[videoblogging] Re: I shoved a camera in Jonny Goldstein's face at Beyond Broadcast ...question

2007-02-27 Thread David Tames
Beth Kanter wrote:

 To answer your question re: bad audio quality [...] People will  
 evaluate
 better audio fidelity differently than poorer audio fidelity [...]

You're wise to get close to your subjects and favor getting good audio.

Audio is half of the picture. I remember a study that was done in
the early days of the HD debate by the audience research group at
MIT (I don't recall exact reference) in which they surveyed user
reactions to content that was shown in high definition with mediocre
audio and Standard Definition with high quality audio and user
reactions were much more positive to the standard definition video
with high quality audio. Audio is important, but we're less aware
of it since we process it in the emotional center of the brain
rather than the logical center of the brain like visual material
(I oversimplify, apologies in advanced to the cognitive scientists).

There's no way to get around the laws of physics (sound falls of
at a rate of one-fourth of the audio at twice the distance) and
thus the professional sound recordists obsession with microphone
placement. The farther from the source, the more noise vs. the
actual audio you want.

If you are on a tight budget you can regress to the past and use
double system sound for example, take a small MP3 recorder and
a lavalier mic and put that on your subject, record audio separate,
now the camera can be anywhere and you will hear your subject clearly,
and then sync it up in post (easy to do in Final Cut Pro if you
record a simple clap or something that ties image to sound, like
the slates they used to use before video brought sound and image
recording into a single device). Yes, this is more work, but given
audio is half of the picture, it's sometimes worth the extra effort.

David.

David Tames, Filmmaker  Media Technologist
http://kino-eye.com | 617.216.1096



RE: [videoblogging] Re: I shoved a camera in Jonny Goldstein's face at Beyond Broadcast ...question

2007-02-27 Thread Beth Kanter
 

If you are on a tight budget you can regress to the past and use double
system sound for example, take a small MP3 recorder and a lavalier mic and
put that on your subject, record audio separate, now the camera can be
anywhere and you will hear your subject clearly, and then sync it up in post
(easy to do in Final Cut Pro if you record a simple clap or something that
ties image to sound, like the slates they used to use before video brought
sound and image recording into a single device). Yes, this is more work, but
given audio is half of the picture, it's sometimes worth the extra effort.


This is very helpful David, thank you.  I'm using a PC ...   I'm using the
free editing software on windows, moviemaker but it might be possible to
sync them up or can I do it with QuickTime professional version.  And, of
course, I don't own a MP3 recorder, but I imagine those aren't as expensive
as a better camera? grin 









[videoblogging] Re: I shoved a camera in Jonny Goldstein's face at Beyond Broadcast ...question

2007-02-27 Thread David Tames
Beth Kanter wrote:

 [...] I'm using the free editing software on windows, moviemaker
 but it might be possible to sync them up or can I do it with
 QuickTime professional version.  And, of course, I don't own a
 MP3 recorder, but I imagine those aren't as expensive
 as a better camera? grin

Many video editing systems allow you to sync up audio with video,
but I don't know about Moviemaker. There are lots of relatively
inexpensive MP3 recorders out there that are cheaper than a video
camera.

It is a pain to sync audio recorded separately, but if you have
the time and no money, it's the way to go if getting audio away
from the camera is important.

David.

David Tames, Filmmaker  Media Technologist
617.216.1096 | http://Kino-Eye.com



[videoblogging] Re: I shoved a camera in Jonny Goldstein's face at Beyond Broadcast ...question

2007-02-26 Thread Steve Watkins
Good audio certainly seems important to the experience of consuming
video, but I dont know if it needs to be 'broadcast quality'. 

Apart from th external mic options which I know little of, fixing in
post-production or using a totally seperate device to record the audio
are options, the latter especially making sense in the 'subject is far
away from camera' scenario. In this area we can copy the best practice
that I assume podcasters have been discussing for a few years. The
probelms are that re-syncing audio to video can be a right chore, and
mixing  other post-processing of audio can only do so much to make up
for bad recordings, and requires a fair amount of knowledge to do
properly.

