Om2008.12 release.. :-(

2008-12-31 Thread Anton Persson
Yeah, it solved it for me too, great!

On Wed, Dec 31, 2008 at 2:25 AM, Francesco de Virgilio
fradev...@gmail.comwrote:

 Yeah, it fixed the issue!! I will send an email to opkg.org mantainer to
 notify him the possibility to insert libpng3 as dependency or to show a
 message or a warn to install the package...

 Regards

 Rui Miguel Silva Seabra ha scritto:
  Maybe a bad dependency.
 
  Try opkg install libpng3 (if you don't have it).
 
  If you have it, then it's something else... I don't know.
 
  Rui
 
  On Wed, Dec 31, 2008 at 12:27:49AM +0100, Anton Persson wrote:
  Hi,
 
  I installed numptyphysics on top of the latest Om2008.12 release... It
  doesn't work.. :-(
 
  If I run it from the console I get this at the end:
  .
  .
  .
  bogus level path /usr/share/numptyphysics/pause.png
  addLevel /usr/share/numptyphysics/L50_nautilus.nph at 6
  addLevel /usr/share/numptyphysics/L15_trampoline.nph at 3
  addLevel /usr/share/numptyphysics/L00_title.nph at 0
  addLevel /usr/share/numptyphysics/L35_pendulum.nph at 6
  addLevel /usr/share/numptyphysics/L30_see_saw.nph at 5
  bogus level path /usr/share/numptyphysics/keyb.png
  gotoLevel 0
  loaded image /usr/share/numptyphysics/paper.jpg
  stop recording: 0 events
  *** CAUGHT: image not found
  r...@om-gta02:/#
 
  Any one else seen this?
 
  Best regards
 Anton Persson
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Numpty doesn't work on latest Om2008.12 release.. :-(

2008-12-30 Thread Anton Persson
Hi,

I installed numptyphysics on top of the latest Om2008.12 release... It
doesn't work.. :-(

If I run it from the console I get this at the end:
.
.
.
bogus level path /usr/share/numptyphysics/pause.png
addLevel /usr/share/numptyphysics/L50_nautilus.nph at 6
addLevel /usr/share/numptyphysics/L15_trampoline.nph at 3
addLevel /usr/share/numptyphysics/L00_title.nph at 0
addLevel /usr/share/numptyphysics/L35_pendulum.nph at 6
addLevel /usr/share/numptyphysics/L30_see_saw.nph at 5
bogus level path /usr/share/numptyphysics/keyb.png
gotoLevel 0
loaded image /usr/share/numptyphysics/paper.jpg
stop recording: 0 events
*** CAUGHT: image not found
r...@om-gta02:/#

Any one else seen this?

Best regards
   Anton Persson
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Re: Om2008.12 - Can't receive SMS

2008-12-29 Thread Anton Persson
Actually, it works for me too now.. Haven't been able to reproduce it
again.. Odd.

On Mon, Dec 29, 2008 at 3:09 PM, Jan Henkins j...@henkins.za.net wrote:

 +1, no problems for me!
 Provider for me is Vodafone UK.

 On Sun, December 28, 2008 09:40, Ed Kapitein wrote:
  Marc Bantle wrote:
  Anton Persson schrieb:
 
  Hi,
 
  I thought I would give the new 2008.12 release a good whirl for a few
  days, but
  I was stopped before I could start by this: I can't receive text sms
  messages... :-(
 
  Does anyone else have this problem? Is there a work-around?
 
  Works here. I haven't missed one so far.
 
  Marc
 
  +1
  provider is t-mobile
  country is NL
 
 
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Re: Om2008.12 - Can't receive SMS

2008-12-28 Thread Anton Persson
Well, the SMS seems to be stored on the SIM-card
because when I moved the card to my other phone
they where detected as unread messages.

The question is then; why are they not detected
by the SMS-application?

   /Anton

On Sun, Dec 28, 2008 at 10:40 AM, Ed Kapitein e...@kapitein.org wrote:

 Marc Bantle wrote:
  Anton Persson schrieb:
 
  Hi,
 
  I thought I would give the new 2008.12 release a good whirl for a few
  days, but
  I was stopped before I could start by this: I can't receive text sms
  messages... :-(
 
  Does anyone else have this problem? Is there a work-around?
 
  Works here. I haven't missed one so far.
 
