Re: [Ayatana] unity and notifications

2010-12-16 Thread Mark Shuttleworth
On 16/09/10 16:25, Conscious User wrote: Le jeudi 16 septembre 2010 à 13:29 +0100, Luke Benstead a écrit : On 15 September 2010 17:25, Greg K Nicholson g...@gkn.me.uk wrote: On 15 September 2010 16:54, Conscious User consciousu...@aol.com wrote: I know it's the space

Re: [Ayatana] unity and notifications

2010-10-01 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Diego Moya wrote on 21/09/10 16:48: On 21 September 2010 15:57, Matthew Paul Thomas wrote: ... For the same reason operating systems don't have visible controls for configuring the appearance of tooltips. If they're designed right, they should

Re: [Ayatana] unity and notifications

2010-09-23 Thread frederik.nn...@gmail.com
Hi Appi, On Thu, Sep 23, 2010 at 10:21, Diego Moya turi...@gmail.com wrote: On 23 September 2010 03:00, Apoorva Sharma wrote: Thanks for your approval of my design! I went ahead and made an interactive mockup with HTML, CSS, and JavaScript. Since it uses CSS3, it only works with

Re: [Ayatana] unity and notifications

2010-09-23 Thread Conscious User
i still suggest morphing out the info text field from the bottom of the indicator array.. Replacing the indicators with a notification is also a good idea, but seems to me to be more of a fancy theme for our notification bubbles, the default imo should be near the indicators yet should not

Re: [Ayatana] unity and notifications

2010-09-22 Thread Diego Moya
On 22 September 2010 12:16, frederik.nn...@gmail.com wrote: On Mon, Sep 20, 2010 at 19:00, Diego Moya wrote: The last option (current approach) makes it an all-or-nothing proposition i.e. users that don't find the default design will not benefit at all from notifications, being forced to

Re: [Ayatana] unity and notifications

2010-09-22 Thread Conscious User
Le mercredi 22 septembre 2010 à 11:01 -0400, Mark Russell a écrit : On 09/22/2010 06:16 AM, frederik.nn...@gmail.com wrote: I think the design of our pretty bubbles is good, implementation not yet complete and i have only one flaw to comment on: Notify only! ATM the bubbles don't only

Re: [Ayatana] unity and notifications

2010-09-22 Thread Walter Wittel
On Wed, Sep 22, 2010 at 2:52 PM, David Hamm davidth...@gmail.com wrote: To be more accurate, the idea is that allowing user control is often a way to sweep problems under the rug instead of actually solving them. Hear Hear And this further reinforces Diego's statement: Apoorva Sharma proposed

Re: [Ayatana] unity and notifications

2010-09-22 Thread ubu...@kitterman.com
David Hamm davidth...@gmail.com wrote: To be more accurate, the idea is that allowing user control is often a way to sweep problems under the rug instead of actually solving them. Hear Hear *slams водка mug on table* Yes, but extremism about this is equally dangerous. It results in a design

Re: [Ayatana] unity and notifications

2010-09-22 Thread Apoorva Sharma
On Wed, Sep 22, 2010 at 5:01 PM, Walter Wittel witt...@gmail.com wrote: And this further reinforces Diego's statement: Apoorva Sharma proposed in this trhead a mockup that wouldn't need configuration as it only obscures system information, which IMHO is a better design because it avoids the

Re: [Ayatana] unity and notifications

2010-09-21 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Diego Moya wrote on 20/09/10 15:59: ... Diego Moya wrote on 17/09/10 13:59: Yes, those bubbles are actually quite similar to what NotifyOSD tries to do. But look how Jef required a way for the user to take control of how bubbles are presented.

Re: [Ayatana] unity and notifications

2010-09-21 Thread Diego Moya
On 21 September 2010 15:57, Matthew Paul Thomas wrote: Diego Moya wrote on 20/09/10 15:59: I think it was meant to configure the default opacity to a level at which the user feels comfortable. The Ayatana design dismissed the idea to let users configure notifications to their needs, and I

Re: [Ayatana] unity and notifications

2010-09-21 Thread Diego Moya
On 21 September 2010 15:57, Matthew Paul Thomas wrote: For the same reason operating systems don't have visible controls for configuring the appearance of tooltips. If they're designed right, they should be below the threshold of triviality. If a substantial proportion of users want to

Re: [Ayatana] unity and notifications

2010-09-20 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Michael Jonker wrote on 17/09/10 13:58: It seems that, under the subject of 1)Unity 2)and notifications, the most discussion is concerning the 'Notification Bubble' (Thanks Matthew for pointing to the spec) The specification is a separate

