2008/11/21 Lally Singh [EMAIL PROTECTED]:
As Raster's already pushed hard on Glamo acceleration, and I know he's
quite capable (I was an old enlightenment WM user back in the day), I
consider the glamo issue closed. We're stuck with what we have, and
simply have to find ways to be efficient
On Fri, Nov 21, 2008 at 3:09 AM, Timo Jyrinki [EMAIL PROTECTED] wrote:
2008/11/21 Lally Singh [EMAIL PROTECTED]:
snip
I'm taking a protective role for the community in all this. IMHO the
community's what makes the OM phone interesting. I'd rather not see
well-intentioned hackers spend long
2008/11/20 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
it's accelerated - but likely polling the command queue status as you have
no
interrupts thanks to the linux kernel's policy of not exporting interrupts
to
userspace, so you're stuck with a poll loop. i can't remember if glamo had
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Somebody in the thread at some point said:
| so right now other than bugs and trying to minimise cpu overhead on
handling
| the commandqueue 2d is done - it's not getting faster. only thing
left is 3d.
| and that comes with a long list of gotchas.
On Fri, 21 Nov 2008 12:19:59 +0100 Nicola Mfb [EMAIL PROTECTED] babbled:
2008/11/20 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
it's accelerated - but likely polling the command queue status as you have
no
interrupts thanks to the linux kernel's policy of not exporting interrupts
Hi,
all this talking without outcome is very boring to read. :|
I cannot help with the development of a free 3D-capable driver for the
Glamo directly instead I offer money!
As soon as cofundos.org is working again (I hope they haven't shut it
down) I will create a project and offer 50€ to the
2008/11/21 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
XSync sends a request to x and waits for a reply - so your client app will
stop
and wait until x replies. x will reply once it has completed all existing
requests - that means the XCopeArea. while your app is waiting xglamo is
harald welte did good for via:
http://www.via.com.tw/en/resources/pressroom/pressrelease.jsp?press_release_no=2887
let's ship him to smedia :)
On Fri, Nov 21, 2008 at 2:02 PM, Nicola Mfb [EMAIL PROTECTED] wrote:
2008/11/21 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
XSync sends a request
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Somebody in the thread at some point said:
| 2008/11/21 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
| mailto:[EMAIL PROTECTED]
|
|
| XSync sends a request to x and waits for a reply - so your client
| app will stop
| and wait until x
2008/11/21 Andy Green [EMAIL PROTECTED]
Graeme seems to be planning to do his xorg version of Xglamo partially
in kernelspace to unify the locking, that would be when to do this too.
The Glamo's interrupt itself is supported and working, it's the basis
for the same waiting strategy (yielding
hehehe, it's good to see OM people having a sense of humour as well! :)
Steve Mosher wrote:
they don't already?
please issue a ticket. we'll fix the bug.
George Brooke wrote:
On Wed, 19 Nov 2008 00:01:47 +1100
Dale Maggee [EMAIL PROTECTED] wrote:
Tig wrote:
Ok I will
Warren Baird wrote:
OM2008.9 and FSO walk into a bar. How are you? How are you? asks FSO.
Buzzz says OM2008.9
LOL!
(for once, usage of that horrible acronym is actually appropriate - I
really did laugh out loud!)
this is my new splash screen... :D
moko_bar.gz
Description: GNU
2008/11/18 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
[...]
evas supports opengl too. no it doesn't have an advantage, as glamo won't
be
doing opengl at VGA (the resolution of the device) so you won't be doing it
for
normal 2D UI's (thus my comments of it being of limited use for some
On Thu, 20 Nov 2008 19:00:02 +0100 Nicola Mfb [EMAIL PROTECTED] babbled:
2008/11/18 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
[...]
evas supports opengl too. no it doesn't have an advantage, as glamo won't
be
doing opengl at VGA (the resolution of the device) so you won't be
Hi,
On Fri, Nov 21, 2008 at 09:16:15AM +1100, Carsten Haitzler wrote:
On Thu, 20 Nov 2008 19:00:02 +0100 Nicola Mfb [EMAIL PROTECTED] babbled:
I wrote a small code snippet to test XCopyArea performance, and it seems to
do about 25fps smoothscrolling but at the cost of XGlamo using 70/80% of
On Fri, 21 Nov 2008 02:18:25 +0100 Sascha Wessel [EMAIL PROTECTED] babbled:
Hi,
On Fri, Nov 21, 2008 at 09:16:15AM +1100, Carsten Haitzler wrote:
On Thu, 20 Nov 2008 19:00:02 +0100 Nicola Mfb [EMAIL PROTECTED]
babbled:
I wrote a small code snippet to test XCopyArea performance, and it
Hi,
On Fri, Nov 21, 2008 at 12:28:44PM +1100, Carsten Haitzler wrote:
the policy of the kernel developers is not to export interrupts to usersapce
in
a generic way - or it hasn't been in the past. this may have changed recently.
