Another solution:
* The menu and title in the panel always refer to the topmost maximised window.
* For non-maximised windows, the menu lives in the window's title bar.
* If there is no maximised window, the panel shows whatever it would
for a clear desktop.
This maintains a logical connection
However, Greg, is the downside you are describing for the current layout
with menu bar indiscriminately in title bar or the layout you're describing?
The disadvantage I described was for the layout I described.
Having the menu always in the panel makes it quicker to acquire and
click, which is
Greg,
You are absolutely right IMHO. Nothing more to add, just lending my support!
On Sat, Apr 16, 2011 at 1:29 PM, Greg K Nicholson g...@gkn.me.uk wrote:
However, Greg, is the downside you are describing for the current layout
with menu bar indiscriminately in title bar or the layout
Having the menu always in the panel makes it quicker to acquire and
click, which is good, but it appears connected to the wrong window. In
my view, having the menu appear to be connected to the right window is
more important than speed.
Agreed.
Luke.
Toki,
What Greg was saying, I think, was that throwing the mouse up to the top
edge of the screen is a very easy thing to do, in that you don't have to aim
for any target. The way menu bars normally are, and the way both he and I,
amongst others, have proposed, means that you are aiming for a
Christian, you were right, the message went only to you, thanks to my
negligence of the contents of the To box. And just so the other Ayatana
mailing list subscribers know, I said I think the masses has already the
sense to find the titlebar in the window they're interacting in, so that
doesn't
The points you described are valid, but with the increasing of screen sizes
and the use of laptops, it's very annoying to move the mouse all the way
over to the panel using the touchpad. On the other hand, users are already
accustomed to have the menu bars in the window, so I don't see any
In any case, I am in agreement with your solutions, and the only think I
want to add is to change the complete hidden nature of the current menu
bars. Users new to Unity would be totally clueless as to where the menu bar
is, regardless of it's position on the panel or title bar. If the menus
I think most people can see there is a real issue here. I just hope
that Canonical *at least* just disables the titlebar merging before
Natty and just retain the global menu. That way it removes the obvious
problems until they can be properly resolved and redesigned for
Ocelot. It also gets rid of
Sigh, OK, I'll explain it again:
1. Displaying the title in the panel *alone* isn't a problem
2. Displaying the title in the panel AND merging the maximized window
is a problem
Why? Because the panel becomes the maximized window's title bar, so
now you have the wrong title on the window.
Add
- Luke Benstead kaz...@gmail.com wrote:
Sigh, OK, I'll explain it again:
1. Displaying the title in the panel *alone* isn't a problem
2. Displaying the title in the panel AND merging the maximized window
is a problem
Why? Because the panel becomes the maximized window's title
Integrate the menu in the titlebar and have it smoothly fade in when the
mouse moves near to it.
What if I want to move a window? On a multitouch device I can use
three-finger drag or the MT Grab Handles, but on an old fashioned mouse and
keyboard, I can't do it at all since the title bar is now
Some windows mare exceedingly small (Empathy) or have a very large number of
menus (GIMP). Just because this is true for most windows doesn't mean we
should leave them out.
As for moving the window, it's difficult for a new user to know that, and it
requires a few seconds before you can move the
@Ian, like I said, slightly increasing the width to accommodate menus won't
do much harm. Programs full of functions like GIMP would be used maximised
anyway.
While I can't comment on user knowing it, I think the title button (that
Renze suggested) would be good place to allow dragging. I can't
] Awesome critical review of Unity
- Matthew Paul Thomas m...@canonical.com wrote:
- - What they need, at the very least, to do is just ditch this whole
concept of merging the title bar into the top bar. You can't have
the global application menu, and this integrated title bar
in Beta 1 was excellent. Beta 1's
implementation should be left alone. This is what I was commenting on in my
response was Beta 1's design.
Date: Fri, 15 Apr 2011 14:42:03 +0100
Subject: Re: [Ayatana] Awesome critical review of Unity
From: kaz...@gmail.com
To: nru...@hotmail.com
CC: mitja.pa
On 15 April 2011 16:08, nick rundy nru...@hotmail.com wrote:
This is where the whole thing falls apart quite epically. Now visually
the panel is the titlebar of the maximized window, but the contents of
it are the focused window, which is likely not the same window. It's a
complete WTF? moment
You are missing my point, with Empathy focused, try closing the
maximized window. There is the problem, the maximized window should
have it's controls in it's titlebar like it normally does, like every
other window does, but it doesn't.