Re: [Ayatana] unity and notifications

2010-09-20 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Diego Moya wrote on 17/09/10 13:59: On 17 September 2010 14:18, Matthew Paul Thomas wrote: ... Well, Jef had some odd ideas about user input and focus of attention. He thought, for example, that error messages should behave rather like Notify

Re: [Ayatana] unity and notifications

2010-09-20 Thread Diego Moya
I support the NotifyOSD goal to create not intrusive messages, but I think the current design falls short of that goal. Now that it has been in the wild and used in real contexts, some of the initial controversial decisions that were boldly supported should now be reconsidered, in particular the

Re: [Ayatana] unity and notifications

2010-09-20 Thread Luke Benstead
We could do better with the fading, but I find myself unable to imagine a situation where someone simultaneously (a) needs to see what's under a notification bubble and (b) needs the cursor elsewhere. Can you give an example? I think Michael Jonker already provided one at this very thread;

Re: [Ayatana] unity and notifications

2010-09-20 Thread Luke Benstead
On 20 September 2010 16:55, Mark Curtis merkin...@hotmail.com wrote: Trying to find an area of the screen that won't obscure all applications is fruitless. There is no single location that won't end up obscuring SOME application's interface. Popular applications such as GIMP (right and

Re: [Ayatana] unity and notifications

2010-09-20 Thread Diego Moya
On 20 September 2010 18:25, Luke Benstead wrote: I can only think of two options to display notifications while trying not to obscure a user's workspace: a.) Don't display notifications in the working area (e.g. display them in the panel, Android-style) b.) Resize the working area to allow

Re: [Ayatana] unity and notifications

2010-09-20 Thread Apoorva Sharma
On Mon, Sep 20, 2010 at 3:31 PM, Mark Curtis merkin...@hotmail.com wrote: Wouldn't that block EVERY application's File Edit, etc menu? I'm referring specifically Unity here as the subject is Unity and notifications. I meant just the indicator icons part, since those only display system

Re: [Ayatana] unity and notifications

2010-09-18 Thread Conscious User
I think it demonstrates a big pain point for the message indicator, really. So, we get this nice, big message in the panel and then it shrinks down to a menu item inside a little icon surrounded by other little icons. Let's say there are a few different indicators lit up for different

Re: [Ayatana] unity and notifications

2010-09-18 Thread Conscious User
Le samedi 18 septembre 2010 à 16:57 +0200, zekopeko a écrit : IIRC the main problem with that approach is the movement being distracting to the user. It can be argued, however, that such distraction is much lower if the notifications are given in the panel, like the previous mockup proposes.

Re: [Ayatana] unity and notifications

2010-09-17 Thread Diego Moya
On 17 September 2010 05:21, Conscious User wrote: Like I said, it's not necessarily a much more important action. It could be a very mundane action, but whose movement you couldn't stop by reflex. Furthermore, it is one thing to miss one notification because you were away or not paying

Re: [Ayatana] unity and notifications

2010-09-17 Thread Conscious User
I though we already established that notifications are even less important than the least important of the user tasks? That's the only possible justification for them being ethereal. To be more clear, I think this goal is *already* being achieved quite nicely by NotifyOSD *when mouse

Re: [Ayatana] unity and notifications

2010-09-17 Thread Diego Moya
On 17 September 2010 09:03, Conscious User wrote: To be more clear, I think this goal is *already* being achieved quite nicely by NotifyOSD *when mouse interaction is involved*. The problem is when one of the two following cases happen: a) The user is typing something in a text field right

Re: [Ayatana] unity and notifications

2010-09-17 Thread Greg K Nicholson
I like this idea, fwiw. Another point: currently, if when the bubble appears the pointer is already in its vicinity, i.e. the area where fading would occur, the bubble won't fade at all until the user moves away and back. This is in the spec, but seems contrary to the whole point of bubbles

Re: [Ayatana] unity and notifications

2010-09-17 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Diego Moya wrote on 17/09/10 07:10: ... I though we already established that notifications are even less important than the least important of the user tasks? That's the only possible justification for them being ethereal. I think it was Jef

Re: [Ayatana] unity and notifications

2010-09-17 Thread Michael Jonker
It seems that, under the subject of 1)Unity 2)and notifications, the most discussion is concerning the 'Notification Bubble' (Thanks Matthew for pointing to the spec) 2) Yes - the current implementation of the bubble is functional. It notifies the user, it does fade when the mouse cursor is over

Re: [Ayatana] unity and notifications

2010-09-17 Thread Diego Moya
On 17 September 2010 14:18, Matthew Paul Thomas wrote: Diego Moya wrote on 17/09/10 07:10: I think it was Jef Raskin who said that you should treat user input as sacred. I concur, and that can be extended to the user focus of attention. Well, Jef had some odd ideas about user input and