so u can patch and create a specific driver just for glamo
On Fri, 21 Nov 2008 04:11:58 +0100 Sascha Wessel [EMAIL PROTECTED] babbled:
Hi,
On Fri, Nov 21, 2008 at 12:28:44PM +1100, Carsten Haitzler wrote:
the policy of the kernel developers is not to export interrupts to
usersapce in a generic way - or it hasn't been in the past. this may have
Lally,
how long is OM going to be using the Glamo?
The glamo will be kept for the lifetime of gta02, i.e. every gta02
will have the glamo chip.
For gta03, release date unknown, the decision is to not have a glamo,
we use the acceleration of the SoC.
The GTA02's been on the brink of
On Fri, 21 Nov 2008 11:59:42 +0800 Wolfgang Spraul [EMAIL PROTECTED]
babbled:
Lally,
how long is OM going to be using the Glamo?
The glamo will be kept for the lifetime of gta02, i.e. every gta02
will have the glamo chip.
For gta03, release date unknown, the decision is to not have a
Timo,
You will find echo fixed in Openmoko's 2008.11 release, if you keep
using the Openmoko distro, and responsiveness and touch screen
usability will also improve with 2008.11 release. End call / accept
You are right that people are working on these things and fixes appear.
However, please
Wolfgang, Raster:
On Thu, Nov 20, 2008 at 11:28 PM, The Rasterman Carsten Haitzler
[EMAIL PROTECTED] wrote:
The GTA02's been on the brink of obsolescence since the day it was
introduced.
Don't agree with you. In the long run everything is obsolete.
i think he is referring to using an old
Maybe these should appear on the splash screen of the Neos
solar.george
Brilliant!
1. Save either attachment somewhere
2. Use NeoTool or 'dfu-util -a splash -R -D filename' to flash the new
splash to your neo
3. power down then turn on your neo
4. Laugh.
:D
-Dale
moko_brick.gz
On 18 Nov 2008, at 13:22, Nicola Mfb wrote:
...
Yes! When someone asks me if it's a good idea to give a try to
gentoo (my preferred distro) I point them to:
http://uncyclopedia.wikia.com/wiki/Gentoo
:)
From TFA:
Old-school Linux users were desperate to find a new way to
On 18 Nov 2008, at 13:01, Dale Maggee wrote:
...
Q: What's the difference between an iphone and a freerunner?
A: One works but takes away your freedom, the other is free but needs
your work
3 3 3
Stroller.
___
Openmoko community mailing list
On 19 Nov 2008, at 08:46, Dale Maggee wrote:
Q: What's the difference between a brick and a freerunner?
A: A brick isn't designed to make phone calls.
Maybe these should appear on the splash screen of the Neos
Brilliant!
1. Save either attachment somewhere
2. Use NeoTool or 'dfu-util -a
For those of you who are interested in the fltkwish package for the FR,
I have added a couple of ipk packages to the SF repository. The fb2image
package is a small screen shot utility that is capable of generating
either png or jpg images from a sub-window of the FR screen. The
fltkwishlibs
they don't already?
please issue a ticket. we'll fix the bug.
George Brooke wrote:
On Wed, 19 Nov 2008 00:01:47 +1100
Dale Maggee [EMAIL PROTECTED] wrote:
Tig wrote:
Ok I will bite :)
Q: Why did OM cross the road?
A: To get to another toolkit :)
Q: How many OM devs does it take to
OM2008.9 and FSO walk into a bar. How are you? How are you? asks FSO.
Buzzz says OM2008.9
On Tue, Nov 18, 2008 at 8:01 AM, Dale Maggee [EMAIL PROTECTED]wrote:
Tig wrote:
Ok I will bite :)
Q: Why did OM cross the road?
A: To get to another toolkit :)
Tig wrote:
Ok I will bite :)
Q: Why did OM cross the road?
A: To get to another toolkit :)
Q: How many OM devs does it take to change a lightbulb?
A: Well first we need to abandon the old lightbulb holder because at a later
date we may not be able to plug a floodlight in, bring in a
2008/11/14 Minh Ha Duong [EMAIL PROTECTED]
I hope the software stack becomes less of a joke in time for GTA03
or it'll be hard to get much new customers...
