Re: [Pingus-Devel] MacOS X Compiling
On 28 November 2011 23:41, Josh Dye josh.jpeng...@gmail.com wrote: Interesting, now it at least load the level, but many thing are not drawn; here is a scrennie from Entering the pyramid Judging from the screenshot it looks like indexed images with colorkey are loaded as RGBA images or maybe RGB with colorkey, which Pingus currently doesn't handle. Guess I have to write some code to fix that. They do seem to load in the editor, I tried to us ImageMagik to convert all the PNGs to 16-depth; that silenced the error, but they still didn't load. So I redownloaded the images from GIT; and took a screenie of the same level in the editor http://www.mediafire.com/?ko1f37g2rjgy5ak Please add me as a member on GoogleCode, so I can create a wiki page there josh.jpeng...@gmail.com Done. Thans :-) ___ Pingus-Devel mailing list Pingus-Devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/pingus-devel
Re: [Pingus-Devel] MacOS X Compiling
On 28 November 2011 20:20, Joshua M Dye jpeng...@gmx.us wrote: So I compiled and installed GCC 4/6/2 scons detects everything now; but when I try to start a level- Pingus 0.7.5 Pingus: Standard exception caught!: e has wrong color depth: GIT Version Pingus: Standard exception caught!: GroundMap::put_alpha_surface(): SpotMap::put_alpha_surface: Image has wrong color depth: Added a quick workaround to turn that exception into an non-terminating error message. -- Blog: http://grumbel.blogspot.com/ JabberID: xmpp:grum...@jabber.org ICQ: 59461927 ___ Pingus-Devel mailing list Pingus-Devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/pingus-devel
Re: [Pingus-Devel] MacOS X Compiling
On 28 November 2011 23:41, Josh Dye josh.jpeng...@gmail.com wrote: Interesting, now it at least load the level, but many thing are not drawn; here is a scrennie from Entering the pyramid Judging from the screenshot it looks like indexed images with colorkey are loaded as RGBA images or maybe RGB with colorkey, which Pingus currently doesn't handle. Guess I have to write some code to fix that. Please add me as a member on GoogleCode, so I can create a wiki page there josh.jpeng...@gmail.com Done. -- Blog: http://grumbel.blogspot.com/ JabberID: xmpp:grum...@jabber.org ICQ: 59461927 ___ Pingus-Devel mailing list Pingus-Devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/pingus-devel
Re: [Pingus-Devel] MacOS X Compiling
On 26 November 2011 01:04, Josh Dye josh.jpeng...@gmail.com wrote: In file included from src/blitter.cpp:31: src/blitter_impl.hpp: In function 'Surface BlitterImpl::modify(Surface, const TransF)': src/blitter_impl.hpp:176: error: 'struct SDL_PixelFormat' has no member named 'colorkey' src/blitter.cpp: In static member function 'static SDL_Surface* Blitter::scale_surface(SDL_Surface*, int, int)': src/blitter.cpp:65: error: 'struct SDL_PixelFormat' has no member named 'colorkey' src/blitter.cpp: In static member function 'static SDL_Surface* Blitter::create_surface_from_format(SDL_Surface*, int, int)': src/blitter.cpp:251: error: 'struct SDL_PixelFormat' has no member named 'alpha' src/blitter.cpp:258: error: 'struct SDL_PixelFormat' has no member named 'colorkey' scons: *** [src/blitter.o] Error 1 scons: building terminated because of errors. I'm suree it's becaus I'm use a HG release of SDL 1.3.0 Yes, that's because of 1.3, Pingus still uses SDL 1.2. -- Blog: http://grumbel.blogspot.com/ JabberID: xmpp:grum...@jabber.org ICQ: 59461927 ___ Pingus-Devel mailing list Pingus-Devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/pingus-devel