Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-20 Thread Wolfgang Spraul
Timo, You will find echo fixed in Openmoko's 2008.11 release, if you keep using the Openmoko distro, and responsiveness and touch screen usability will also improve with 2008.11 release. End call / accept You are right that people are working on these things and fixes appear. However, please

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-17 Thread The Rasterman
On Mon, 17 Nov 2008 13:54:55 +0800 John Lee [EMAIL PROTECTED] babbled: On Sun, Nov 16, 2008 at 10:05:16AM +1100, Carsten Haitzler wrote: x's internals are definitely up for improvement - callium3d is there to try and fix this by providing a better more organised and better accelerated

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-17 Thread Timo Jyrinki
2008/11/14 Gothnet [EMAIL PROTECTED]: It really needs work on the basics. I mean, responsiveness is not there, interface is dodgy (the end call button being in the same spot as the accept call button, and being unresponsive, made me hang up s many calls). Echo on calls, battery life...

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-17 Thread kimaidou
About the buzzin issue, I would like to be sure : is it or is it not hardware related ? I heard about a soldering fix of one electronic component which could get rid of the interferences... Has anyone more information ? Kimaidou 2008/11/17 Timo Jyrinki [EMAIL PROTECTED] 2008/11/14 Gothnet

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-17 Thread Minh Ha Duong
Le lundi 17 novembre 2008, kimaidou a écrit : About the buzzin issue, I would like to be sure : is it or is it not hardware related ? I heard about a soldering fix of one electronic component which could get rid of the interferences... Has anyone more information ? It is hardware related and

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-17 Thread Iain B. Findleton
So far, on the FR, I remain to be convinced that the use of X is the critical performance issue. In any event, the main issue with optimization efforts is whether they can proceed faster than the introduction of better hardware. If a 400 Mhz machine is too slow, will a 1 Ghz machine be fast

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-17 Thread Angus Ainslie
On Mon, Nov 17, 2008 at 7:46 AM, kimaidou [EMAIL PROTECTED] wrote: Ok thanks, I have just read the hundreds if topics on it... the problem is I am no electronicien so I did not understand if a workaround has been found : I read about soldering, sticky tape. If there is a workaround, is

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-17 Thread kimaidou
It does require special skills and tools. If the posts in the hardware list were not enough for you to see the fix then you shouldn't attempt it. Angus Hum Sorry to ask again, but.. A solution has been found ? Or this solderings and pin things are for tests purposes only ? If the

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-17 Thread Gothnet
Iain B. Findleton wrote: the main issue with optimization efforts is whether they can proceed faster than the introduction of better hardware. If a 400 Mhz machine is too slow, will a 1 Ghz machine be fast enough? Will anything be fast enough? Apparently, from the history of desktops,

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-16 Thread John Lee
On Sun, Nov 16, 2008 at 10:05:16AM +1100, Carsten Haitzler wrote: x's internals are definitely up for improvement - callium3d is there to try and fix this by providing a better more organised and better accelerated driver layer - but again - they aren't going to replace x... just clean up

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-16 Thread Lally Singh
On Sat, Nov 15, 2008 at 4:49 AM, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Sat, 15 Nov 2008 07:22:29 + Stroller [EMAIL PROTECTED] babbled: On 15 Nov 2008, at 07:08, Kishore wrote: On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote: Also, I know everyone loves X, but is

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-15 Thread The Rasterman
On Sat, 15 Nov 2008 07:22:29 + Stroller [EMAIL PROTECTED] babbled: On 15 Nov 2008, at 07:08, Kishore wrote: On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote: Also, I know everyone loves X, but is it really the best choice for a low powered device that needs a responsive UI? ...

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-15 Thread Kishore
On Saturday 15 Nov 2008 3:19:10 pm Carsten Haitzler wrote: On Sat, 15 Nov 2008 07:22:29 + Stroller [EMAIL PROTECTED] babbled: On 15 Nov 2008, at 07:08, Kishore wrote: On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote: Also, I know everyone loves X, but is it really the best choice for

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-15 Thread The Rasterman
On Sat, 15 Nov 2008 21:07:25 +0530 Kishore [EMAIL PROTECTED] babbled: Raster! Wow! Thanks for the detailed response. Really good to know :) Well, I certainly do not think that direct fb is a better option over X. It sure is crippling to not have multiple apps have access to the screen while

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-14 Thread Torsten Sievers
Hi Wolfgang, i really appreciate the work you and all the OM-folks and the community does, but: You say the current software is a 'joke', which is painful for me but I accept it. From where we all want to be it's a joke, yes. Agreed. Well, for me, the software is not a joke. It's a little

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-14 Thread Gothnet
To add my two pence-worth about the joke comment - I have a very high tolerance to stuff not working. or not working smoothly. Most of my computers are broken in some way at any given time. However, when forced to rely on it for a month, even I got annoyed with the freerunner running OM

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-14 Thread Jacob Peterson
I know the buzzing issue had quite a bit of attention from the Openmoko team, judging from watching the traffic on the Hardware and Kernel mailing lists. So I don't think they have given up on that, but it doesn't seem like there is any set solution for current devices, only anecdotal reports of

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-14 Thread Gothnet
Jacob Peterson wrote: I know the buzzing issue had quite a bit of attention from the Openmoko team, judging from watching the traffic on the Hardware and Kernel mailing lists. So I don't think they have given up on that, but it doesn't seem like there is any set solution for current

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-14 Thread Angus Ainslie
On Fri, Nov 14, 2008 at 9:14 AM, Jacob Peterson [EMAIL PROTECTED] wrote: I know the buzzing issue had quite a bit of attention from the Openmoko team, judging from watching the traffic on the Hardware and Kernel mailing lists. So I don't think they have given up on that, but it doesn't seem

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-14 Thread Kishore
On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote: Also, I know everyone loves X, but is it really the best choice for a low powered device that needs a responsive UI? I am just curious about this. I hope someone can comment on this. My thought is that X is used because most apps that already

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-14 Thread Stroller
On 15 Nov 2008, at 07:08, Kishore wrote: On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote: Also, I know everyone loves X, but is it really the best choice for a low powered device that needs a responsive UI? ... I still would like to know more in terms of performance and memory