  Marc
 
 +1
 provider is t-mobile
 country is NL


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Om2008.12 - Can't receive SMS

2008-12-27 Thread Anton Persson
Hi,

I thought I would give the new 2008.12 release a good whirl for a few days,
but
I was stopped before I could start by this: I can't receive text sms
messages... :-(

Does anyone else have this problem? Is there a work-around?

Note: The phone wakes up properly from hibernation/suspend when the message
is received but there is no entry in the inbox... Also, there is no
problem sending
an SMS text message.

Best regards
 Anton Persson
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Re: Survey about the Touchscreen

2008-11-23 Thread Anton Persson
afaik you CAN indeed... follow this link:
http://www.tenonedesign.com/stylus.php

On Sun, Nov 23, 2008 at 1:52 PM, arne anka [EMAIL PROTECTED] wrote:

  Less capable in which way? We just saw that you CAN use a stylus with
  a capacitive screen

 afaik, you can not. a capacitive screen requires fingers and does not work
 with styli.

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Re: Survey about the Touchscreen

2008-11-22 Thread Anton Persson
On Sat, Nov 22, 2008 at 10:50 AM, Stroller
[EMAIL PROTECTED]wrote:

  I would like openmoko to do bold steps.
  But they should also be careful.

 Introduction of a multi-touch screen would only fragment the userbase.
 10,000 Freerunner owners would be bitching that they can't run
 $new.app because it requires the new screen type; owners of the new
 device would be bitching that existing apps don't use the cool new

interface.


Well, that might be true.. But the case might also be that the userbase
will shrink if nothing is done. That depends on what people want from
their hardware. The lack of a new type of user interface which some of
us believe is far superior on a hand held device will at least make me
think twice before buying a new OpenMoko.. I bought the GTA02 since
I found what OpenMoko was doing a great thing and I wanted to support
that good effort.. But if the hardware is always a couple or more
generations behind the leading pack then it's not much use, then I'm just
trying to help
a hopeless cause. The phone is a hardware disabled toy.

I certainly don't speak for everyone, since there are plenty of voices for
the
current solution as seen in this thread, but I think the user base will
shrink
steadily while the use of multi touch gets more and more users on the big
platforms. It's the future as I see it, and either we place us in the
future, or
we place us in the past... With a platform as the OpenMoko we have that
choice.


 Hardware decisions are best made by those who actually have an insight
 into ALL the variables of the planned hardware. The whims of you  I
 are simply irrelevant if Openmoko / FIC are unable to purchase multi-
 touch screens. In case you're not aware, hardware decisions have
 already been constrained by an unavailability of parts in such small
 quantities as those used in Openmoko devices - you might have to buy
 100,000 or 1,000,000 units before the vendor will talk to you.


Yes, that's makes it a catch 22, because if you don't put together a
hardware solution that is good enough, then the amount of people
buying it will be small... And if you can't sell enough then you can't
buy the good parts.. If that makes you aim low, then why bother at
all?



 Besides that, GTA03 is no longer subject to change - isn't it stupid
 to be making plans (especially when you're not in a position to do so)
 for GTA04 or 05, when the hardware available by that time might be
 quite different from what is on the market now?


I know that the GTA03 is probably all decided hardware wise... But I think
this might be a good discussion anyway. And the market is big, apple has
shown
that... And note that Apple doesn't have it's reputation since they make
poor
hardware decisions, but the opposite. There's still a future out there
tomorrow
and if we want to we can be part of it too.

 Best regards
   Anton
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Re: Survey about the Touchscreen

2008-11-22 Thread Anton Persson


  The current OpenMoko compromise is not suitable for running a spreadsheet
  application or a word processor.

 For you maybe, but Abiword and Gnumeric are working fine for me.


True, that's my own opinion. I think the display is too small and the input
method
is too hard. But I must confess; I generally don't use anything other than
Emacs
and Eclipse for anything close to word processing and one of the things with
emacs is that you really need a keyboard with it.. :-P



  If you want those applications then you
  need to have some sort of keyboard. When the Ilume keyboard is active
  you only have perhaps 60% left of the screen. That means your application
  only have _half_ a VGA display. This practically eliminates the pro that
  people here have been bringing up, the full VGA display.

 The Psion's only half-VGA and it works fine there. The Psion does make
 better
 use of the screen space, but that's an application issue.


Which means that you would still be happy if you had a slightly bigger
display
and a slightly thicker stylus, right? Maybe even happier if you could use
both
your thumbs to push buttons on the on-screen keyboard. (For shift/alt keys
etc. But of course, that could be solved by adding a couple of more real
buttons..)


