[Ayatana] Unity Dash Mockup

2011-03-14 Thread Muhammad Nabil
View the mockups here: http://i.imgur.com/MoBCJ.png http://i.imgur.com/HBW9k.png http://i.imgur.com/xo8TT.png Just my 25 cents! -- This message was sent from Launchpad by Muhammad Nabil (https://launchpad.net/~ghogaru) using the Contact this team link on the Ayatana Discussion team page

Re: [Ayatana] Mosaic Snap feature for Natty

2011-03-14 Thread Marco Biscaro
Actually, this is easily configurable on ccsm (grid plugin). Maybe the *default* behaviour could be discussed here, but the feature is already implemented. On Dom, 2011-03-13 at 19:42 -0300, klevi...@gmail.com wrote: You know, Snap (or Aero Snap) is a great feature and very useful indeed, but

Re: [Ayatana] Redundant information on window bar?

2011-03-14 Thread Marco Biscaro
If you are talking about the text on title bar, it is there by design (because when you are working with non-maximized windows, you need to know where and what are each of them). On Dom, 2011-03-13 at 22:48 -0600, Ian Santopietro wrote: I do agree somewhat, though it is useful for finding the

Re: [Ayatana] folders for unity

2011-03-14 Thread Bazon
Yes, Folders in the launcher is a good idea to avoid overfilling it. I'm used to have folders in my previous launchers or docks as well. On 13.03.2011 12:29, David wrote: Hi, my idea: we have 3 types of folders ( or mini-dash ;-) ) one for files one for launchers and one for open windows

Re: [Ayatana] Animation Speeds in Unity.

2011-03-14 Thread Marco Biscaro
Well, the animation time of Expo (workspace zooming) is 0.3 seconds by default. The animation time of minimizing is 0.22 seconds. I don't think that this makes difference in pratice. Although I don't realize any slow effect, the animation times can be configured using ccsm (but I think that the

Re: [Ayatana] window and workspace management in unity

2011-03-14 Thread Bazon
OK, as this troubled me too much, I filed a bug: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/734253 (very hard to distinguish/select text documents in the expose window spread) this bug is now tagged as needs-design, so if anyone from you likes to demonstrate his/her design skills...

Re: [Ayatana] Unity Dash Mockup

2011-03-14 Thread Marco Biscaro
The mockups look like good. It's a suggestion for dash navigation (that does not exist yet). It's similar to USC navigation, and doing it this way is really nice for consistency. However, it's too late for Natty. The dash navigation will be designed and implemented only for Natty+1. On Seg,

Re: [Ayatana] Global menu really frustrating in virtual machines

2011-03-14 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Scott Ritchie wrote on 08/03/11 10:57: The global menu is based on the assumption that it's easier to hit the corner of the screen than it is to hit the edge of the active window. This breaks down, however, when the mouse doesn't actually stop

Re: [Ayatana] Minimize a window in Unity by clicking it's icon

2011-03-14 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kostas Sytske wrote on 11/03/11 16:04: ... At the moment it is only possible to maximize a window but it's not possible to minimize a window in Unity by clicking it's icon. The minimize button in the top panel is a option but it would be nice if

Re: [Ayatana] Redundant information on window bar?

2011-03-14 Thread Jarlath Reidy
On Mon, Mar 14, 2011 at 2:19 PM, Marco Biscaro marcobiscaro2...@gmail.comwrote: If you are talking about the text on title bar, it is there by design (because when you are working with non-maximized windows, you need to know where and what are each of them). On Dom, 2011-03-13 at 22:48

Re: [Ayatana] Introduction and suggestion

2011-03-14 Thread Ian Santopietro
Actually, and I already mentioned this to Phong, but that isn't a mockup,, rather what my panel looks like after tweaking my Ambiance theme. The Panel does follow the user preferences. I don't feel like the unity pane and the window titlebar are the same thing, rather the panel provides

[Ayatana] Aero-Expo Reconciliation

2011-03-14 Thread Jonathan Meek
I've seen many calling for an aero-peek-like function to be brought into Unity. I would like to say that by and large this is completely unnecessary given that Unity's already present expo feature.* However I do see that there is room for improvement in the implementation with the addition of

Re: [Ayatana] Introduction and suggestion

2011-03-14 Thread Conscious User
Actually, and I already mentioned this to Phong, but that isn't a mockup,, rather what my panel looks like after tweaking my Ambiance theme. The Panel does follow the user preferences. My bad. Where I said current visual of the panel I actually meant current visual of the launcher. The

Re: [Ayatana] Zooming the Icon on the launcher (like Docky does)

2011-03-14 Thread Remco
On Mon, Mar 14, 2011 at 20:58, gnomeu...@gmail.com gnomeu...@gmail.com wrote: 2011/3/11 Cyrille Ngassam Nkwenga cyri...@gmail.com Hi all Would it be not a good idea to make the launcher more living by adding a zoom when we are moving the mouse over an icon on the launcher as Docky does ?

Re: [Ayatana] We need a short-term solution for mail applications and the messaging menu

2011-03-14 Thread Conscious User
In an effort to get *some* reaction other than Jeremy's to this thread, let me ask something to the people of this list: how many of you actually use Evolution? And how many of you feel confortable with the current way it's integrated to the Messaging Menu (and now Unity)? More specifically, how

Re: [Ayatana] No one will ever use the upper-left Ubuntu button

2011-03-14 Thread appi2...@gmail.com
On Fri, Mar 11, 2011 at 4:15 AM, Gian zapp...@gmail.com wrote: Hello everybody, that's my first time posting here, so hi! :) I think the proposed solutions of a 2-sided launcher have a great advantage over the current implementation: currently on large monitors the places shortcuts may end

Re: [Ayatana] We need a short-term solution for mail applications and the messaging menu

2011-03-14 Thread Chow Loong Jin
On Tuesday 15,March,2011 09:21 AM, Conscious User wrote: In an effort to get *some* reaction other than Jeremy's to this thread, let me ask something to the people of this list: how many of you actually use Evolution? And how many of you feel confortable with the current way it's integrated

Re: [Ayatana-commits] [Merge] lp:~karl-qdh/indicator-datetime/calendarmenuitemsignals into lp:indicator-datetime

2011-03-14 Thread Karl Lattimer
+ // TODO This needs to be an array of 3 ints Confused here... use an array of 3 ints then? :) This isn't actually used as there was an ido branch I was working on that hadn't been merged. +static void +day_selected_double_click_cb (IdoCalendarMenuItem *ido, +

[Ayatana-commits] [Merge] lp:~karl-qdh/indicator-datetime/calendarmenuitemsignals into lp:indicator-datetime

2011-03-14 Thread Karl Lattimer
Karl Lattimer has proposed merging lp:~karl-qdh/indicator-datetime/calendarmenuitemsignals into lp:indicator-datetime. Requested reviews: Ted Gould (ted) Related bugs: Bug #726531 in Indicator Date and Time: Browsing calendar widget should update appointments

[Ayatana-commits] [Merge] lp:~karl-qdh/indicator-datetime/calendarmenuitemsignals into lp:indicator-datetime

2011-03-14 Thread noreply
The proposal to merge lp:~karl-qdh/indicator-datetime/calendarmenuitemsignals into lp:indicator-datetime has been updated. Status: Needs review = Merged For more details, see: https://code.launchpad.net/~karl-qdh/indicator-datetime/calendarmenuitemsignals/+merge/53212 --