Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread Timo Jyrinki
2008/11/21 Lally Singh [EMAIL PROTECTED]:
 As Raster's already pushed hard on Glamo acceleration, and I know he's
 quite capable (I was an old enlightenment WM user back in the day), I
 consider the glamo issue closed.  We're stuck with what we have, and
 simply have to find ways to be efficient with what what's already
 there.

Yes, efficiency, but let's remember the stable-tracking kernel has
Glamo core clock boosted from 50MHz to 80MHz with some wait states
disabled - it also does bring additional performance to play with /
optimize for. And I don't know what where the exact details for some
big (?) wait state somewhere in the driver that was earlier hoped to
be gotten ridden of, but which turned out not to be easy?

Something, somehow, is anyway hopefully fixable in addition to
boosting the clock speeds, since the CPU usage of using Glamo seems
quite ridiculous at times.

 I'm taking a protective role for the community in all this.  IMHO the
 community's what makes the OM phone interesting.  I'd rather not see
 well-intentioned hackers spend long months on a venture with little
 likely return.

This is something that depends on what the mentioned hackers want to
do. It's not anyone else's job to tell others how to spend their free
time. And also little return is quite relative. As for QVGA Glamo 3D
support, I think it would be really worthwhile not only to have it,
but to have the possibility to try out eg. Clutter-based applications
during GTA02 lifeframe. It would benefit a lot also the future
generations of Openmoko hardware.

 By the time the GTA03's entering its lifetime, hopefully there should
 be some good options available.  I like the idea of one or more vector
 units..

I'm hoping that with the openness on the desktop side - AMD, Intel,
Via and XGI, it cannot be indefinitely until there is also mobile
graphics chipsets available with open documentation. It's not that
much more special and on the desktop side you have already basically
everybody but one vendor (nvidia).

-Timo

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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread Lally Singh
On Fri, Nov 21, 2008 at 3:09 AM, Timo Jyrinki [EMAIL PROTECTED] wrote:
 2008/11/21 Lally Singh [EMAIL PROTECTED]:
 snip
 I'm taking a protective role for the community in all this.  IMHO the
 community's what makes the OM phone interesting.  I'd rather not see
 well-intentioned hackers spend long months on a venture with little
 likely return.

 This is something that depends on what the mentioned hackers want to
 do. It's not anyone else's job to tell others how to spend their free
 time. And also little return is quite relative. As for QVGA Glamo 3D
 support, I think it would be really worthwhile not only to have it,
 but to have the possibility to try out eg. Clutter-based applications
 during GTA02 lifeframe. It would benefit a lot also the future
 generations of Openmoko hardware.

I'm not stopping anyone, just making sure they know what they're getting into.

 By the time the GTA03's entering its lifetime, hopefully there should
 be some good options available.  I like the idea of one or more vector
 units..

 I'm hoping that with the openness on the desktop side - AMD, Intel,
 Via and XGI, it cannot be indefinitely until there is also mobile
 graphics chipsets available with open documentation. It's not that
 much more special and on the desktop side you have already basically
 everybody but one vendor (nvidia).

-- 
H. Lally Singh
Ph.D. Candidate, Computer Science
Virginia Tech

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Re: Is there any kind of network manager?

2008-11-21 Thread Alastair Johnson
Leonti Bielski wrote:
 Hi!
 As in the subject - is there any connection manager available for
 Freerunner to switch and manage between WiFi, GPRS and usb?
 I've seen connection manager in Illume, but it seems to be empty. What
 is left to implement to get it working?
 Are there any alternatives?
 It's possible to connect to WiFi with command line or mofi, to GPRS
 with simple script, but maybe there is something better already?
 Are there any particular plans for network management?

Did you have a particular distro in mind? Qtopia has GUI network 
management. Debian and Gentoo have their usual options. Android would 
have its GUI, but not all of the networking is currently working. The 
connection manager in 2008.x was going to use connman as a lighter 
version of NetworkManager, but it turned out to have too many incomplete 
parts as yet. FSO and SHR don't yet have anything as networking has only 
just made it onto the roadmap.

You can always use NetworkManager, though AFAIK nobody has done a GUI 
for it that suits the small screen and lack of tray. Or you could follow 
  Joel Newkirk's simple lightweight configuration described at 
http://jthinks.com/better-freerunner-networking

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Re: Fast screen rotate app

2008-11-21 Thread kazer
 Hi,

 i've used FDOM(great distro) for just a while and the only thing I
 didn't like was the really slow rotate app.

 So here is a slightly faster one.

 The source is in a bazaar repository.
 It can be get from here:
 https://turmspitze.org/pubbzr/rotate

 I will build binaries on request.

 Have fun!
 Moritz



Hi Moritz,

I'd be interested in testing it. A binary would be welcome :)

Thanks!


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[Debian] xterm shortcut

2008-11-21 Thread Atilla Filiz
After I set my driver to Xglamo, [ctrl]+[alt]+[x] no longer launches xterm.
How do I get it back? Alternatively, i can maybe just customize ./xsession
so xterm starts automatically. Any idea?

-- 
-
Atilla Filiz
Eindhoven University of Technology
Embedded Systems, Master's Programme

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Re: [android] new version with page flipping corrected.

2008-11-21 Thread Cédric Berger
On Wed, Nov 19, 2008 at 16:12, Cédric Berger [EMAIL PROTECTED] wrote:
 On Wed, Nov 19, 2008 at 16:16, Marco Trevisan (Treviño)
 Just a question before trying these files: do they allow to play media like
 before?


 well I don't know since I have never tried playing media...


Have you tried ? And what kind of media could you play ?

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Re: [Debian] xterm shortcut

2008-11-21 Thread Atilla Filiz
Actually, with Xglamo, [alt]+[tab] also doesn't work. I guess i'm returning
to fbdev for now.

On Fri, Nov 21, 2008 at 12:01 PM, Neil Caldwell [EMAIL PROTECTED]wrote:

 ahh, so it was Xglamo that did that (ive been at a confrence and
 havent had time to look discovered i have the no wake from suspend
 bug after a format, lol bad timing.)

 just putting xterm  in ./xsession works for me I have two starting on
 login. unfortunatly i cant help you any further (i actually thought
 that it was the illume keyboard that didnt do it, but hey).

 2008/11/21 Atilla Filiz [EMAIL PROTECTED]
 
  After I set my driver to Xglamo, [ctrl]+[alt]+[x] no longer launches
 xterm. How do I get it back? Alternatively, i can maybe just customize
 ./xsession so xterm starts automatically. Any idea?
 
  --
  -
  Atilla Filiz
  Eindhoven University of Technology
  Embedded Systems, Master's Programme
  
 
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-- 
-
Atilla Filiz
Eindhoven University of Technology
Embedded Systems, Master's Programme

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Re: Fast screen rotate app

2008-11-21 Thread Rui Miguel Silva Seabra
On Thu, Nov 20, 2008 at 10:43:14PM +0100, Moritz Bitsch wrote:
 Hi,
 
 i've used FDOM(great distro) for just a while and the only thing I
 didn't like was the really slow rotate app.
 
 So here is a slightly faster one.
 
 The source is in a bazaar repository.
 It can be get from here:
 https://turmspitze.org/pubbzr/rotate
 
 I will build binaries on request.

Have you tried http://code.google.com/p/omnewrotate ?

Rui

-- 
Or is it?
Today is Setting Orange, the 33rd day of The Aftermath in the YOLD 3174
+ No matter how much you do, you never do enough -- unknown
+ Whatever you do will be insignificant,
| but it is very important that you do it -- Gandhi
+ So let's do it...?

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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread Nicola Mfb
2008/11/20 The Rasterman Carsten Haitzler [EMAIL PROTECTED]

 it's accelerated - but likely polling the command queue status as you have
 no
 interrupts thanks to the linux kernel's policy of not exporting interrupts
 to
 userspace, so you're stuck with a poll loop. i can't remember if glamo had
 a
 i'm done interrupt for the command queue or operations - i know it had
 several interrupts it can generate (but as the kernel wouldnt allow
 userspace
 to make use of them i pretty much ignored them).


I'm not sure I understand completely, may you elaborate this?
Profiling my loop:
 {
switch foreground paint color
draw a vertical line from 0,0 to 0,639
XCopyArea to scroll the screen 1 pixel right
XFlush
usleep(4) to have aproximately 25 fps
}
I got that:XCopyArea + XFlush are about 100 microseconds long, usleep is
about 44000, and as the last is not cpu intensive this should results in a
near 0% cpu busy. But as top reports 70% of cpu wasted by glamo (vmstat
reports 25% user time and about 50% system time), I added after XFlush a
call to XSync, and this reported another 4 microseconds wasted while
waiting for X server to complete the request. As top reports again 70% of
busy cpu I suppose that during the XSync the main CPU is working and suppose
this is not only due to protocol latency and other overhead, but the glamo
driver is doing some other things while the gpu is blitting.
Is this the interrupt problem you are referring to?
And if this is true would be possible to write a workaround?
You are right, 2d is accelerated but this is unuseful if the cpu has to be
busy while the gpu is working!