 
  If you think I'm wrong, could you please tell me in which situations you
  really
  could use application X or Y on your OpenMoko? And I mean in a situation
  where you would not have easy access to your EeePC in your back-pack.

 Exactly the same situations where I use them on the Psion, probably more
 because I would carry it in situations where even the Psion is too big.
 When
 I first got the Psion I found myself using it in many more situations than
 I

had expected, simply because it was there and it worked.


OK, that's a convincing example to me.  But I'm not convinced that a
capacitive
screen+stylus would prevent you from doing the same things. The iPhone has
a bigger display but is in total smaller than the OpenMoko, and correct me
(again) if I'm wrong, but aren't there some sort of word-processor for the
iPhone too?



  On the other hand, if you add a multi touch capable LCD panel, then you
  would
  enable software developers like myself to develop a whole range of new
  applications that are _not_ possible on a desktop or on the current
  OpenMoko...
  Applications that you will never see on the current OpenMoko.
 
  (I'm still not ruling out the possibility of a multi touch enabled
  resistive screen,
  but I never heard of such a thing...)

 I've never seen a commercial one, but I don't think it presents too many
 technical hurdles. unfortunately Openmoko aren't big enough to push a
 manufacturer to make such a thing, unlike Apple.


True, which means we will probably never see a resistive multi touch enabled
screen on an OpenMoko...

Best regards
  Anton
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Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Hi,

it would be interesting to know which type of touch-screen that people would
prefer to use
on their future OpenMoko device.

A not so scientific survey can be found at:
http://www.733kru.org/~pltxtra/OpenMoko/survey.html

   Best regards
 Anton Persson
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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Then a capacitive screen would do wonders for motivating the development
of proper finger-input on the keypad... ;-D

On Fri, Nov 21, 2008 at 2:28 PM, Tilman Baumann [EMAIL PROTECTED] wrote:

 Vikas Saurabh wrote:
  I think we need to decide upon this without the bias of UIone
  might get excited with iPhone's UI.
 
  What we would have to remember:
  * capacitive screen would always require a touch of finger (hence all
  the UI elements need to take enough space on screen) so the whole fun
  of high reso is gone
  * otoh, pressure based screen need a little more pressure to react but
  is often manageable with fingers as well
 
 Agree.
 Either a really big capacitive screen with no boarders or a small hi res
 screen as currently (I like it) with either a stylus or a keypad.

 I would vote for the same screen as currently used or at least the same
 quality but bigger and a keypad. Finger use for the current screen is
 pretty much a failure. (not impossible but as far as text input goes
 pretty much failed)



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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
If you make a borderless case the risk is bigger for scratches and other
damaging
things to happen to the display... In that case a hard surface would be
preferable.

 Best regards,
  Anton

On Fri, Nov 21, 2008 at 2:58 PM, Lech Karol Pawłaszek [EMAIL PROTECTED]wrote:

 Michele Renda wrote:
 [...]
  Same for me:
 
  1. Bigger screen (With this resolution we can permit)
  2. Same resolution ( I like it a lot :)
  3. Current touch technology

 And borderless screen. I like everything I have except that there are
 sections unavailable on the screen because there is this plastic border.

 I suppose it would be possible to make borderless case so my point be
 invalid... however I haven't seen any other case except the official one.

 Kind regards,

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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Less capable in which way? We just saw that you CAN use a stylus with
a capacitive screen, if you really need that. What other arguments are there
for a resistive screen?

Best regards,
   Anton

On Fri, Nov 21, 2008 at 3:39 PM, Rui Miguel Silva Seabra [EMAIL 
PROTECTED]wrote:

 I agree that you don't need a stylus for all operations, and I don't
 usually need one with the current touch screen, so I don't see why opt
 for a less capable one (like the iPhone one).

 Rui

 On Fri, Nov 21, 2008 at 12:29:35PM -0200, Denis Galvão wrote:
  My two reais.
 
  My choince is a capacitive screen, and we must consider the user
  finger interaction when developing applications.
 
  Really, we don't need a hi res screen on a day by day gadget, what we
  NEED is an easy way to handle the phone, carry a stylus should not be
  a good idea, is a step backwards.
 
  The final product is a button less phone. You only need the screen for
  all operations. Dot period.
 
  --
  Denis
  Brazil
 
  On 21/11/2008, at 10:55, Anton Persson wrote:
 
   Hi,
  
   it would be interesting to know which type of touch-screen that
   people would prefer to use
   on their future OpenMoko device.
  