Id like to think the tools and hardware will get better in future, but
I dont see all that much room for improvement. Individuals may bring
their knowledge up to the required level from experience, but its hard
to see this stuff becoming a simple one-button operation any time
soon, so hard to shield newbies from these issues.

Ive sometimes hoped that in the future there would be lots of people
online who have skills  equipment that previously only very few had
access to, and we could see a new era of post-production services
provided online at mass consumer prices. So someone else could take
care of these things for you. But this doesnt necessarily translate
well to things like audio because the golden rule seems to be to get
the audio captured right in the first place, maybe nothing can make
post-processing significantly better or easier.

Its a shame radio mic's arent all they're cracked up to be. Whilst its
certainly possible to get a wireless mic working nicely, if you dont
have too much control over the environment you are filming in, it can
be a nightmare.

I wonder if people are universally more susceptible to bad audio than
differences in video quality - eg the video framerate issue I
sometimes mention, that clearly doesnt bother many people or we'd here
more about it, yet does make a very real difference to what the brains
of the viewers are getting. The only audio I know I cannot stand is
when you cannot quite hear the person talking, without straining. Wind
or people in the audience coughing are 2 causes that spring to mind.
Oh no Im having flashbacks to when someone asked me if they could fix
their wedding video, and when I got it just about the entire ceremony
was obliterated by strong wind noise into mic. It was possible to
remove that noise but there still wasnt much talking left underneath.

I guess lighting is the video equivalent of these audio issues? 

Cheers

Steve Elbows

--- In videoblogging@yahoogroups.com, Beth Kanter [EMAIL PROTECTED] wrote:

 Hi all,
  
 I had the pleasure to meet Jonny Goldstein at Beyond Broadcast and
shove a
 camera in his face and interview him --  ... I'm still working on
the video
 ...
 http://beth.typepad.com/beths_blog/2007/02/oh_yeah_and_i_s.html
  
 I'm still thinking about the comment someone made in the Beyond YouTube
 Working Group about audio quality and how it makes them shudder that the
 user-generated content doesn't have good audio.  What does that mean?
 Certainly not everyone can afford to purchase expensive professional
level
 equipment to ensure broadcast quality audio.  How can you get
acceptable or
 decent sound quality but use inexpensive equipment?
 
 Jonny Goldstein left me a comment on that post that asks Acceptable to
 who?

(http://beth.typepad.com/beths_blog/2007/02/oh_yeah_and_i_s.html#comments)
 
 But, it is a good goal to work towards improving one's production
values.
 Here's my problem.   I have a cannon SD800 with built-in mic.  It's
cheap
 and easy to use.  It captures the video as mpeg on a card that I can
easily
 get into my aging pc laptop with USB thingy and use the free windows
editing
 software to edit.  
 
 So far, I've learned that I have to get really close to the subject
to get
 passable sound or I have to control the environment - take the
subject to a
 quiet place.  Thus, it makes hard to get an interview in a room with
a lot
 of people chit chatting unless I put the camera right in their face
and end
 up getting interesting footage of their nose hairs.  Are there other
 creative workarounds?  What are the cheap cameras that allow you to
plug in
 an external mic and capture as mpeg on card? 
 
 Beth





RE: [videoblogging] Re: I shoved a camera in Jonny Goldstein's face at Beyond Broadcast ...question

2007-02-26 Thread Beth Kanter
To answer your question re: bad audio quality, I recently came across this
blog post
http://clive-shepherd.blogspot.com/2007/02/audio-quality-does-matter.html
 
In The Media Equation by Byron Reeves and Clifford Nass (Cambridge
University Press, 1996), the authors make some profound and non-intuitive
assertions about the ways in which people relate to computers and TVs. Among
these are the following:


1.  Audio fidelity will attract attention to media.
2.  Audio fidelity will affect people's memory for audio information.
3.  People will evaluate better audio fidelity differently than poorer
audio fidelity.