Regards

Nicola
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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread Andy Green
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Somebody in the thread at some point said:

| so right now other than bugs and trying to minimise cpu overhead on
handling
| the commandqueue 2d is done - it's not getting faster. only thing
left is 3d.
| and that comes with a long list of gotchas. this is the bit where
someone needs
| to make a call on what is the effort needed, and the result. this is
up to
| openmoko to decide what to do as the docs are in their hands. 2d is
pretty much
| done. :)

Having heard the down side :-) whatever else one can say about it
compared to other hardware, Glamo 3D unit is interesting for two
reasons: first the render work happens on the other side of the bus,
past the bottleneck.  A large part of the 8MB on-chip memory is
available to hold assets that can be prepped beforehand, these can be
operated on by the 3D unit with no real CPU bus load.  Even allowing for
the constraints we can expect smooth 3D capability on the LCM from this
far beyond what software render could manage, and with the CPU able to
work in parallel.

The second reason is that if we leverage pure xorg - Mesa - OpenGL ES
basis for this implementation, the architecture of autonomous rendering
is very compatible with future products which will also feed themselves
from (shared) memory without heavy CPU involvement.  So we bring GTA02
up into being able to use OpenGL ES-based apps, games and UI we can
expect in future with minimal or no special-casing.

- -Andy

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[FSO M4] Where is it?

2008-11-21 Thread Arigead
I can't seem to find a link to download the images (kernel  File 
System) of FSO Milestone 4 either on the openmoko wiki pages or on 
freesmartphone wiki either. Does this have to be built from scratch or 
are there pre-built images?

Thanks for any help

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Re: [Debian] xterm shortcut

2008-11-21 Thread Neil Caldwell
ahh, so it was Xglamo that did that (ive been at a confrence and
havent had time to look discovered i have the no wake from suspend
bug after a format, lol bad timing.)

just putting xterm  in ./xsession works for me I have two starting on
login. unfortunatly i cant help you any further (i actually thought
that it was the illume keyboard that didnt do it, but hey).

2008/11/21 Atilla Filiz [EMAIL PROTECTED]

 After I set my driver to Xglamo, [ctrl]+[alt]+[x] no longer launches xterm. 
 How do I get it back? Alternatively, i can maybe just customize ./xsession so 
 xterm starts automatically. Any idea?

 --
 -
 Atilla Filiz
 Eindhoven University of Technology
 Embedded Systems, Master's Programme
 

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Re: [FSO M4] Where is it?

2008-11-21 Thread Rui Miguel Silva Seabra
On Fri, Nov 21, 2008 at 12:01:08PM +, Arigead wrote:
 I can't seem to find a link to download the images (kernel  File 
 System) of FSO Milestone 4 either on the openmoko wiki pages or on 
 freesmartphone wiki either. Does this have to be built from scratch or 
 are there pre-built images?
 
 Thanks for any help

There were, I think it's the same problem with patent trolls that took
the other images (search for openmoko patent mp3 on your favorite search
engine).

Rui

-- 
Or is it?
Today is Setting Orange, the 33rd day of The Aftermath in the YOLD 3174
+ No matter how much you do, you never do enough -- unknown
+ Whatever you do will be insignificant,
| but it is very important that you do it -- Gandhi
+ So let's do it...?

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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread The Rasterman
On Fri, 21 Nov 2008 12:19:59 +0100 Nicola Mfb [EMAIL PROTECTED] babbled:

 2008/11/20 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
 
  it's accelerated - but likely polling the command queue status as you have
  no
  interrupts thanks to the linux kernel's policy of not exporting interrupts
  to
  userspace, so you're stuck with a poll loop. i can't remember if glamo had
  a
  i'm done interrupt for the command queue or operations - i know it had
  several interrupts it can generate (but as the kernel wouldnt allow
  userspace
  to make use of them i pretty much ignored them).
 
 
 I'm not sure I understand completely, may you elaborate this?
 Profiling my loop:
  {
 switch foreground paint color
 draw a vertical line from 0,0 to 0,639
 XCopyArea to scroll the screen 1 pixel right
 XFlush
 usleep(4) to have aproximately 25 fps
 }
 I got that:XCopyArea + XFlush are about 100 microseconds long, usleep is
 about 44000, and as the last is not cpu intensive this should results in a
 near 0% cpu busy. But as top reports 70% of cpu wasted by glamo (vmstat
 reports 25% user time and about 50% system time), I added after XFlush a
 call to XSync, and this reported another 4 microseconds wasted while
 waiting for X server to complete the request. As top reports again 70% of
 busy cpu I suppose that during the XSync the main CPU is working and suppose
 this is not only due to protocol latency and other overhead, but the glamo
 driver is doing some other things while the gpu is blitting.
 Is this the interrupt problem you are referring to?
 And if this is true would be possible to write a workaround?
 You are right, 2d is accelerated but this is unuseful if the cpu has to be
 busy while the gpu is working!

XSync sends a request to x and waits for a reply - so your client app will stop
and wait until x replies. x will reply once it has completed all existing
requests - that means the XCopeArea. while your app is waiting xglamo is
waiting for the gfx chip to do the work - and likely its sitting in a loop
polling checking when the command is done.


-- 
- Codito, ergo sum - I code, therefore I am --
The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]


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Re: [FSO M4] Where is it?

2008-11-21 Thread superalex

^^
http://downloads.freesmartphone.org/fso-stable/ 


Arigead wrote:
 
 I can't seem to find a link to download the images (kernel  File 
 System) of FSO Milestone
 

-- 
View this message in context: 
http://n2.nabble.com/-FSO-M4--Where-is-it--tp1561480p1561534.html
Sent from the Openmoko Community mailing list archive at Nabble.com.


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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread Robert Schuster
Hi,
all this talking without outcome is very boring to read. :|

I cannot help with the development of a free 3D-capable driver for the
Glamo directly instead I offer money!

As soon as cofundos.org is working again (I hope they haven't shut it
down) I will create a project and offer 50€ to the people who develop
that driver.

Of course, to make the money offer attractive some more people need to
join. That will be up to the community. Spread the word!

Regards
Robert



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Re: Calling interested Glamo OpenGL developers ... come on lets do it.

2008-11-21 Thread Robert Schuster
Update!

Hi,
I am also open for alternative payments like a box of beer, wine or
whatever.

After all this is all about having fun, isn't it? :)

Regards
Robert

Robert Schuster schrieb:
 Hi,
 all this talking without outcome is very boring to read. :|
 
 I cannot help with the development of a free 3D-capable driver for the
 Glamo directly instead I offer money!
 
 As soon as cofundos.org is working again (I hope they haven't shut it
 down) I will create a project and offer 50€ to the people who develop
 that driver.
 
 Of course, to make the money offer attractive some more people need to
 join. That will be up to the community. Spread the word!
 
 Regards
 Robert
 
 
 
 
 
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Re: Calling interested Glamo OpenGL developers ... come on lets do it.

2008-11-21 Thread Yorick Moko
i'm willing to send some good belgian beer

On Fri, Nov 21, 2008 at 1:47 PM, Robert Schuster [EMAIL PROTECTED] wrote:
 Update!

 Hi,
 I am also open for alternative payments like a box of beer, wine or
 whatever.

 After all this is all about having fun, isn't it? :)

 Regards
 Robert

 Robert Schuster schrieb:
 Hi,
 all this talking without outcome is very boring to read. :|

 I cannot help with the development of a free 3D-capable driver for the
 Glamo directly instead I offer money!

 As soon as cofundos.org is working again (I hope they haven't shut it
 down) I will create a project and offer 50€ to the people who develop
 that driver.

 Of course, to make the money offer attractive some more people need to
 join. That will be up to the community. Spread the word!

 Regards
 Robert



 

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Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Hi,

it would be interesting to know which type of touch-screen that people would
prefer to use
on their future OpenMoko device.

A not so scientific survey can be found at:
http://www.733kru.org/~pltxtra/OpenMoko/survey.html

   Best regards
 Anton Persson
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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread Nicola Mfb
2008/11/21 The Rasterman Carsten Haitzler [EMAIL PROTECTED]


 XSync sends a request to x and waits for a reply - so your client app will
 stop
 and wait until x replies. x will reply once it has completed all existing
 requests - that means the XCopeArea. while your app is waiting xglamo is
 waiting for the gfx chip to do the work - and likely its sitting in a loop
 polling checking when the command is done.


Thanks Raster, now things are becoming clear :)
The glamo chip should raise an interrupt when the command is done, a
specialized kernel module should export this interrupt to the userspace so
Xglamo may suspend waiting for this interrupt without wasting cpu cycles!
I suppose that this should be quite easy and cheap for Openmoko developers,
may it be considered?
This will really improve the device performance!

Regards

   Nicola
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Re: Survey about the Touchscreen

2008-11-21 Thread Tilman Baumann
Vikas Saurabh wrote:
 I think we need to decide upon this without the bias of UIone
 might get excited with iPhone's UI.
 
 What we would have to remember:
 * capacitive screen would always require a touch of finger (hence all
 the UI elements need to take enough space on screen) so the whole fun
 of high reso is gone
 * otoh, pressure based screen need a little more pressure to react but
 is often manageable with fingers as well

Agree.
Either a really big capacitive screen with no boarders or a small hi res 
screen as currently (I like it) with either a stylus or a keypad.