   A not so scientific survey can be found at:
   http://www.733kru.org/~pltxtra/OpenMoko/survey.htmlhttp://www.733kru.org/%7Epltxtra/OpenMoko/survey.html
  
  Best regards
Anton Persson
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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Novelty-factor? Have you ever used an iPhone for a longer period? I know
several
people who own one now ,  and they would _NEVER_ turn back to anything like
a
stylus controlled device, again. I really would _LOVE_ an iPhone, if it came
with
Free Software...

But the novelty factor-argument has been used before... Like when the
cell-phone
started to be more generally available.. It's just a novelty for the guys
at Wall Street...
Yeah right... How many of you have cut of the land-line and gone 100%
mobile? I have,
and there's no looking back. Sure, there was benefits like a lower price per
minute, but
that's all gone now, almost.. It's certainly not worth the difference any
more, and the cell
has so many more pro's than the landline...

It's the same with the resistive vs capacitive approach, as I see it. There
is only one
pro with the resistive one, and that's an extremely low pro.. Especially if
there is indeed
a stylus, albeit with a rather big tip. For the argument that you can use a
smaller display
if you use a stylus, yeah that's true.. But the OpenMoko looks very poor
with such a small
display and a HUGE area of NOTHING around it, which could have been used for
display
purposes instead.

   Best regards
 Anton Persson

On Fri, Nov 21, 2008 at 4:05 PM, Tilman Baumann [EMAIL PROTECTED] wrote:

 Anton Persson wrote:
  Less capable in which way? We just saw that you CAN use a stylus with
  a capacitive screen, if you really need that. What other arguments are
 there
  for a resistive screen?

 This stylus is not much smaller than a finger tip.

 I will not say that capacitive is bad, but it is certainly a much bigger
  challenge for gui development. I'm not sure we are ready for this...

 And I'm not convinced that a iphone like system is the right platform
 for a really versatile smartphone.
 I'm convinced that people will start to see the iphone UI as a
 limitation when the novelty factor waers off.
 We should take the best from the iphone (good productive finger
 controlled apps) but we should not totally commit to this.
 And I'm not sure that multi touch is really so important and the low res
 touch sensitivity of the iphone started to anoy me really fast.
 Text input on a iphone is better than T9, but not really good.

 We need a bigger screen that's for sure.

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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Me too, high-res is all good.. But high-res does NOT preclude the use of
a capacitive display.. So that's no argument for the classic type...

On Fri, Nov 21, 2008 at 4:20 PM, Ken Young [EMAIL PROTECTED] wrote:

 Denis Galvo wrote:

  Really, we don't need a hi res screen on a day by day gadget

 I could not possibly disagree more strongly.

 Ken Young



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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
To just view the current standings in the poll:
http://www.micropoll.com/akira/mpresult/509337-120694

On Fri, Nov 21, 2008 at 4:58 PM, Rui Miguel Silva Seabra [EMAIL 
PROTECTED]wrote:

 On Fri, Nov 21, 2008 at 04:51:07PM +0100, Damien Thébault wrote:
  2008/11/21 Al Iasid [EMAIL PROTECTED]:
   IMHO having to dig out a stylus (pen) or use my fingernail is not
 nearly as
   convenient or enjoyable as a finger-friendly interface. I don't min hi
 res
   or low res - or big or small screen size - as long as the interface is
   finger-friendly. The cell phone is our most intimate personal device.
   There should be no intermediary in the user interface.
 
  I don't really care about using my fingernails, they are always
 available, but
  I don't like to use a stylus since I have to find it in the first place.
  (maybe if the stylus was hidden in the case it would be a little better,
 but
  this uses space and it takes more time than fingernails)
 
  The primary isses I have with the actual touchscreen is the UI
 reactivity,
  I don't know if it's because the touchscreen is slow or because the
 software is.
 
  I agree that a borderless phone would be more practical touchscreen-wise.
  If this implies using a hard screen, implying capacitive, then why not.


 If you try out sketch, you see that it's responsive enough and detailed
 enough for making a written signature :)

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 Today is Setting Orange, the 33rd day of The Aftermath in the YOLD 3174
 + No matter how much you do, you never do enough -- unknown
 + Whatever you do will be insignificant,
 | but it is very important that you do it -- Gandhi
 + So let's do it...?

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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
OK, let's compare the number of sold units... How many iPhone 2G and 3G have
been sold? I figure it's quite a lot...

Of course you have to consider what compromises you have to make. What have
apple surrendered when they selected the capacitive screen instead of the
resistive? What have they gained? ... That's the things that we have
discussed... Does a capacitive display restrict the resolution? No.

