Author: jscinoz-guest Date: 2008-07-01 13:57:55 +0000 (Tue, 01 Jul 2008) New Revision: 7651
Modified: packages/trunk/urbanterror/debian/scripts/urbanterror packages/trunk/urbanterror/debian/scripts/urbanterror-server Log: forgot to change launcher scripts back to ioUrt engine Modified: packages/trunk/urbanterror/debian/scripts/urbanterror =================================================================== --- packages/trunk/urbanterror/debian/scripts/urbanterror 2008-07-01 13:55:34 UTC (rev 7650) +++ packages/trunk/urbanterror/debian/scripts/urbanterror 2008-07-01 13:57:55 UTC (rev 7651) @@ -1,9 +1,7 @@ #!/bin/sh # Adapted from Tremulous and Nexuiz launch scripts -BINARY=/usr/lib/games/ioquake3/ioquake3 +BINARY=/usr/lib/games/urbanterror/ioUrbanTerror BASE_PATH=/usr/share/games/urbanterror -GAME=q3ut4 -CVARS="+set com_standalone 1 +set fs_basepath ${BASE_PATH} +set fs_game ${GAME}" QUIET=0 EXCUSE="\ Urban Terror client wrapper\n\ @@ -14,7 +12,7 @@ -q, --quiet\t\tDisable console output\n\ +<internal command>\tPass commands to the engine\n" -# ioQuake3 binaries don't understand "regular" command line parameters. Let's +# Urban Terror binaries don't understand "regular" command line parameters. Let's # catch them here, to avoid accidentally launching the binary. while [ "$1" != "" ]; do { @@ -36,9 +34,9 @@ # Ready to rumble! if [ ${QUIET} -eq 1 ]; then - exec ${BINARY} ${CVARS} +set ttycon 0 $* >/dev/null 2>&1 + exec ${BINARY} +set fs_basepath ${BASE_PATH} +set ttycon 0 $* >/dev/null 2>&1 else - exec ${BINARY} ${CVARS} $* + exec ${BINARY} +set fs_basepath ${BASE_PATH} $* fi exit $? Modified: packages/trunk/urbanterror/debian/scripts/urbanterror-server =================================================================== --- packages/trunk/urbanterror/debian/scripts/urbanterror-server 2008-07-01 13:55:34 UTC (rev 7650) +++ packages/trunk/urbanterror/debian/scripts/urbanterror-server 2008-07-01 13:57:55 UTC (rev 7651) @@ -1,9 +1,7 @@ #!/bin/sh # Adapted from Tremulous and Nexuiz launch scripts -BINARY=/usr/lib/games/ioquake3/ioq3ded +BINARY=/usr/lib/games/urbanterror/ioUrTded BASE_PATH=/usr/share/games/urbanterror -GAME=q3ut4 -CVARS="+set com_standalone 1 +set fs_basepath ${BASE_PATH} +set fs_game ${GAME}" QUIET=0 EXCUSE="\ Urban Terror server wrapper\n\ @@ -14,7 +12,7 @@ -q, --quiet\t\tDisable console output\n\ +<internal command>\tPass commands to the engine\n" -# ioQuake3 binaries don't understand "regular" command line parameters. Let's +# Urban Terror binaries don't understand "regular" command line parameters. Let's # catch them here, to avoid accidentally launching the binary. while [ "$1" != "" ]; do { @@ -36,9 +34,9 @@ # Ready to rumble! if [ ${QUIET} -eq 1 ]; then - exec ${BINARY} ${CVARS} +set ttycon 0 $* >/dev/null 2>&1 + exec ${BINARY} +set fs_basepath ${BASE_PATH} +set ttycon 0 $* >/dev/null 2>&1 else - exec ${BINARY} ${CVARS} $* + exec ${BINARY} +set fs_basepath ${BASE_PATH} $* fi exit $? _______________________________________________ Pkg-games-commits mailing list Pkg-games-commits@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-commits