I would vote for the same screen as currently used or at least the same 
quality but bigger and a keypad. Finger use for the current screen is 
pretty much a failure. (not impossible but as far as text input goes 
pretty much failed)



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Re: Survey about the Touchscreen

2008-11-21 Thread Vikas Saurabh
I think we need to decide upon this without the bias of UIone
might get excited with iPhone's UI.

What we would have to remember:
* capacitive screen would always require a touch of finger (hence all
the UI elements need to take enough space on screen) so the whole fun
of high reso is gone
* otoh, pressure based screen need a little more pressure to react but
is often manageable with fingers as well

--Vikas

On Fri, Nov 21, 2008 at 6:25 PM, Anton Persson [EMAIL PROTECTED] wrote:
 Hi,

 it would be interesting to know which type of touch-screen that people would
 prefer to use
 on their future OpenMoko device.

 A not so scientific survey can be found at:
 http://www.733kru.org/~pltxtra/OpenMoko/survey.html

Best regards
  Anton Persson

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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Then a capacitive screen would do wonders for motivating the development
of proper finger-input on the keypad... ;-D

On Fri, Nov 21, 2008 at 2:28 PM, Tilman Baumann [EMAIL PROTECTED] wrote:

 Vikas Saurabh wrote:
  I think we need to decide upon this without the bias of UIone
  might get excited with iPhone's UI.
 
  What we would have to remember:
  * capacitive screen would always require a touch of finger (hence all
  the UI elements need to take enough space on screen) so the whole fun
  of high reso is gone
  * otoh, pressure based screen need a little more pressure to react but
  is often manageable with fingers as well
 
 Agree.
 Either a really big capacitive screen with no boarders or a small hi res
 screen as currently (I like it) with either a stylus or a keypad.

 I would vote for the same screen as currently used or at least the same
 quality but bigger and a keypad. Finger use for the current screen is
 pretty much a failure. (not impossible but as far as text input goes
 pretty much failed)



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Re: Survey about the Touchscreen

2008-11-21 Thread Michele Renda
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Hash: SHA1

 for the same screen as currently used or at least the same
 quality but bigger and a keypad. Finger use for the current screen is 
 pretty much a failure. (not impossible but as far as text input goes 
 pretty much failed)


Same for me:

1. Bigger screen (With this resolution we can permit)
2. Same resolution ( I like it a lot :)
3. Current touch technology


Regards
Michele Renda

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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread Yorick Moko
harald welte did good for via:
http://www.via.com.tw/en/resources/pressroom/pressrelease.jsp?press_release_no=2887
let's ship him to smedia :)

On Fri, Nov 21, 2008 at 2:02 PM, Nicola Mfb [EMAIL PROTECTED] wrote:
 2008/11/21 The Rasterman Carsten Haitzler [EMAIL PROTECTED]

 XSync sends a request to x and waits for a reply - so your client app will
 stop
 and wait until x replies. x will reply once it has completed all existing
 requests - that means the XCopeArea. while your app is waiting xglamo is
 waiting for the gfx chip to do the work - and likely its sitting in a loop
 polling checking when the command is done.

 Thanks Raster, now things are becoming clear :)
 The glamo chip should raise an interrupt when the command is done, a
 specialized kernel module should export this interrupt to the userspace so
 Xglamo may suspend waiting for this interrupt without wasting cpu cycles!
 I suppose that this should be quite easy and cheap for Openmoko developers,
 may it be considered?
 This will really improve the device performance!

 Regards

Nicola





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Re: Re : Receiving empty sms after registration

2008-11-21 Thread Shawn Thompson
On Mon, Nov 3, 2008 at 6:47 AM, François Rigaudie [EMAIL PROTECTED] wrote:

 Hi,

 Same problem for me with the same french operator.
 I receive those SMS (_@ or _/\@) when I have a message in my voice-mailbox.
 Clearly they should be interpreted by the phone to indicate that a new
 message is waiting to be listened.
 I also have duplication of SMS messages in my FR every time I register.

 I don't know if this operator uses special protocol with this empty SMS or
 if the FR should interpret them. Does anybody knows something about that ?

 --
 *De :* Alexandre Girard [EMAIL PROTECTED]
 *À :* List for Openmoko community discussion community@lists.openmoko.org
 
 *Envoyé le :* Vendredi, 31 Octobre 2008, 13h03mn 33s
 *Objet :* Receiving empty sms after registration


T-mobile USA has the same problem but ours come from 129 if I remember
correctly. Also when you delete the message you'll get another one that also
appears blank. This was tested on 2008.9 and FDOM based on 2008.8-update.
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Re: Survey about the Touchscreen

2008-11-21 Thread Lech Karol Pawłaszek
Michele Renda wrote:
[...]
 Same for me:
 
 1. Bigger screen (With this resolution we can permit)
 2. Same resolution ( I like it a lot :)
 3. Current touch technology

And borderless screen. I like everything I have except that there are
sections unavailable on the screen because there is this plastic border.

I suppose it would be possible to make borderless case so my point be
invalid... however I haven't seen any other case except the official one.

Kind regards,

-- 
Lech Karol Pawłaszek ike
You will never see me fall from grace [KoRn]

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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread Andy Green
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Somebody in the thread at some point said:
| 2008/11/21 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
| mailto:[EMAIL PROTECTED]
|
|
| XSync sends a request to x and waits for a reply - so your client
| app will stop
| and wait until x replies. x will reply once it has completed all
| existing
| requests - that means the XCopeArea. while your app is waiting
xglamo is
| waiting for the gfx chip to do the work - and likely its sitting in
| a loop
| polling checking when the command is done.
|
|
| Thanks Raster, now things are becoming clear :)
| The glamo chip should raise an interrupt when the command is done, a
| specialized kernel module should export this interrupt to the userspace
| so Xglamo may suspend waiting for this interrupt without wasting cpu
cycles!
| I suppose that this should be quite easy and cheap for Openmoko
| developers, may it be considered?
| This will really improve the device performance!

Graeme seems to be planning to do his xorg version of Xglamo partially
in kernelspace to unify the locking, that would be when to do this too.

The Glamo's interrupt itself is supported and working, it's the basis
for the same waiting strategy (yielding until completion interrupt) in
the Glamo MMC stuff.

- -Andy
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.9 (GNU/Linux)
Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org

iEYEARECAAYFAkkmvsIACgkQOjLpvpq7dMqv2ACeOBYzeq9vyfgisJSznt+Fr3HL
YCMAn1yqajW9/lTDFcnjcJVIhPJlkgnN
=oTbc
-END PGP SIGNATURE-

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Re: [QtExtended] Best 4.4.2 image?

2008-11-21 Thread drac2000

I went to get mwester kernel and modules
Currently i run qtextended from SD card (my flashed distro is FDOM)
following the How-to on wiki, so I have 
/dev/mmcblk0p1 that contains uImage.bin and /dev/mmcblk0p2 thta contains
flatted jffs2 image

I overwrited the kernel image (uImage.bin) that I had on my SD, but for the
modules i just tar it to replace the current /lib in the /dev/mmcblk0p2
partition.

Is this correct? Cause i Tried and I'm getting KErnel Panic all the time if
i boot Qt from the SD card?


Pander-2 wrote:
 
 http://wiki.openmoko.org/wiki/Distributions#Images
 
 please update with later versions or alternatives
 
 

-- 
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Re: Survey about the Touchscreen

2008-11-21 Thread Al Iasid
IMHO having to dig out a stylus (pen) or use my fingernail is not nearly as
convenient or enjoyable as a finger-friendly interface. I don't min hi res
or low res - or big or small screen size - as long as the interface is
finger-friendly. The cell phone is our most intimate personal device.
There should be no intermediary in the user interface.

Aliasid

On Fri, Nov 21, 2008 at 8:58 AM, Lech Karol Pawłaszek [EMAIL PROTECTED]wrote:

 Michele Renda wrote:
 [...]
  Same for me:
 
  1. Bigger screen (With this resolution we can permit)
  2. Same resolution ( I like it a lot :)
  3. Current touch technology

 And borderless screen. I like everything I have except that there are
 sections unavailable on the screen because there is this plastic border.

 I suppose it would be possible to make borderless case so my point be
 invalid... however I haven't seen any other case except the official one.

 Kind regards,

 --
 Lech Karol Pawłaszek ike
 You will never see me fall from grace [KoRn]

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Re: Survey about the Touchscreen

2008-11-21 Thread Marcel
Am Friday 21 November 2008 14:58:47 schrieb Lech Karol Pawłaszek:
 And borderless screen. I like everything I have except that there are
 sections unavailable on the screen because there is this plastic border.

 I suppose it would be possible to make borderless case so my point be
 invalid... however I haven't seen any other case except the official one.

That would be awsum, sadly I neither have the skills to do so nor the 
machines. :(

-Marcel

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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
If you make a borderless case the risk is bigger for scratches and other
damaging
things to happen to the display... In that case a hard surface would be
preferable.