One thing I would like to have answered is, how good can you make
multi-touch support with a resistive display?

Best regards
   Anton

On Fri, Nov 21, 2008 at 5:41 PM, Tilman Baumann [EMAIL PROTECTED] wrote:

 I just want to point out that I will not vote because the vote is bullshit.

 The type of the screen is not the only thing. Size and resolution
 matters too.

 And even more important. Price and availability.

 What you want is totally unimportant. The question is which compromises
 are you ready to make?
 This is nothing that can be figured out by some stupid two options poll.
 What goes is eventually a question that can only be answered by looking
 at sold units in retrospect.
 What you all want is unimportant, because you can not honestly say that
 it will bias your buying decision in a way you would admit now.

 I would like openmoko to do bold steps.
 But they should also be careful.


 Tilman Baumann wrote:
  Vikas Saurabh wrote:
  I think we need to decide upon this without the bias of UIone
  might get excited with iPhone's UI.
 
  What we would have to remember:
  * capacitive screen would always require a touch of finger (hence all
  the UI elements need to take enough space on screen) so the whole fun
  of high reso is gone
  * otoh, pressure based screen need a little more pressure to react but
  is often manageable with fingers as well
 
  Agree.
  Either a really big capacitive screen with no boarders or a small hi res
  screen as currently (I like it) with either a stylus or a keypad.
 
  I would vote for the same screen as currently used or at least the same
  quality but bigger and a keypad. Finger use for the current screen is
  pretty much a failure. (not impossible but as far as text input goes
  pretty much failed)
 
 
 


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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
You mean, the only thing that truly blows them away is the resolution
of the screen... Which you can have with any type of modern LCD panel,
can you not?

 /Anton

On Fri, Nov 21, 2008 at 11:03 PM, Thorben Krueger
[EMAIL PROTECTED]wrote:

 +1 indeed, the screen is about the only thing that truly blows
 people's minds away atm...

 2008/11/21 Ken Young [EMAIL PROTECTED]:
  Denis Galvao wrote:
 On 21/11/2008, at 13:20, Ken Young wrote:
  Really, we don't need a hi res screen on a day by day gadget
 
  I could not possibly disagree more strongly.
 
 So, give me a reason where you will need that.
 
  As long as we have at least a VGA resolution screen, it is
  relatively easy for us to port linux desktop applications to
  the Openmoko phones.   Once we drop down to HVGA, or (heaven
  forbid!) QVGA, there will need to be extensive UI redesign
  to get most apps. from the desktop world to run on an OM phone,
  especially when a soft keyboard is needed.   So reducing the
  resolution will greatly reduce the code base we can leverage.
  In addition, I don't think you can ever had too many pixels on
  a machine you intend to run a web browser on.   Right now,
  when I show someone my Freerunner, the only thing that impresses
  them is the display.   It would be a shame if OM dropped the
  one part of its hardware that is actually superior to what
  is found on other smartphones.
 
  Ken Young
 
 
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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Hi,

I think this is the best argument for the need of a precision stylus yet.

However, as I see it, if you make this argument it means that you want
a phone that works just like your desktop computer, but which you can
carry along easily.. Maybe an EeePC is better suited?

The current OpenMoko compromise is not suitable for running a spreadsheet
application or a word processor. If you want those applications then you
need to have some sort of keyboard. When the Ilume keyboard is active
you only have perhaps 60% left of the screen. That means your application
only have _half_ a VGA display. This practically eliminates the pro that
people
here have been bringing up, the full VGA display. Then add the fact that
using the Ilume keyboard with a spreadsheet is, well, daunting. I can't
imagine the pain
I would feel if I had to go through that ordeal.

So yes, the current situation makes it easy to _run_ ye old' X applications
we all love on the desktop... But _using_ them in this setup.. I don't think
so.

If you think I'm wrong, could you please tell me in which situations you
really
could use application X or Y on your OpenMoko? And I mean in a situation
where you would not have easy access to your EeePC in your back-pack.

On the other hand, if you add a multi touch capable LCD panel, then you
would
enable software developers like myself to develop a whole range of new
applications that are _not_ possible on a desktop or on the current
OpenMoko...
Applications that you will never see on the current OpenMoko.

(I'm still not ruling out the possibility of a multi touch enabled resistive
screen,
but I never heard of such a thing...)