Re: [Ayatana] unity and notifications

2010-09-17 Thread Michael Jonker
Here is a quick idea that struck me after I hit send on the last post: 1)The bubble notification makes it's appearance @ bottom right of the screen (unfaded) 2)It moves along a path to the top of the screen (fading away as it goes) 3)It lands in the 'Me menu'. At this point is is completely off

Re: [Ayatana] unity and notifications

2010-09-17 Thread Dylan McCall
On Fri, Sep 17, 2010 at 2:24 PM, Apoorva Sharma appi2...@gmail.com wrote: I went ahead and made a mockup of my notification in the panel idea, borrowing heavily from what android does. I've attached an animated gif showing a basic notification popping up. I want to make it clear that the

Re: [Ayatana] unity and notifications

2010-09-16 Thread Luke Benstead
On 15 September 2010 17:25, Greg K Nicholson g...@gkn.me.uk wrote: On 15 September 2010 16:54, Conscious User consciousu...@aol.com wrote: I know it's the space for the confirmation bubbles, but I think it would be much better if those appeared in another place entirely, like a bottom

Re: [Ayatana] unity and notifications

2010-09-16 Thread Conscious User
A notification appears (the mouse cursor is not below the notification). The user is now notified. When they move their mouse to that area (bear in mind that they are 'notified' and have no further use for the graphic) it once again fades away and reappears when the cursor departs. This,

Re: [Ayatana] unity and notifications

2010-09-16 Thread Conscious User
Le jeudi 16 septembre 2010 à 13:29 +0100, Luke Benstead a écrit : On 15 September 2010 17:25, Greg K Nicholson g...@gkn.me.uk wrote: On 15 September 2010 16:54, Conscious User consciousu...@aol.com wrote: I know it's the space for the confirmation bubbles, but I

Re: [Ayatana] unity and notifications

2010-09-16 Thread Michael Jonker
With specific reference to Unity and the notification: We need to get ready for the touchscreen market. The present logic of the notification is mouse-centric and will need to be overhauled for touch screen. In this situation, the mouse cursor causing the notification to fade will not be

Re: [Ayatana] unity and notifications

2010-09-16 Thread Conscious User
Le jeudi 16 septembre 2010 à 16:22 +0100, Michael Jonker a écrit : With specific reference to Unity and the notification: We need to get ready for the touchscreen market. The present logic of the notification is mouse-centric and will need to be overhauled for touch screen. In this

Re: [Ayatana] unity and notifications

2010-09-16 Thread Michael Jonker
Indeed, And to start brainstorming potential solutions: 1) Maybe there is a minimum 'appearance' time for the notification of maybe about 0.75 seconds to prevent involuntary dismissal. The ideal timing may involve some investment in research. 2) The notification dismisses to a small, flashing

Re: [Ayatana] unity and notifications

2010-09-16 Thread David Hamm
Another idea would be to only have messages fade in place of the right half of the panel, thus leaving the unrelated Applications Places System menu unchanged. I like this, touching would close/restore the top right. If it was an important event it could be reopened from the calendar app.

Re: [Ayatana] unity and notifications

2010-09-16 Thread Conscious User
I thought the current OSD design was based on the idea that it doesn't matter if you miss one notification. ;-) So what would be wrong if the notification was simply discarded in that case? It collided with a much more important action, so it's only natural that it would yield priority.

Re: [Ayatana] unity and notifications

2010-09-16 Thread Conscious User
It always has and still appears to me that the notifications should not be completely ephemeral, or rather, not all notifications should be. Instead there should be a log of some kind where I can look up what happened while I was away. Maybe notifications need to come in various levels of

Re: [Ayatana] unity and notifications

2010-09-15 Thread dani
I forgot to include a link with a small mockup. as usual, a picture is worth a thousand words. :) http://ompldr.org/vNWpzNg -- Daniel Planas.A www.lightgraphite.com ___ Mailing list:

Re: [Ayatana] unity and notifications

2010-09-15 Thread Mark Curtis
+0200 Subject: Re: [Ayatana] unity and notifications I forgot to include a link with a small mockup. as usual, a picture is worth a thousand words. :) http://ompldr.org/vNWpzNg -- Daniel Planas.A www.lightgraphite.com

Re: [Ayatana] unity and notifications

2010-09-15 Thread Mario Vukelic
On Wed, 2010-09-15 at 18:35 +0100, Michael Jonker wrote: this can get in the way - especially considering that many apps, especially on the graphics sides of things, have their toolbar in that location. I have been caught a few times where I have had to wait for the notification to fade out