 

  _  

From: videoblogging@yahoogroups.com [mailto:[EMAIL PROTECTED]
On Behalf Of Steve Watkins
Sent: Monday, February 26, 2007 12:56 PM
To: videoblogging@yahoogroups.com
Subject: [videoblogging] Re: I shoved a camera in Jonny Goldstein's face at
Beyond Broadcast ...question



Good audio certainly seems important to the experience of consuming
video, but I dont know if it needs to be 'broadcast quality'. 

Apart from th external mic options which I know little of, fixing in
post-production or using a totally seperate device to record the audio
are options, the latter especially making sense in the 'subject is far
away from camera' scenario. In this area we can copy the best practice
that I assume podcasters have been discussing for a few years. The
probelms are that re-syncing audio to video can be a right chore, and
mixing  other post-processing of audio can only do so much to make up
for bad recordings, and requires a fair amount of knowledge to do
properly.

Id like to think the tools and hardware will get better in future, but
I dont see all that much room for improvement. Individuals may bring
their knowledge up to the required level from experience, but its hard
to see this stuff becoming a simple one-button operation any time
soon, so hard to shield newbies from these issues.

Ive sometimes hoped that in the future there would be lots of people
online who have skills  equipment that previously only very few had
access to, and we could see a new era of post-production services
provided online at mass consumer prices. So someone else could take
care of these things for you. But this doesnt necessarily translate
well to things like audio because the golden rule seems to be to get
the audio captured right in the first place, maybe nothing can make
post-processing significantly better or easier.

Its a shame radio mic's arent all they're cracked up to be. Whilst its
certainly possible to get a wireless mic working nicely, if you dont
have too much control over the environment you are filming in, it can
be a nightmare.

I wonder if people are universally more susceptible to bad audio than
differences in video quality - eg the video framerate issue I
sometimes mention, that clearly doesnt bother many people or we'd here
more about it, yet does make a very real difference to what the brains
of the viewers are getting. The only audio I know I cannot stand is
when you cannot quite hear the person talking, without straining. Wind
or people in the audience coughing are 2 causes that spring to mind.
Oh no Im having flashbacks to when someone asked me if they could fix
their wedding video, and when I got it just about the entire ceremony
was obliterated by strong wind noise into mic. It was possible to
remove that noise but there still wasnt much talking left underneath.

I guess lighting is the video equivalent of these audio issues? 

Cheers

Steve Elbows

--- In videoblogging@ mailto:videoblogging%40yahoogroups.com
yahoogroups.com, Beth Kanter [EMAIL PROTECTED] wrote:

 Hi all,
 
 I had the pleasure to meet Jonny Goldstein at Beyond Broadcast and
shove a
 camera in his face and interview him -- ... I'm still working on
the video
 ...
 http://beth.
http://beth.typepad.com/beths_blog/2007/02/oh_yeah_and_i_s.html
typepad.com/beths_blog/2007/02/oh_yeah_and_i_s.html
 
 I'm still thinking about the comment someone made in the Beyond YouTube
 Working Group about audio quality and how it makes them shudder that the
 user-generated content doesn't have good audio. What does that mean?
 Certainly not everyone can afford to purchase expensive professional
level
 equipment to ensure broadcast quality audio. How can you get
acceptable or
 decent sound quality but use inexpensive equipment?
 
 Jonny Goldstein left me a comment on that post that asks Acceptable to
 who?

(http://beth.
http://beth.typepad.com/beths_blog/2007/02/oh_yeah_and_i_s.html#comments
typepad.com/beths_blog/2007/02/oh_yeah_and_i_s.html#comments)
 
 But, it is a good goal to work towards improving one's production
values.
 Here's my problem. I have a cannon SD800 with built-in mic. It's
cheap
 and easy to use. It captures the video as mpeg on a card that I can
easily
 get into my aging pc laptop with USB thingy and use the free windows
editing
 software to edit. 
 
 So far, I've learned that I have to get really