 Best regards,
  Anton

On Fri, Nov 21, 2008 at 2:58 PM, Lech Karol Pawłaszek [EMAIL PROTECTED]wrote:

 Michele Renda wrote:
 [...]
  Same for me:
 
  1. Bigger screen (With this resolution we can permit)
  2. Same resolution ( I like it a lot :)
  3. Current touch technology

 And borderless screen. I like everything I have except that there are
 sections unavailable on the screen because there is this plastic border.

 I suppose it would be possible to make borderless case so my point be
 invalid... however I haven't seen any other case except the official one.

 Kind regards,

 --
 Lech Karol Pawłaszek ike
 You will never see me fall from grace [KoRn]

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Re: Survey about the Touchscreen

2008-11-21 Thread DJDAS
Al Iasid ha scritto:
 IMHO having to dig out a stylus (pen) or use my fingernail is not 
 nearly as convenient or enjoyable as a finger-friendly interface. I 
 don't min hi res or low res - or big or small screen size - as long as 
 the interface is finger-friendly. The cell phone is our most 
 intimate personal device. There should be no intermediary in the 
 user interface.

 Aliasid
+++
definitely agree :)


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Re: Survey about the Touchscreen

2008-11-21 Thread Yorick Moko
nothing a good screenprotector can't prevent

2008/11/21 Anton Persson [EMAIL PROTECTED]:
 If you make a borderless case the risk is bigger for scratches and other
 damaging
 things to happen to the display... In that case a hard surface would be
 preferable.

  Best regards,
   Anton
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Re: Survey about the Touchscreen

2008-11-21 Thread Lally Singh
On Fri, Nov 21, 2008 at 9:11 AM, Yorick Moko [EMAIL PROTECTED] wrote:
 nothing a good screenprotector can't prevent

 2008/11/21 Anton Persson [EMAIL PROTECTED]:
 If you make a borderless case the risk is bigger for scratches and other
 damaging
 things to happen to the display... In that case a hard surface would be
 preferable.

You can have a stylus for the capacitive screens:
http://www.tenonedesign.com/stylus.php

Donno if you can get it finer than that.

Personally, the stylus is a pain 90% of the time.  The last bit it's
very useful, but IMHO not worth the pain the rest of the time.

A 480x640 screen can show a lot of information, even if it's navigated
by finger-only.

-- 
H. Lally Singh
Ph.D. Candidate, Computer Science
Virginia Tech

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Re: [Android] Soft keyboard

2008-11-21 Thread Denis Galvão
Hi Yann.

Should I press the button twice? once?

I sent the Phone.apk into the apps dir, but the answer didn't work for  
me. Is there any tricky around that?

Thanks,
--
Denis


On 20/11/2008, at 22:05, Yann neveu wrote:

 Le jeudi 20 novembre 2008 21:23:33 Yann neveu, vous avez écrit :
 Le jeudi 20 novembre 2008 21:01:48 Petr Vanek, vous avez écrit :
 This sounds great! You can boot another distro from the uSD card   
 and
 then mount the root rw:

 mount -t jffs2 /dev/mtdblock6 /media/cf


 ok, i've installed a fresh om-testing on card ( nicer than ever )  
 and modified
 init.rc to mount rootfs rw. Copied Phone.apk in /system/app/Phone.apk,
 rebooted and... placed a call to myself.

 I've successfully answered using power button.

 So, seems to work :)


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Re: Survey about the Touchscreen

2008-11-21 Thread Denis Galvão
My two reais.

My choince is a capacitive screen, and we must consider the user  
finger interaction when developing applications.

Really, we don't need a hi res screen on a day by day gadget, what we  
NEED is an easy way to handle the phone, carry a stylus should not be  
a good idea, is a step backwards.

The final product is a button less phone. You only need the screen for  
all operations. Dot period.

--
Denis
Brazil

On 21/11/2008, at 10:55, Anton Persson wrote:

 Hi,

 it would be interesting to know which type of touch-screen that  
 people would prefer to use
 on their future OpenMoko device.

 A not so scientific survey can be found at:
 http://www.733kru.org/~pltxtra/OpenMoko/survey.html

Best regards
  Anton Persson
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Re: Survey about the Touchscreen

2008-11-21 Thread Gothnet

Larger screen.

More real estate for a keyboard, basically, the current ones are just on the
boundary of unusable with a finger and anything bigger would take up too
much space; you need a comfortable amount of space for the application and
the on screen input.
-- 
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Re: Fast screen rotate app

2008-11-21 Thread Moritz Bitsch
Hi,

I've built a small binary package. It can be get from here:
https://turmspitze.org/files/rotate_0.0.1_armv4t.ipk

A Source package can be get from here:
https://turmspitze.org/files/rotate-0.0.1.tar.gz

Moritz

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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Less capable in which way? We just saw that you CAN use a stylus with
a capacitive screen, if you really need that. What other arguments are there
for a resistive screen?

Best regards,
   Anton

On Fri, Nov 21, 2008 at 3:39 PM, Rui Miguel Silva Seabra [EMAIL 
PROTECTED]wrote:

 I agree that you don't need a stylus for all operations, and I don't
 usually need one with the current touch screen, so I don't see why opt
 for a less capable one (like the iPhone one).

 Rui

 On Fri, Nov 21, 2008 at 12:29:35PM -0200, Denis Galvão wrote:
  My two reais.
 
  My choince is a capacitive screen, and we must consider the user
  finger interaction when developing applications.
 
  Really, we don't need a hi res screen on a day by day gadget, what we
  NEED is an easy way to handle the phone, carry a stylus should not be
  a good idea, is a step backwards.
 
  The final product is a button less phone. You only need the screen for
  all operations. Dot period.
 
  --
  Denis
  Brazil
 
  On 21/11/2008, at 10:55, Anton Persson wrote:
 
   Hi,
  
   it would be interesting to know which type of touch-screen that
   people would prefer to use
   on their future OpenMoko device.
  
   A not so scientific survey can be found at:
   http://www.733kru.org/~pltxtra/OpenMoko/survey.htmlhttp://www.733kru.org/%7Epltxtra/OpenMoko/survey.html
  
  Best regards
Anton Persson
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Re: Survey about the Touchscreen

2008-11-21 Thread Yorick Moko
maybe it's just me,
but the pictures on http://www.tenonedesign.com/stylus.php seem to
indicate that this is one big mother fucker of a stylus, i mean, the
diameter of the stylusis is almost as big as the surface of the tip of
you fingers you use to click... (keep in mind you use an area with a
much smaller diameter than your finger diameter when operating the TS
with your fingers)

same type of TS, AT LEAST as big, preferably bigger and no borders is
how I would like it to be

On Fri, Nov 21, 2008 at 3:53 PM, Anton Persson [EMAIL PROTECTED] wrote:
 Less capable in which way? We just saw that you CAN use a stylus with
 a capacitive screen, if you really need that. What other arguments are there
 for a resistive screen?

 Best regards,
Anton


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Survey about the Touchscreen

2008-11-21 Thread Ken Young
Denis Galvo wrote:

 Really, we don't need a hi res screen on a day by day gadget

I could not possibly disagree more strongly.

Ken Young



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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Novelty-factor? Have you ever used an iPhone for a longer period? I know
several
people who own one now ,  and they would _NEVER_ turn back to anything like
a
stylus controlled device, again. I really would _LOVE_ an iPhone, if it came
with
Free Software...

But the novelty factor-argument has been used before... Like when the
cell-phone
started to be more generally available.. It's just a novelty for the guys
at Wall Street...
Yeah right... How many of you have cut of the land-line and gone 100%
mobile? I have,
and there's no looking back. Sure, there was benefits like a lower price per
minute, but
that's all gone now, almost.. It's certainly not worth the difference any
more, and the cell
has so many more pro's than the landline...

It's the same with the resistive vs capacitive approach, as I see it. There
is only one
pro with the resistive one, and that's an extremely low pro.. Especially if
there is indeed
a stylus, albeit with a rather big tip. For the argument that you can use a
smaller display
if you use a stylus, yeah that's true.. But the OpenMoko looks very poor
with such a small
display and a HUGE area of NOTHING around it, which could have been used for
display
purposes instead.

   Best regards
 Anton Persson

On Fri, Nov 21, 2008 at 4:05 PM, Tilman Baumann [EMAIL PROTECTED] wrote:

 Anton Persson wrote:
  Less capable in which way? We just saw that you CAN use a stylus with
  a capacitive screen, if you really need that. What other arguments are
 there
  for a resistive screen?

 This stylus is not much smaller than a finger tip.

 I will not say that capacitive is bad, but it is certainly a much bigger
  challenge for gui development. I'm not sure we are ready for this...

 And I'm not convinced that a iphone like system is the right platform
 for a really versatile smartphone.
 I'm convinced that people will start to see the iphone UI as a
 limitation when the novelty factor waers off.
 We should take the best from the iphone (good productive finger
 controlled apps) but we should not totally commit to this.
 And I'm not sure that multi touch is really so important and the low res
 touch sensitivity of the iphone started to anoy me really fast.
 Text input on a iphone is better than T9, but not really good.

 We need a bigger screen that's for sure.

 --
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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Me too, high-res is all good.. But high-res does NOT preclude the use of
a capacitive display.. So that's no argument for the classic type...