Best regards
   Anton Persson

On Sat, Nov 22, 2008 at 1:26 AM, Leonti Bielski [EMAIL PROTECTED] wrote:

 Why do we need capacitive display?
 We still are not going to solve hanging up during the call - because
 capacitive screen does it too - the only way to avoid that is by doing
 it in software.
 Someone said - it will be a good motivation to make programs more
 finger-friendly. What I like about Freerunner is that I can find some
 program, compile it and use it straight on Freerunner. With the
 capacitive screen we can forget about most gtk, fltk apps, just
 because they need stylus to be used. Do we really want to have a
 system that is based on linux, but looks like every other phone
 platform?
 Now imagine we have calc sheet application on the phone. Whis the
 resolution of FR we can see really a lot, and what is important we can
 manipulate cells in it. Can you do it with your finger? (with the
 capacitive touchscreen you can't even use your fingernail).
 What I mean is that  the ability to use other objects to manipulate
 the screen is an advantage, not a disadvantage.

 Leonti

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Re: Virtual music instrument using microphone and touchscreen

2008-11-11 Thread Anton Persson
Verny nice, too bad our display doesn't do multi-touch.. :-(

On Mon, Nov 10, 2008 at 12:09 PM, Xavier Cremaschi
[EMAIL PROTECTED]wrote:

 Hi Folks,

 I know being just a follower could be bad, but I liked these iPhone
 videos so I wanted to share :
  http://www.korben.info/un-ocarina-dans-votre-iphone.html

 A fun idea don't you think ?

 Xavier Cremaschi.


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Rock'n'Roll is Satan's Music! or how to use the FreeRunner as a music creation tool!

2008-11-03 Thread Anton Persson
Hi Guys and Gals!

I've uploaded a first alpha version of a program called Signal Applications
To Any (Audio) Network, or, ehm, SATAN
for short... It can be used to create simple music, or just jam on the
train, bus or café.

For instructions see this short file:
http://www.733kru.org/~pltxtra/OpenMoko/readme.txt

For downloadable pre-built OM-packages see:
http://www.733kru.org/~pltxtra/OpenMoko/

  Please, try it! :-)

Full source-code (GPL) for the three packages can be found at:

http://sourceforge.net/projects/jngldrum/
http://sourceforge.net/projects/kamoflage/
http://launchpad.net/satan

 Enjoy and stay healthy!

 /Anton 'pltXtra' Persson
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Re: Rock'n'Roll is Satan's Music! or how to use the FreeRunner as a music creation tool!

2008-11-03 Thread Anton Persson
OK, I've updated the instructions, and added an archive containing libpanel
to
http://www.733kru.org/~pltxtra/OpenMoko/http://www.733kru.org/%7Epltxtra/OpenMoko/

That made it work for me using the latest FDOM anyway..

   /Anton

On Mon, Nov 3, 2008 at 11:53 PM, Risto H. Kurppa [EMAIL PROTECTED] wrote:

 Hi!

 Interested to try, but I get:
 satan: error while loading shared libraries: libpanel.so.5: cannot
 open shared object file: No such file or directory

 any idea what to do? didn't find libpanel at repositories.

 Running the latest fdom.


 r


 On Tue, Nov 4, 2008 at 12:33 AM, Anton Persson [EMAIL PROTECTED]
 wrote:
  Hi Guys and Gals!
 
  I've uploaded a first alpha version of a program called Signal
 Applications
  To Any (Audio) Network, or, ehm, SATAN
  for short... It can be used to create simple music, or just jam on the
  train, bus or café.
 
  For instructions see this short file:
  http://www.733kru.org/~pltxtra/OpenMoko/readme.txthttp://www.733kru.org/%7Epltxtra/OpenMoko/readme.txt
 
  For downloadable pre-built OM-packages see:
  http://www.733kru.org/~pltxtra/OpenMoko/http://www.733kru.org/%7Epltxtra/OpenMoko/
 
Please, try it! :-)
 
  Full source-code (GPL) for the three packages can be found at:
 
  http://sourceforge.net/projects/jngldrum/
  http://sourceforge.net/projects/kamoflage/
  http://launchpad.net/satan
 
   Enjoy and stay healthy!
 
   /Anton 'pltXtra' Persson
 
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2008.8 Goes to sleep too fast!

2008-08-10 Thread Anton Persson
Hi,

I have a problem, my FreeRunner goes to sleep to fast when I'm running the
2008.8 release. If
I connect it to the USB socket of my computer I can hardly manage to login
via SSH before it
goes into hibernation, quite unuseful.

How do I disable/configure the auto-hibernate feature?

   Best regards Anton
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