Bu the panel is dynamic. The title/menu contents of the
On 15 April 2011 16:25, Ian Santopietro isan...@gmail.com wrote:
You are missing my point, with Empathy focused, try closing the
maximized window. There is the problem, the maximized window should
have it's controls in it's titlebar like it normally does, like every
other window does, but it
and get used to this new design, they will
understand it and like it better. It makes a lot more sense than the old way of
doing things.
Date: Fri, 15 Apr 2011 16:16:31 +0100
Subject: Re: [Ayatana] Awesome critical review of Unity
From: kaz...@gmail.com
To: nru...@hotmail.com
CC: ayatana
This is a very real problem and one that I think needs resolving, though my
solution may be too complex to implement before Natty is released. In my
opinion merging the title bar of maximised windows with the panel is
absolutely brilliant, it saves a ton of otherwise wasted vertical space and
is
On 15 April 2011 17:25, Jacopo Moronato jmoro...@gmail.com wrote:
On Fri, Apr 15, 2011 at 17:40, Luke Benstead kaz...@gmail.com wrote:
They are obviously brighter than me then, because I've been using
Unity on my desktop for a week now and I'm still trying to close
windows that don't have a
Hi Luke, how can you open multiple windows of the same program in Unity?
On Fri, Apr 15, 2011 at 12:27 PM, Luke Benstead kaz...@gmail.com wrote:
On 15 April 2011 17:25, Jacopo Moronato jmoro...@gmail.com wrote:
On Fri, Apr 15, 2011 at 17:40, Luke Benstead kaz...@gmail.com wrote:
They
Middle clicking on the launcher icon.
On Fri, Apr 15, 2011 at 10:30, Phong Cao phn...@gmail.com wrote:
Hi Luke, how can you open multiple windows of the same program in Unity?
On Fri, Apr 15, 2011 at 12:27 PM, Luke Benstead kaz...@gmail.com wrote:
On 15 April 2011 17:25, Jacopo Moronato
It's beginning to feel like a lot of us were involuntarily shifted out
of Ubuntu's demographic overnight.
The titlebar being a waste of space is totally subjective and a matter
of opinion. But it is my-way-or-the-highway opinions like this that are
now driving the new one-size-fits-all
http://www.webupd8.org/2011/03/disable-appmenu-global-menu-in-ubuntu.html
You can also use the classic gnome session if you want to use the old panel
applets.
Offering a new shell by default, with certain default options, is hardly
limiting you, or offering you the proverbial highway.
2011/4/15
I'm so tired of hearing this cop out. Yes, we can go and use something
else, we aren't forced to use Unity. But we are supposed to be winning
users here, not driving them away.
Luke.
On 15 April 2011 21:47, Carl Simpson cwd.simp...@gmail.com wrote:
So find arguments for what the correct defaults are, instead of saying
“Unity == no customisation”.
Talking about customisation is automatically talking about finding something
else. No issue with people wanting to change the (frankly ridiculous)
default behaviour, here. Just the
I don't want the new dock (for example). And as of now I will not have a
Canonical sponsored alternative if I chose to upgrade in October. As
far as just ~customization~ of what is there in Unity is concerned, I
can't even move the friggen trash can. If that is not Shuttleworth's way
or the
On 15 April 2011 17:40, Biturica bitur...@gmail.com wrote:
I've already mentioned on this list the things that broke for me in Ubuntu
Classic -- but Ubuntu Classic is irrelevant anyway as it will be gone by
October.
The old shell is going away, regardless of what is default. The current
Hi everyone,
If you guys haven't watched this (well, listened mainly) you really should.
http://www.youtube.com/watch?v=QaLDMz_e2jQfeature=player_embedded
I have to say though, I agree with him on pretty much every single
point, especially his point about removing the top bar completely.
+1. Mr. Shuttleworth really needs to see this!
On Wed, Apr 13, 2011 at 7:11 AM, Luke Benstead kaz...@gmail.com wrote:
Hi everyone,
If you guys haven't watched this (well, listened mainly) you really
should.
http://www.youtube.com/watch?v=QaLDMz_e2jQfeature=player_embedded
I have to say
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Hash: SHA1
Luke Benstead wrote on 13/04/11 12:11:
...
If you guys haven't watched this (well, listened mainly) you really
should.
http://www.youtube.com/watch?v=QaLDMz_e2jQfeature=player_embedded
I have to say though, I agree with him on pretty much
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