On Fri, Nov 21, 2008 at 4:20 PM, Ken Young [EMAIL PROTECTED] wrote:

 Denis Galvo wrote:

  Really, we don't need a hi res screen on a day by day gadget

 I could not possibly disagree more strongly.

 Ken Young



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Re: [Android] Soft keyboard

2008-11-21 Thread Yann Neveu
Le Fri, 21 Nov 2008 12:19:50 -0200,
Denis Galvão [EMAIL PROTECTED] a écrit :

 Hi Yann.
 
 Should I press the button twice? once?
 
 I sent the Phone.apk into the apps dir, but the answer didn't work
 for me. Is there any tricky around that?

Should be juste one on the power button.
Have you restarted the phone after the copy?
The Phone.apk is on the phone end not on the usd?

Anyway, i'll retry later this night to check how and when i pressed.

Yann

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Re: Survey about the Touchscreen

2008-11-21 Thread Damien Thébault
2008/11/21 Al Iasid [EMAIL PROTECTED]:
 IMHO having to dig out a stylus (pen) or use my fingernail is not nearly as
 convenient or enjoyable as a finger-friendly interface. I don't min hi res
 or low res - or big or small screen size - as long as the interface is
 finger-friendly. The cell phone is our most intimate personal device.
 There should be no intermediary in the user interface.

I don't really care about using my fingernails, they are always available, but
I don't like to use a stylus since I have to find it in the first place.
(maybe if the stylus was hidden in the case it would be a little better, but
this uses space and it takes more time than fingernails)

The primary isses I have with the actual touchscreen is the UI reactivity,
I don't know if it's because the touchscreen is slow or because the software is.

I agree that a borderless phone would be more practical touchscreen-wise.
If this implies using a hard screen, implying capacitive, then why not.

Regards,
-- 
Damien Thebault

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Re: Survey about the Touchscreen

2008-11-21 Thread Rui Miguel Silva Seabra
On Fri, Nov 21, 2008 at 04:51:07PM +0100, Damien Thébault wrote:
 2008/11/21 Al Iasid [EMAIL PROTECTED]:
  IMHO having to dig out a stylus (pen) or use my fingernail is not nearly as
  convenient or enjoyable as a finger-friendly interface. I don't min hi res
  or low res - or big or small screen size - as long as the interface is
  finger-friendly. The cell phone is our most intimate personal device.
  There should be no intermediary in the user interface.
 
 I don't really care about using my fingernails, they are always available, but
 I don't like to use a stylus since I have to find it in the first place.
 (maybe if the stylus was hidden in the case it would be a little better, but
 this uses space and it takes more time than fingernails)
 
 The primary isses I have with the actual touchscreen is the UI reactivity,
 I don't know if it's because the touchscreen is slow or because the software 
 is.
 
 I agree that a borderless phone would be more practical touchscreen-wise.
 If this implies using a hard screen, implying capacitive, then why not.


If you try out sketch, you see that it's responsive enough and detailed
enough for making a written signature :)

-- 
Grudnuk demand sustenance!
Today is Setting Orange, the 33rd day of The Aftermath in the YOLD 3174
+ No matter how much you do, you never do enough -- unknown
+ Whatever you do will be insignificant,
| but it is very important that you do it -- Gandhi
+ So let's do it...?

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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
To just view the current standings in the poll:
http://www.micropoll.com/akira/mpresult/509337-120694

On Fri, Nov 21, 2008 at 4:58 PM, Rui Miguel Silva Seabra [EMAIL 
PROTECTED]wrote:

 On Fri, Nov 21, 2008 at 04:51:07PM +0100, Damien Thébault wrote:
  2008/11/21 Al Iasid [EMAIL PROTECTED]:
   IMHO having to dig out a stylus (pen) or use my fingernail is not
 nearly as
   convenient or enjoyable as a finger-friendly interface. I don't min hi
 res
   or low res - or big or small screen size - as long as the interface is
   finger-friendly. The cell phone is our most intimate personal device.
   There should be no intermediary in the user interface.
 
  I don't really care about using my fingernails, they are always
 available, but
  I don't like to use a stylus since I have to find it in the first place.
  (maybe if the stylus was hidden in the case it would be a little better,
 but
  this uses space and it takes more time than fingernails)
 
  The primary isses I have with the actual touchscreen is the UI
 reactivity,
  I don't know if it's because the touchscreen is slow or because the
 software is.
 
  I agree that a borderless phone would be more practical touchscreen-wise.
  If this implies using a hard screen, implying capacitive, then why not.


 If you try out sketch, you see that it's responsive enough and detailed
 enough for making a written signature :)

 --
 Grudnuk demand sustenance!
 Today is Setting Orange, the 33rd day of The Aftermath in the YOLD 3174
 + No matter how much you do, you never do enough -- unknown
 + Whatever you do will be insignificant,
 | but it is very important that you do it -- Gandhi
 + So let's do it...?

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Re: Survey about the Touchscreen

2008-11-21 Thread Tilman Baumann
I just want to point out that I will not vote because the vote is bullshit.

The type of the screen is not the only thing. Size and resolution 
matters too.

And even more important. Price and availability.

What you want is totally unimportant. The question is which compromises 
are you ready to make?
This is nothing that can be figured out by some stupid two options poll. 
What goes is eventually a question that can only be answered by looking 
at sold units in retrospect.
What you all want is unimportant, because you can not honestly say that 
it will bias your buying decision in a way you would admit now.

I would like openmoko to do bold steps.
But they should also be careful.


Tilman Baumann wrote:
 Vikas Saurabh wrote:
 I think we need to decide upon this without the bias of UIone
 might get excited with iPhone's UI.

 What we would have to remember:
 * capacitive screen would always require a touch of finger (hence all
 the UI elements need to take enough space on screen) so the whole fun
 of high reso is gone
 * otoh, pressure based screen need a little more pressure to react but
 is often manageable with fingers as well

 Agree.
 Either a really big capacitive screen with no boarders or a small hi res 
 screen as currently (I like it) with either a stylus or a keypad.
 
 I would vote for the same screen as currently used or at least the same 
 quality but bigger and a keypad. Finger use for the current screen is 
 pretty much a failure. (not impossible but as far as text input goes 
 pretty much failed)
 
 
 


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Re: Survey about the Touchscreen

2008-11-21 Thread Rui Miguel Silva Seabra
I don't care about the poll. I care about a rich user experience, and
what the iPhone has of best is not due to the touchscreen (with the
exception of physical area and no huge border)

:)


On Fri, Nov 21, 2008 at 05:13:50PM +0100, Anton Persson wrote:
 To just view the current standings in the poll:
 http://www.micropoll.com/akira/mpresult/509337-120694
 
 On Fri, Nov 21, 2008 at 4:58 PM, Rui Miguel Silva Seabra [EMAIL 
 PROTECTED]wrote:
 
  On Fri, Nov 21, 2008 at 04:51:07PM +0100, Damien Thébault wrote:
   2008/11/21 Al Iasid [EMAIL PROTECTED]:
IMHO having to dig out a stylus (pen) or use my fingernail is not
  nearly as
convenient or enjoyable as a finger-friendly interface. I don't min hi
  res
or low res - or big or small screen size - as long as the interface is
finger-friendly. The cell phone is our most intimate personal device.
There should be no intermediary in the user interface.
  
   I don't really care about using my fingernails, they are always
  available, but
   I don't like to use a stylus since I have to find it in the first place.
   (maybe if the stylus was hidden in the case it would be a little better,
  but
   this uses space and it takes more time than fingernails)
  
   The primary isses I have with the actual touchscreen is the UI
  reactivity,
   I don't know if it's because the touchscreen is slow or because the
  software is.
  
   I agree that a borderless phone would be more practical touchscreen-wise.
   If this implies using a hard screen, implying capacitive, then why not.
 
 
  If you try out sketch, you see that it's responsive enough and detailed
  enough for making a written signature :)


-- 

Today is Setting Orange, the 33rd day of The Aftermath in the YOLD 3174
+ No matter how much you do, you never do enough -- unknown
+ Whatever you do will be insignificant,
| but it is very important that you do it -- Gandhi
+ So let's do it...?

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Re: Survey about the Touchscreen

2008-11-21 Thread Clemens Kirchgatterer
Anton Persson [EMAIL PROTECTED] wrote:

 Novelty-factor? Have you ever used an iPhone for a longer period? I
 know several
 people who own one now ,  and they would _NEVER_ turn back to
 anything like a
 stylus controlled device, again. I really would _LOVE_ an iPhone, if
 it came with
 Free Software...

my experience is different. i didn't try iPhone myself, though. (i
refuse to use anything from a company like apple,) but i know two people
with iPhones and both would not buy one again. biggest problem for them
is that it is a bad phone (bad audio quality) and they lose calls
sometimes because it just does not ring. (never heard of any phone doing
that! ;-) ) second problem is the low resolution. dunno about the
touch, though.

just my 2 cents ...
clemens

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Re: [Android] Soft keyboard

2008-11-21 Thread akurpiel



Yann neveu-2 wrote:
 
 Le Fri, 21 Nov 2008 12:19:50 -0200,
 Denis Galvão [EMAIL PROTECTED] a écrit :
 
 Hi Yann.
 
 Should I press the button twice? once?
 
