Hello,
The android app downloaded/purchased from Google Play is stored in
/data/app directory.
Does Play Store or android system modify the apk after download?
I have calculated message digest of apk before it's upload to Play store.
I am calculating message digest of the downloaded apk (present
Hi
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I would like to develop app like web page reader concept in android. But i
feel it was bit difficult to find element from web pages. As far as i know
it is possible by implementing by using java script functionality. kindly
share your knowledge for further
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I certainly am using setPreviewDisplay(). But I also need the frames to do
some image processing.
On Thursday, 19 September 2013 05:29:30 UTC+5:30, Baodong Chen wrote:
Though not sure why this happened,this is not a good way to show preview!
why not use setPreviewDisplay method?
2013/09/18
On Thu, Sep 19, 2013 at 4:27 PM, gauri gauri.v...@gmail.com wrote:
Hello,
The android app downloaded/purchased from Google Play is stored in
/data/app directory.
Does Play Store or android system modify the apk after download?
Not for free apps.
When I purchase it from Play store, after my
Also interested in any other reasons I might be getting
SQLiteDiskIOException disk I/O error (code 1802) at random times in the
field.
After thinking this was a real breakthrough, I heard back from people
saying that their database was less than 1 GB anyway. This could be not a
real problem,
Sorry for turning the discussion in another direction but I have to
ask out of curiosity: What kind of data do you have in the database to
make it 2GB or above?
On Thu, Sep 19, 2013 at 7:09 PM, Nathan nathan.d.mel...@gmail.com wrote:
Also interested in any other reasons I might be getting
I also get -- rare and very unpleasant -- support emails with this
error, also database disk image is malformed.
Sometimes it's one of the databases used internally by WebView (and
yet, a crash is a crash).
Then there are rare cases when the app's database just disappears.
The framework has
http://stackoverflow.com/questions/18900666/android-usb-problems#
**
I have a tablet, an OTG cable and a barcode reader. I know this works
because when I start the Google app I can scan barcodes and see them on the
screen.
I created a very simple application that starts the USB manager
I just did some digging around and your error code translates into the
following define constant:
*SQLITE_IOERR_FSTAT*http://sqlite.org/c3ref/c_abort_rollback.html
So basically it's an fstat error which according to this
On Thursday, September 19, 2013 11:48:46 AM UTC-7, mbanzon wrote:
Sorry for turning the discussion in another direction but I have to
ask out of curiosity: What kind of data do you have in the database to
make it 2GB or above?
Apology not accepted, but your deed will be forgiven if the
Hi everyone,
sorry if this topic has been discussed before, I didn't find a definitive
answer.
I am developing a game with Google Play Game capabilities (leaderboards
achievements).
I implemented Google+ sign-in, following the tutorial and the provided code
examples.
Everything is working
On Thursday, September 19, 2013 12:50:27 PM UTC-7, Nobu Games wrote:
I just did some digging around and your error code translates into the
following define constant:
*SQLITE_IOERR_FSTAT*http://sqlite.org/c3ref/c_abort_rollback.html
So basically it's an fstat error which according to
On Thursday, September 19, 2013 12:38:19 PM UTC-7, Kostya Vasilyev wrote:
I also get -- rare and very unpleasant -- support emails with this
error, also database disk image is malformed.
Sometimes it's one of the databases used internally by WebView (and
yet, a crash is a crash).
I'm trying to capture frames from a camera preview so that I can do some
image processing on the frames in the background while the user sees the
camera preview.
For that, I'm adding 60 buffers initially using addCallbackBuffer() in
surfaceChanged() method of the SurfaceView and then on each
I'm hoping I can get Jeff Brown to comment on this commit:
https://github.com/android/platform_external_sqlite/commit/af4ab8b27c84e71dcdd6edf9e05967a3f9c3e5f2
It looks like it might fix, er . ., something for Bionic, for everything
but Bionic, or fix something that was only a problem on Bionic.
http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/2.1_r2/android/database/sqlite/SQLiteDatabase.java
Look for a method called onCorruption.
Nathan nathan.d.mel...@gmail.com 20 сентября 2013 г. 2:20:05 написал:
On Thursday, September 19, 2013 12:38:19 PM
On Thursday, September 19, 2013 4:31:23 PM UTC-7, Kostya Vasilyev wrote:
http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/2.1_r2/android/database/sqlite/SQLiteDatabase.java
Look for a method called onCorruption.
It looks like we could, in 4.0+, define
Yes, but if the database can't be opened at sqlite level, it would only
help the app know that, not recover the data... And there are other ways to
detect that. Back to square one: why do they get corrupted in the first place?
Nathan nathan.d.mel...@gmail.com 20 сентября 2013 г. 4:05:53
After the user signed in, unless they signed out, this should be automatic.
At least on my phone (4.3), when I signed in my app, I had to manually sign
out to test login with Google+ again because it already used the last
account to login the second time I launched the app. I have three accounts
I have a tablet (Galaxy Note 10.1) and Windows 7. I have been doing dev
just fine on it. I have executed this command:
adb forward tcp=38300 tcp=38300
many times and it has been working. I can't think of anything that has
changed except that I have not worked on this for about a week.
Now all
Duh, figured it out. It is supposed to be tcp: not tcp=. Sorry to be so
stupid. Too many projects in too many languages...
On Thu, Sep 19, 2013 at 9:44 PM, Tony Pitman t...@shatalmic.com wrote:
I have a tablet (Galaxy Note 10.1) and Windows 7. I have been doing dev
just fine on it. I have
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