Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread Luke Benstead
On 18 February 2011 11:10, David Stevenson da...@avoncliff.com wrote: On 18/02/11 04:38, Greg K Nicholson wrote: Why not integrate (and hide) the menu bar in the title bar instead for ummaximized windows? This makes sense logically. I also like this idea. My top panel has always been full,

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread Luke Benstead
On 18 February 2011 12:25, Luke Benstead kaz...@gmail.com wrote: On 18 February 2011 11:10, David Stevenson da...@avoncliff.com wrote: On 18/02/11 04:38, Greg K Nicholson wrote: Why not integrate (and hide) the menu bar in the title bar instead for ummaximized windows? This makes sense

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread frederik.nn...@gmail.com
On Fri, Feb 18, 2011 at 13:25, Luke Benstead kaz...@gmail.com wrote: Yeah, I don't think it's that much of a problem. Fitt's law keeps being quoted as an excuse to do stuff over and above other factors. That's one way of seeing it. [...] more sensible (IMO) to consistently display the

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread Sebastian Schepens
Yeah, I don't think it's that much of a problem. Fitt's law keeps being quoted as an excuse to do stuff over and above other factors. I'm still unhappy that the global menu has been implemented despite not-working well with dual-monitors, focus follows mouse, or really large resolutions, but

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread Andrew Laignel
*Cough* https://wiki.mozilla.org/File:Firefox-4-Mockup-i06-%28Win7%29-%28Aero%29-%2 8TabsTop%29.png *cough* :) On 18/02/2011 12:45, Luke Benstead kaz...@gmail.com wrote: On 18 February 2011 12:25, Luke Benstead kaz...@gmail.com wrote: On 18 February 2011 11:10, David Stevenson

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread Luke Benstead
On 18 February 2011 13:23, Andrew Laignel a.laig...@sportsweb.biz wrote: *Cough* https://wiki.mozilla.org/File:Firefox-4-Mockup-i06-%28Win7%29-%28Aero%29-%2 8TabsTop%29.png *cough* :) Err... yeah, like that :) Luke. ___ Mailing list:

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread Paul Sladen
On Fri, 18 Feb 2011, Luke Benstead wrote: On 18 February 2011 13:23, Andrew Laignel a.laig...@sportsweb.biz wrote: https://wiki.mozilla.org/File:Firefox-4-Mockup-i06-%28Win7%29-%28Aero%29-%28TabsTop%29.png *cough* Err... yeah, like that :) These kinds of menus are okay for very

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread frederik.nn...@gmail.com
On Fri, Feb 18, 2011 at 18:39, Paul Sladen ubu...@paul.sladen.org wrote: On Fri, 18 Feb 2011, Luke Benstead wrote: On 18 February 2011 13:23, Andrew Laignel a.laig...@sportsweb.biz wrote: https://wiki.mozilla.org/File:Firefox-4-Mockup-i06-%28Win7%29-%28Aero%29-%28TabsTop%29.png*cough*

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread Mitja Pagon
- Original Message - From: frederik nnaji frederik.nn...@gmail.com As a rule one can say: every submenu is a workaround to a design problem. The best design is instantaneous, the best menu is a menu that doesn't exist, the best UI is a UI that doesn't exist. Once we add a layer,

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-18 Thread Mitja Pagon
- Original Message - From: frederik nnaji frederik.nn...@gmail.com yes, i give you that, taken literally it can't make sense that easily ;) The purpose of technology is not to be in our way, but to achieve goals. In that respect, the best technology or technique is one which

[Ayatana] Menu bar integrated in title bar in Unity

2011-02-17 Thread andrea azzarone
Now Unity Desktop integrates (and hide) the menu bar in the upper panel both for the maximized windows and unmaximized ones. This is the reasons according to Mark Shuttleworth:«One of the design goals of Unity is to reduce the clutter of the desktop, another is to use space more efficiently.We

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-17 Thread Mark Curtis
That would make dragging the window around very troublesome. From: aazzar...@hotmail.it To: ayatana@lists.launchpad.net Date: Thu, 17 Feb 2011 18:57:59 +0100 Subject: [Ayatana] Menu bar integrated in title bar in Unity Now Unity Desktop integrates (and hide) the menu bar in the upper

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-17 Thread Mitja Pagon
Now Unity Desktop integrates (and hide) the menu bar in the upper panel both for the maximized windows and unmaximized ones. This is the reasons according to Mark Shuttleworth: «One of the design goals of Unity is to reduce the clutter of the desktop, another is to use space more

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-17 Thread Jake Tolbert
On Thu, Feb 17, 2011 at 6:16 PM, Mitja Pagon mitja.pa...@inueni.com wrote: Now Unity Desktop integrates (and hide) the menu bar in the upper panel both for the maximized windows and unmaximized ones. This is the reasons according to Mark Shuttleworth: «One of the design goals of Unity is to

Re: [Ayatana] Menu bar integrated in title bar in Unity

2011-02-17 Thread Greg K Nicholson
Why not integrate (and hide) the menu bar in the title bar instead for ummaximized windows? This makes sense logically. For maximised windows, the panel takes over the function of a title bar. So it seems sensible that if the active window is unmaximised, the title bar should behave in the