 I sent the Phone.apk into the apps dir, but the answer didn't work
 for me. Is there any tricky around that?
 
 Should be juste one on the power button.
 Have you restarted the phone after the copy?
 The Phone.apk is on the phone end not on the usd?
 
 Anyway, i'll retry later this night to check how and when i pressed.
 
 Yann
 
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Hi Yann.
With new Phone.apk answer  is working for me, but I cant end  call -  power
button give me 
dial keyboard, not previous menu.
A.K.

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Re: [Android] Soft keyboard

2008-11-21 Thread Denis Galvão
On 21/11/2008, at 13:36, Yann Neveu wrote:

 The Phone.apk is on the phone end not on the usd?

It is on the app dir on the SD.

Am I wrong doing that?

--
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AsteriskBrasil.org

Ajude a comunidade AsteriskBrasil.org, compre uma camiseta!
http://www.voipmania.com.br


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Re: Survey about the Touchscreen

2008-11-21 Thread Denis Galvão

On 21/11/2008, at 13:20, Ken Young wrote:
 Really, we don't need a hi res screen on a day by day gadget

 I could not possibly disagree more strongly.

So, give me a reason where you will need that.

Denis.

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Re: [Android] Soft keyboard

2008-11-21 Thread Yann Neveu
Le Fri, 21 Nov 2008 16:36:26 +0100,
Yann Neveu [EMAIL PROTECTED] a écrit :

 Le Fri, 21 Nov 2008 12:19:50 -0200,
 Denis Galvão [EMAIL PROTECTED] a écrit :
 
  Hi Yann.
  
  Should I press the button twice? once?
  
  I sent the Phone.apk into the apps dir, but the answer didn't work
  for me. Is there any tricky around that?
 
 Should be juste one on the power button.
 Have you restarted the phone after the copy?
 The Phone.apk is on the phone end not on the usd?
 
 Anyway, i'll retry later this night to check how and when i pressed.

I've tried it again and logged to check that my modification was ok.

D/PHONE/InCallScreen(  634): handling key up event...
W/PHONE/InCallScreen(  634): KEYCODE_MENU or KEYCODE_CALL

So after the test, just one pressure on power key make the phone
answer.

Do you have some log about handling key up event... ?

Yann

Yann 

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Re: Survey about the Touchscreen

2008-11-21 Thread Stefan Monnier
 And I'm not sure that multi touch is really so important and the low res 

I do not know if it's important, but being restricted to events of the
form mouse-1-down, mouse-1-up, and mouse-move is problematic in
my experience.

So if we can't have multi-touch sensitivity, we need some other source
of input.  It could be buttons on the sides (e.g. I could imagine
a phone where you use one hand for the touchscreen while the other hand
holds the phone and can squeeze it to generate a modifier kind of
event).  For usability, I think it's important that this other source of
input be usable at the same time as the touchscreen is used to move the
cursor (so you can get similar effects as the 2-finger scroll, for
exemples, or the mouse-3 context menus) so it probably would have to be
activated by the other hand.


Stefan


PS: I'm not even considering single-handed use.


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Re: [Android] Soft keyboard

2008-11-21 Thread Yann Neveu
Le Fri, 21 Nov 2008 15:49:06 -0200,
Denis Galvão [EMAIL PROTECTED] a écrit :

 It is on the app dir on the SD.
 
 Am I wrong doing that?

Yes, it shoul overwrite the system one, you've to enable rw mount in
init.rc. You can install another distro on usd, boot on it to modify
init.rc, see some mails above in this thread.

Yann


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Re: Survey about the Touchscreen

2008-11-21 Thread Stefan Monnier
 Me too, high-res is all good.. But high-res does NOT preclude the use of

Actually, the high-res is one of the highlights of the FR for me.  So,
while I don't need 280dpi, I wouldn't settle for less than 200dpi for
a gadget I hold so close to my eyes.


Stefan


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Re: [Android] Soft keyboard

2008-11-21 Thread Yann Neveu
Le Fri, 21 Nov 2008 09:48:01 -0800 (PST),
akurpiel [EMAIL PROTECTED] a écrit :

 With new Phone.apk answer  is working for me, but I cant end  call -
 power button give me 
 dial keyboard, not previous menu.

Yes, just added a hook for the answer, not for the end call :) Anyway,
without suspending, android on FR is not really ready to be your phone
for everyday right? :)
I'll see if i can add an end call hook but will not try hard since i
suppose there will be a more elegant way than mine ( by using virtual
buttons probably)...
But i'm glad to know that it works with yours too.

Yann

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Re: Survey about the Touchscreen

2008-11-21 Thread Rui Miguel Silva Seabra
On Fri, Nov 21, 2008 at 01:16:36PM -0500, Stefan Monnier wrote:
 I do not know if it's important, but being restricted to events of the
 form mouse-1-down, mouse-1-up, and mouse-move is problematic in
 my experience.

Apple has handled that quite nicely for a long time with one button
mice. But I do agree a modifier button would be desireable (like the
option key is -- or was a long time ago -- on the Macintosh).

Rui

-- 
Grudnuk demand sustenance!
Today is Setting Orange, the 33rd day of The Aftermath in the YOLD 3174
+ No matter how much you do, you never do enough -- unknown
+ Whatever you do will be insignificant,
| but it is very important that you do it -- Gandhi
+ So let's do it...?

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TwitterMoko

2008-11-21 Thread Carlo Minucci
(sorry for my bad english)
hi, i write here for announce the first release of TwitterMoko, a simple 
  Twitter client for openmoko
you can find here http://projects.openmoko.org/projects/twittermoko/

Hi I'm Carlo Minucci, you may remember me for application like gtkaddpoi 
or gpsdcontrol... :)

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Survey about the Touchscreen

2008-11-21 Thread Ken Young
Denis Galvao wrote:
On 21/11/2008, at 13:20, Ken Young wrote:
 Really, we don't need a hi res screen on a day by day gadget

 I could not possibly disagree more strongly.

So, give me a reason where you will need that.

As long as we have at least a VGA resolution screen, it is
relatively easy for us to port linux desktop applications to
the Openmoko phones.   Once we drop down to HVGA, or (heaven
forbid!) QVGA, there will need to be extensive UI redesign
to get most apps. from the desktop world to run on an OM phone,
especially when a soft keyboard is needed.   So reducing the
resolution will greatly reduce the code base we can leverage.
In addition, I don't think you can ever had too many pixels on
a machine you intend to run a web browser on.   Right now,
when I show someone my Freerunner, the only thing that impresses
them is the display.   It would be a shame if OM dropped the
one part of its hardware that is actually superior to what
is found on other smartphones.

Ken Young


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I realy like them

2008-11-21 Thread drac2000

http://wiki.openmoko.org/wiki/Jokes http://wiki.openmoko.org/wiki/Jokes :-p
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Re: [FSO] First steps

2008-11-21 Thread Joel Newkirk
On Wed, 19 Nov 2008 17:10:00 +0100, julien cubizolles
[EMAIL PROTECTED] wrote:
 I just installed FSO and I'm quite happy with it : it seems the most
 reponsive distribution I have yet used. I still have some questions :
 
 Addressbook : Is there a way to import a former qtopia sqlite file ? I
 read some discussions inconclusive about it, is there some advances ?
 
 Calendar : openmoko-calendar2 isn't available in repositories. What can
 I use ? I

I don't have anything for you on these.


 GPS : do I need to click the map icon in zhone to powerup the antenna
 and use it with tangogps ? What are the three upper buttons supposed to
 do in the Zone gps application ? The first one displays
 latitude/longitude... (right now it displays N/A but I'm inside...)
 The second and third one open some window with obviously resolution and
 colors issues.

You can just fire up Tango and frameworkd will activate the GPS for it. 
The other two tabs in zhone (from memory - I'm running SHR right now) are:
an itemized list of satellites it's seeing, and a polar graph on which it
plots satellites.  (so at the start they're blank and a dartboard,
respectively)
 

 Power Management settings: The settings from the wrench menu in illume
 don't seem to have any effect : the phone dims + blanks + locks after a
 minute or so even I set the blank time to off and doesn't suspend even
 though the suspend time after blank is 1s.

I think frameworkd handles power management, not illume.
 

 Suspend : according to the wiki, you need to press the power button for
 2 s to suspend the phone. It doesn't work for me, just powers it off
 after 7-8 s.
 
 Sound : What's the best way to adjust the sound level ? I guess there's
 still no GUI for that. I've tried playing with several .state files
 during my first tries with other distributions but things change fast on
 this topic : what is the control to adjust ?
 
 Several applications from the Home menu (terminal, Htop for instance)
 won't start.

You can try changing /usr/share/applications/htop.desktop to exec
openmoko-terminal2 htop, or install xterm and exec xterm -e htop. (I've
done the latter)  What else isn't starting?


