sdlBasic

2007-12-19 Thread Paulo Silva
I don't know how this Debian mailing list works

The idea is about packaging sdlBasic and making it available from the Debian
repository - since it's a nice interpreter for game development, and far
beyond this (has some useful features Python-Pygame hasn't, like getting
lots of sprites from just one picture (just like j2me games), drawing
geometric primitives (circles, rectangles, etc.) )

Any help is very welcome! :-)
thanks,
Paulo
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emulators

2007-12-19 Thread Paulo Silva
i registered lots of emulators are still not in the Debian/Ubuntu repository
- can be emulators considered games, since they were about to use the same
development method and technology (like SDL libraries, etc.)?

like:
. https://launchpad.net/fbzx
. https://launchpad.net/xnp2
. https://launchpad.net/vx68k
. https://launchpad.net/o2em
. https://launchpad.net/simcoupe
. https://launchpad.net/openeinstein
. https://launchpad.net/lisaem
. https://launchpad.net/emul5
. https://launchpad.net/kegs

https://launchpad.net/%7Enitrofurano-3t/+projects
https://staging.launchpad.net/%7Enitrofurano-3t/+projects
https://launchpad.net/projects/?text=emulatorx=0y=0
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how hard is compiling a SDL game?

2008-01-02 Thread Paulo Silva
hi!

i found lots of open-source SDL games, but from people made these games on
ms-windows instead of Linux (that Konami's F1-Spirit remake is an example,
i think easily to find from google )

I found also some games from htpp://games.linux.org

I also have difficulties to compile a game and contribute with the Debian
and
Ubuntu repositories - would be nice if packagers could develop step-by-step
packaging tutorials with screenshots, and/or videos at youtube (from
recordmydesktop tools and alike) explaining how a newbie can make .deb
packages
and contributing on the repositories without further difficulties - this can
be
interesting for people got these initial dificulties and surelly not wanting
other newbies having to loose too many time and effort to reach this
contribution
level

Packagers also, please let us know about wiki pages of projects (games or
not)
which are still not in the Debian/Ubuntu repositories, and which help us to
know
which games are packaged, in the package process, and didn't start the
package
process.

What i think can be interesting for SDL game developers, specially newbies,
is
a interpreter i were personally involved since 4 years ago, named sdlBasic -

some aspects of it are similar to Amos (AmigaOS), it's lots easier to code
there
than on other interpreters like Python-Pygame, and surelly the packaging
process
of sdlBasic can contribute with a good ammount of good SDL games in the
Debian/Ubuntu repositories.   As far packages here may get interested on
packaging
and repositoring sdlBasic, please let me know.

regards,
Paulo
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sdlBasic - makefile needed

2008-02-18 Thread Paulo Silva
hi!

sdlBasic is needing a makefile, and getting their sources formated as
compatible with Debian norms

Since this mailing list is plenty of game packagers, maybe mostly SDL
experimented, do someone can help this?

Thanks a lot in advance! :-)

Paulo


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Mugen

2008-03-01 Thread Paulo Silva
hi!

is that Mugen fighting game engine an interesting thing to be package at
Debian?

http://mugen-net.sourceforge.net/

http://www.youtube.com/watch?v=8Pf9gmysrk8
http://www.youtube.com/watch?v=51aPwzksAjs
http://www.youtube.com/watch?v=EItMNLO4No4

thanks,
Paulo
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Debian Packaging Newbies orkut community

2008-03-28 Thread Paulo Silva
http://www.orkut.com/Community.aspx?cmm=46022664
be welcome! :-)

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xbill.deb needs xbill.desktop file

2008-04-01 Thread Paulo Silva
hi!

Xbill has no .desktop icon file for the Gnome menu

a working content of '/usr/share/applications/xbill.desktop' can be:

[Desktop Entry]
Encoding=UTF-8
Name=XBill
GenericName=XBill
Exec=xbill
Icon=xbill.xpm
Terminal=false
Type=Application
Categories=Game;



i hope this can be a valuable contribution of the so classic linux game as
XBill is, being part of the usual '.desktop'-based menus...

as well, please all packagers, keep checking if all debian games has their
.desktop icons at '/usr/share/applications/'

regards and best regards
Paulo
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xbill .desktop

2008-04-01 Thread Paulo Silva
for me, this .desktop file i sent (could be better anyway) could be
considered an important update to the xBill .deb game - as well, i didn't
know xbill were not packaged on Debian

btw, i'm asking for your help - i'm not frequently online, and still very
newbie on this about packaging (i even created an Orkut community for
helping and get help from this:
http://www.orkut.com/Community.aspx?cmm=46022664)

if someone here can help this .desktop being part of the official xbill .deb
distribution - me and all xbill fans will thank you! :-D

thanks
Paulo
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Re: xbill.deb needs xbill.desktop file

2008-04-01 Thread Paulo Silva
great, thanks! :-)



On Tue, Apr 1, 2008 at 6:56 PM, Barry deFreese [EMAIL PROTECTED] wrote:

 Paulo Silva wrote:
  for me, this .desktop file i sent (could be better anyway) could be
  considered an important update to the xBill .deb game - as well, i
  didn't know xbill were not packaged on Debian
 
  btw, i'm asking for your help - i'm not frequently online, and still
  very newbie on this about packaging (i even created an Orkut community
  for helping and get help from this:
  http://www.orkut.com/Community.aspx?cmm=46022664)
 
  if someone here can help this .desktop being part of the official
  xbill .deb distribution - me and all xbill fans will thank you! :-D
 
  thanks
  Paulo
 
 Paulo,

 xbill is in Debian it is just not currently maintained by the games
 team.  However, the current maintainer seems inactive so I might adopt
 it for the games team, then we can add a desktop file!

 Thanks,

 Barry

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a game for sdlbasic

2008-04-02 Thread Paulo Silva
http://www.orkut.com/AlbumZoom.aspx?uid=1571067405427644802pid=1207149111488aid=1205480016
http://img233.imageshack.us/img233/6394/sdlbugdz9.png

it's from the http://sdlbasic.sf.net game repository

regards,
Paulo

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locale command and internationalization support lacks

2008-04-05 Thread Paulo Silva
Hi Miriam (Vroby, and all Debian game packaging community),

do you think locale | grep LANG can solve the internationalization
problem, when interpreters like sdlBasic still lacks on this, from the
viewpoint of people may get interested on helping with translations?

cheers,
Paulo
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