 I'm running :
 fso-image-om-gta02.jffs2

Just a note - at different times, the file above may in fact be different
images.  Today, it's the image from November 14th, for instance, but if a
new image were posted tomorrow it'd probably be a copy of tomorrow's image.
So try to note the date (if you used wget to download it probably preserved
the date) or pick out the newest of the 'long-named' images for download.
(It could also be from unstable vis testing, named the same)

The files below are both from October 5th, you might want the newest ones,
from November 7th.  (this might fix your suspend)

j


 uImage-2.6.24+r8
 +gitr968c41d0c32099d78927849a71e2ef3143cc05e7-r8-om-gta02.bin
 modules-2.6.24+r8
 +gitr968c41d0c32099d78927849a71e2ef3143cc05e7-r8-om-gta02.tgz
 



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Re: I realy like them

2008-11-21 Thread Kosa
lol :D

drac2000 escribió:
 http://wiki.openmoko.org/wiki/Jokes http://wiki.openmoko.org/wiki/Jokes :-p
   

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Re: Survey about the Touchscreen

2008-11-21 Thread Lech Karol Pawłaszek
Clemens Kirchgatterer wrote:
[...]
 my experience is different. i didn't try iPhone myself, though. (i
 refuse to use anything from a company like apple,) but i know two people

Well. I have used iPhone for a while. It is indeed quite nice. Easy to
learn and fun to use.

 with iPhones and both would not buy one again. biggest problem for them
 is that it is a bad phone (bad audio quality) and they lose calls
 sometimes because it just does not ring. (never heard of any phone doing
 that! ;-) ) second problem is the low resolution. dunno about the
 touch, though.

it just does not ring. Don't show Freerunner to your friends (yet)! ;-)

I liked iPhone's UI. The first perceptible difference from Freerunner is
that Apple's product works. Freerunner still lacks major functionality
(like ringing and so). OTOH I believe that having finger controllable
applications (iPhone style) on stylus capable touchscreen is a way to
go. Freerunner is a small computer - sometimes I need precise pointer.

Kind regards,

-- 
Lech Karol Pawłaszek ike
You will never see me fall from grace [KoRn]

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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
OK, let's compare the number of sold units... How many iPhone 2G and 3G have
been sold? I figure it's quite a lot...

Of course you have to consider what compromises you have to make. What have
apple surrendered when they selected the capacitive screen instead of the
resistive? What have they gained? ... That's the things that we have
discussed... Does a capacitive display restrict the resolution? No.

One thing I would like to have answered is, how good can you make
multi-touch support with a resistive display?

Best regards
   Anton

On Fri, Nov 21, 2008 at 5:41 PM, Tilman Baumann [EMAIL PROTECTED] wrote:

 I just want to point out that I will not vote because the vote is bullshit.

 The type of the screen is not the only thing. Size and resolution
 matters too.

 And even more important. Price and availability.

 What you want is totally unimportant. The question is which compromises
 are you ready to make?
 This is nothing that can be figured out by some stupid two options poll.
 What goes is eventually a question that can only be answered by looking
 at sold units in retrospect.
 What you all want is unimportant, because you can not honestly say that
 it will bias your buying decision in a way you would admit now.

 I would like openmoko to do bold steps.
 But they should also be careful.


 Tilman Baumann wrote:
  Vikas Saurabh wrote:
  I think we need to decide upon this without the bias of UIone
  might get excited with iPhone's UI.
 
  What we would have to remember:
  * capacitive screen would always require a touch of finger (hence all
  the UI elements need to take enough space on screen) so the whole fun
  of high reso is gone
  * otoh, pressure based screen need a little more pressure to react but
  is often manageable with fingers as well
 
  Agree.
  Either a really big capacitive screen with no boarders or a small hi res
  screen as currently (I like it) with either a stylus or a keypad.
 
  I would vote for the same screen as currently used or at least the same
  quality but bigger and a keypad. Finger use for the current screen is
  pretty much a failure. (not impossible but as far as text input goes
  pretty much failed)
 
 
 


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Re: I realy like them

2008-11-21 Thread Tim Dobson
drac2000 wrote:
 http://wiki.openmoko.org/wiki/Jokes http://wiki.openmoko.org/wiki/Jokes :-p

That's awesome.

I pledge 10,000 imaginary internet lulz to the first person to come up 
with a *funny* joke where openmoko/the freerunner isn't the butt of the 
joke.. :)

Tim


-- 
www.tdobson.net

If each of us have one object, and we exchange them, then each of us
still has one object.
If each of us have one idea, and we exchange them, then each of us now
has two ideas.   -  George Bernard Shaw

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Re: Survey about the Touchscreen

2008-11-21 Thread Thorben Krueger
+1 indeed, the screen is about the only thing that truly blows
people's minds away atm...

2008/11/21 Ken Young [EMAIL PROTECTED]:
 Denis Galvao wrote:
On 21/11/2008, at 13:20, Ken Young wrote:
 Really, we don't need a hi res screen on a day by day gadget

 I could not possibly disagree more strongly.

So, give me a reason where you will need that.

 As long as we have at least a VGA resolution screen, it is
 relatively easy for us to port linux desktop applications to
 the Openmoko phones.   Once we drop down to HVGA, or (heaven
 forbid!) QVGA, there will need to be extensive UI redesign
 to get most apps. from the desktop world to run on an OM phone,
 especially when a soft keyboard is needed.   So reducing the
 resolution will greatly reduce the code base we can leverage.
 In addition, I don't think you can ever had too many pixels on
 a machine you intend to run a web browser on.   Right now,
 when I show someone my Freerunner, the only thing that impresses
 them is the display.   It would be a shame if OM dropped the
 one part of its hardware that is actually superior to what
 is found on other smartphones.

 Ken Young


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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
You mean, the only thing that truly blows them away is the resolution
of the screen... Which you can have with any type of modern LCD panel,
can you not?

 /Anton

On Fri, Nov 21, 2008 at 11:03 PM, Thorben Krueger
[EMAIL PROTECTED]wrote:

 +1 indeed, the screen is about the only thing that truly blows
 people's minds away atm...

 2008/11/21 Ken Young [EMAIL PROTECTED]:
  Denis Galvao wrote:
 On 21/11/2008, at 13:20, Ken Young wrote:
  Really, we don't need a hi res screen on a day by day gadget
 
  I could not possibly disagree more strongly.
 
 So, give me a reason where you will need that.
 
  As long as we have at least a VGA resolution screen, it is
  relatively easy for us to port linux desktop applications to
  the Openmoko phones.   Once we drop down to HVGA, or (heaven
  forbid!) QVGA, there will need to be extensive UI redesign
  to get most apps. from the desktop world to run on an OM phone,
  especially when a soft keyboard is needed.   So reducing the
  resolution will greatly reduce the code base we can leverage.
  In addition, I don't think you can ever had too many pixels on
  a machine you intend to run a web browser on.   Right now,
  when I show someone my Freerunner, the only thing that impresses
  them is the display.   It would be a shame if OM dropped the
  one part of its hardware that is actually superior to what
  is found on other smartphones.
 
  Ken Young
 
 
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Re: I realy like them

2008-11-21 Thread Leonti Bielski
Those are awesome!
I'm glad OM users have healthy sense of humor :)

Leonti

On Fri, Nov 21, 2008 at 10:39 PM, Tim Dobson [EMAIL PROTECTED] wrote:
 drac2000 wrote:
 http://wiki.openmoko.org/wiki/Jokes http://wiki.openmoko.org/wiki/Jokes :-p

 That's awesome.

 I pledge 10,000 imaginary internet lulz to the first person to come up
 with a *funny* joke where openmoko/the freerunner isn't the butt of the
 joke.. :)

 Tim


 --
 www.tdobson.net
 
 If each of us have one object, and we exchange them, then each of us
 still has one object.
 If each of us have one idea, and we exchange them, then each of us now
 has two ideas.   -  George Bernard Shaw

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Re: Survey about the Touchscreen

2008-11-21 Thread Thorben Krueger
sorry for being imprecise. I was referring to the amazing resolution
considering the size of the display. The freerunner got 300 dpi IIRC.
For comparison, the iphone only seems to have 160.

I usually demo the crispness (if you will) of my neo's screen using
top on the terminal at the smallest readable fontsize to great effect
:)

2008/11/21 Anton Persson [EMAIL PROTECTED]:
 You mean, the only thing that truly blows them away is the resolution
 of the screen... Which you can have with any type of modern LCD panel,
 can you not?

  /Anton

 On Fri, Nov 21, 2008 at 11:03 PM, Thorben Krueger [EMAIL PROTECTED]
 wrote:

 +1 indeed, the screen is about the only thing that truly blows
 people's minds away atm...

 2008/11/21 Ken Young [EMAIL PROTECTED]:
  Denis Galvao wrote:
 On 21/11/2008, at 13:20, Ken Young wrote:
  Really, we don't need a hi res screen on a day by day gadget
 
  I could not possibly disagree more strongly.
 
 So, give me a reason where you will need that.
 
  As long as we have at least a VGA resolution screen, it is
  relatively easy for us to port linux desktop applications to
  the Openmoko phones.   Once we drop down to HVGA, or (heaven
  forbid!) QVGA, there will need to be extensive UI redesign
  to get most apps. from the desktop world to run on an OM phone,
  especially when a soft keyboard is needed.   So reducing the
  resolution will greatly reduce the code base we can leverage.
  In addition, I don't think you can ever had too many pixels on
  a machine you intend to run a web browser on.   Right now,
  when I show someone my Freerunner, the only thing that impresses
  them is the display.   It would be a shame if OM dropped the
  one part of its hardware that is actually superior to what
  is found on other smartphones.
 
  Ken Young
 
 
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Re: Will there be a hardware revision for the buzzing issue?

2008-11-21 Thread Steve Mosher
That would be great, especially for guys in the community who
want to start a repair business.

Joerg Reisenweber wrote:
 Am Mo  17. November 2008 schrieb robert lazarski:
 Hi all,

 I'm about to buy an openmoko, as I finally have some time and cash.
 However, my understanding is that the latest phones for sale have a
 buzzing issue and its confirmed to be hardware related. Will there be
 a hardware revision? Or I'm a stuck using a soldering iron and new
 parts to fix it? Please correct me if I'm misinformed.
 
 We are actually in the process to figure out how to fix *all* devices sold, 
 by 
 implementing the so-called big-C fix (which means add a 100uF, replace one 
 R), which can be done by those experienced in soldering. Not yet clear where 
 this will end, but we're on it.
 
 Very next thing is we will publish a rework SOP paper.
 
 Also see other answer in this thread.
 
 cheers
 jOERG
 
 
 
 
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Re: Survey about the Touchscreen

2008-11-21 Thread Leonti Bielski
Big resolution means better image quality.
We can run qvga apps on our vga screen, don't we? But how can we run
vga apps on qvga screen?
VGA screen is a step forward, QVGA is a step backward. For me it's clear.

Leonti

On Sat, Nov 22, 2008 at 12:08 AM, Thorben Krueger
[EMAIL PROTECTED] wrote:
 sorry for being imprecise. I was referring to the amazing resolution
 considering the size of the display. The freerunner got 300 dpi IIRC.
 For comparison, the iphone only seems to have 160.

 I usually demo the crispness (if you will) of my neo's screen using
 top on the terminal at the smallest readable fontsize to great effect
 :)

 2008/11/21 Anton Persson [EMAIL PROTECTED]:
 You mean, the only thing that truly blows them away is the resolution
 of the screen... Which you can have with any type of modern LCD panel,
 can you not?

  /Anton

 On Fri, Nov 21, 2008 at 11:03 PM, Thorben Krueger [EMAIL PROTECTED]
 wrote:

 +1 indeed, the screen is about the only thing that truly blows
 people's minds away atm...

 2008/11/21 Ken Young [EMAIL PROTECTED]:
  Denis Galvao wrote:
 On 21/11/2008, at 13:20, Ken Young wrote:
  Really, we don't need a hi res screen on a day by day gadget
 
  I could not possibly disagree more strongly.
 
 So, give me a reason where you will need that.
 
  As long as we have at least a VGA resolution screen, it is
  relatively easy for us to port linux desktop applications to
  the Openmoko phones.   Once we drop down to HVGA, or (heaven
  forbid!) QVGA, there will need to be extensive UI redesign
  to get most apps. from the desktop world to run on an OM phone,
  especially when a soft keyboard is needed.   So reducing the
  resolution will greatly reduce the code base we can leverage.
  In addition, I don't think you can ever had too many pixels on
  a machine you intend to run a web browser on.   Right now,
  when I show someone my Freerunner, the only thing that impresses
  them is the display.   It would be a shame if OM dropped the
  one part of its hardware that is actually superior to what
  is found on other smartphones.
 
  Ken Young
 
 
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Re: Survey about the Touchscreen

2008-11-21 Thread Leonti Bielski
Why do we need capacitive display?
We still are not going to solve hanging up during the call - because
capacitive screen does it too - the only way to avoid that is by doing
it in software.
Someone said - it will be a good motivation to make programs more
finger-friendly. What I like about Freerunner is that I can find some
program, compile it and use it straight on Freerunner. With the
capacitive screen we can forget about most gtk, fltk apps, just
because they need stylus to be used. Do we really want to have a
system that is based on linux, but looks like every other phone
platform?
Now imagine we have calc sheet application on the phone. Whis the
resolution of FR we can see really a lot, and what is important we can
manipulate cells in it. Can you do it with your finger? (with the
capacitive touchscreen you can't even use your fingernail).
What I mean is that  the ability to use other objects to manipulate
the screen is an advantage, not a disadvantage.

Leonti

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Optimization team update (11/16 ~ 11/22)

2008-11-21 Thread John Lee
Dear community,

Not much to say this week.  Most of the work we did could be seen
by querying docs.openmoko.org with keyword 'Om2008.11' and the commit
logs.

Overall, Olv pushed his boot time enhancements (#69), so it will be in
testing repo.  Tick enhanced etk scroll list (#2031) and is working on
a volume issue (#1489).  Jeremy fixed another suspend ticket (#2113).
Erin worked on a qtopia camping problem.  She will take a look at
bluetooth status starting from next week.  Julian helped out our designer,
Will, to work on the edge files.  Upgrade path is getting better but there
are still some issues (#2127).

We are having an internal debate regarding the release now, so there is
not much I can say about this at the moment.

Regards,
John


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Re: Survey about the Touchscreen

2008-11-21 Thread Simon Matthews
On Fri, 2008-11-21 at 13:16 -0500, Stefan Monnier wrote:

 So if we can't have multi-touch sensitivity, we need some other source
 of input.  It could be buttons on the sides (e.g. I could imagine
 a phone where you use one hand for the touchscreen while the other hand
 holds the phone and can squeeze it to generate a modifier kind of
 event).  For usability, I think it's important that this other source of
 input be usable at the same time as the touchscreen is used to move the
 cursor (so you can get similar effects as the 2-finger scroll, for
 exemples, or the mouse-3 context menus) so it probably would have to be
 activated by the other hand.

I agree, a scroll wheel and an extra button on the side of the
Freerunner, something like the old Sony Clie PDAs would be great, or
maybe a tiny trackball/scrollball like the one on the Apple mouse would
be useful.

I would love the capacitive multitouch screen but not at the expense of
input resolution.

Simon


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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-21 Thread Nicola Mfb
2008/11/21 Andy Green [EMAIL PROTECTED]

 Graeme seems to be planning to do his xorg version of Xglamo partially
 in kernelspace to unify the locking, that would be when to do this too.

 The Glamo's interrupt itself is supported and working, it's the basis
 for the same waiting strategy (yielding until completion interrupt) in
 the Glamo MMC stuff.

 - -Andy


This is great!

Thanks!

  Nicola
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Re: Is there any kind of network manager?

2008-11-21 Thread Marco Trevisan (Treviño)
Alastair Johnson wrote:
 Or you could follow 
   Joel Newkirk's simple lightweight configuration described at 
 http://jthinks.com/better-freerunner-networking

About this... Have you tried it?
Does it fix the most common network issues?

Thanks...

-- 
Treviño's World - Life and Linux
http://www.3v1n0.net/


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Re: Survey about the Touchscreen

2008-11-21 Thread Anton Persson
Hi,

I think this is the best argument for the need of a precision stylus yet.

However, as I see it, if you make this argument it means that you want
a phone that works just like your desktop computer, but which you can
carry along easily.. Maybe an EeePC is better suited?

The current OpenMoko compromise is not suitable for running a spreadsheet
application or a word processor. If you want those applications then you
need to have some sort of keyboard. When the Ilume keyboard is active
you only have perhaps 60% left of the screen. That means your application
only have _half_ a VGA display. This practically eliminates the pro that
people
here have been bringing up, the full VGA display. Then add the fact that
using the Ilume keyboard with a spreadsheet is, well, daunting. I can't
imagine the pain
I would feel if I had to go through that ordeal.

So yes, the current situation makes it easy to _run_ ye old' X applications
we all love on the desktop... But _using_ them in this setup.. I don't think
so.

If you think I'm wrong, could you please tell me in which situations you
really
could use application X or Y on your OpenMoko? And I mean in a situation
where you would not have easy access to your EeePC in your back-pack.

On the other hand, if you add a multi touch capable LCD panel, then you
would
enable software developers like myself to develop a whole range of new
applications that are _not_ possible on a desktop or on the current
OpenMoko...
Applications that you will never see on the current OpenMoko.

(I'm still not ruling out the possibility of a multi touch enabled resistive
screen,
but I never heard of such a thing...)

Best regards
   Anton Persson

On Sat, Nov 22, 2008 at 1:26 AM, Leonti Bielski [EMAIL PROTECTED] wrote:

 Why do we need capacitive display?
 We still are not going to solve hanging up during the call - because
 capacitive screen does it too - the only way to avoid that is by doing
 it in software.
 Someone said - it will be a good motivation to make programs more
 finger-friendly. What I like about Freerunner is that I can find some
 program, compile it and use it straight on Freerunner. With the
 capacitive screen we can forget about most gtk, fltk apps, just
 because they need stylus to be used. Do we really want to have a
 system that is based on linux, but looks like every other phone
 platform?
 Now imagine we have calc sheet application on the phone. Whis the
 resolution of FR we can see really a lot, and what is important we can
 manipulate cells in it. Can you do it with your finger? (with the
 capacitive touchscreen you can't even use your fingernail).
 What I mean is that  the ability to use other objects to manipulate
 the screen is an advantage, not a disadvantage.

 Leonti

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