Actually I have never read any jokes about the software stack. But it is a
sign of good mental health when a community is able to
2008/11/17 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
[...]
no - it's not possible to do a scroll (via blit) as you have
alpha channels, layered objects etc. etc. - just trust me in that the cost
of
trying to figure out a blit - if it is possible is probably much higher
than
the cost
2008/11/17 Iain B. Findleton [EMAIL PROTECTED]
I have implemented an image display script on the FR that demonstrates
smooth scroll in the form of dragging the image about the screen. Works
for fairly large images (colour weather maps of North America). The
application uses the FLTK tool kit
No problem, although my setup is not opkg ready yet. As my stuff uses
Tcl, libjpeg,libpng,libtiff, the setup is not pretty yet, but if you are
a Linux handyman type, it can be done. Otherwise, it will have to wait
until I get around to package it all up...
Nicola Mfb wrote:
2008/11/17 Iain B.
On Tue, 18 Nov 2008 10:58:41 -0500
Iain B. Findleton
[EMAIL PROTECTED] (IBF) wrote:
No problem, although my setup is not opkg ready yet. As my stuff uses
Tcl, libjpeg,libpng,libtiff, the setup is not pretty yet, but if you
are a Linux handyman type, it can be done. Otherwise, it will have to
wait
Okay, for those of you who would like to test out this thing on your FR,
you can get an ipk from the fltkwish project on sourceforge.net. Once
you have Tcl on your phone (opkg install tcl), and the required
graphics libraries, you can do a quick test with the following script:
#!/bin/sh
On Tue, 18 Nov 2008 15:01:51 +0100 Nicola Mfb [EMAIL PROTECTED] babbled:
2008/11/17 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
[...]
no - it's not possible to do a scroll (via blit) as you have
alpha channels, layered objects etc. etc. - just trust me in that the cost
of
On Wed, 19 Nov 2008 00:01:47 +1100
Dale Maggee [EMAIL PROTECTED] wrote:
Tig wrote:
Ok I will bite :)
Q: Why did OM cross the road?
A: To get to another toolkit :)
Q: How many OM devs does it take to change a lightbulb?
A: Well first we need to abandon the old lightbulb holder
On Mon, 17 Nov 2008 13:54:55 +0800 John Lee [EMAIL PROTECTED] babbled:
On Sun, Nov 16, 2008 at 10:05:16AM +1100, Carsten Haitzler wrote:
x's internals are definitely up for improvement - callium3d is there to try
and fix this by providing a better more organised and better accelerated
On Mon, 17 Nov 2008 02:40:19 -0500 Lally Singh [EMAIL PROTECTED]
babbled:
Well then,
Therein lies the question, how long is OM going to be using the
Glamo? There's apparently some real potential in the device, but
that's really measured as much by the chip's relevance as its
2008/11/14 Gothnet [EMAIL PROTECTED]:
It really needs work on the basics. I mean, responsiveness is not there,
interface is dodgy (the end call button being in the same spot as the
accept call button, and being unresponsive, made me hang up s many
calls). Echo on calls, battery life...
2008/11/17 Lally Singh [EMAIL PROTECTED]:
$400 for a phone is a reasonable investment. But months of work in
one's spare time is much bigger. Before anyone commits to a
large-scale project, I think it's fair to ask OM what their plans are
with this chip.
Hey people, please don't
About the buzzin issue, I would like to be sure : is it or is it not
hardware related ? I heard about a soldering fix of one electronic
component which could get rid of the interferences...
Has anyone more information ?
Kimaidou
2008/11/17 Timo Jyrinki [EMAIL PROTECTED]
2008/11/14 Gothnet
On Mon, Nov 17, 2008 at 5:52 AM, Timo Jyrinki [EMAIL PROTECTED]wrote:
Coding is fun! That's why we have
accelerometer-controlled Doom working fluently before phone calls, and
I think it's great ;)
I'm just starting my day here on the East coast of the U.S.. I'm confident
what you just wrote
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Somebody in the thread at some point said:
| On Sun, Nov 16, 2008 at 4:34 PM, Andy Green [EMAIL PROTECTED] wrote:
| FWIW I talked this over with an experienced 3D guy recently about
| something related and he was all in favour of discarding the kdrive
Le lundi 17 novembre 2008, kimaidou a écrit :
About the buzzin issue, I would like to be sure : is it or is it not
hardware related ? I heard about a soldering fix of one electronic
component which could get rid of the interferences...
Has anyone more information ?
It is hardware related and
2008/11/17 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
[...]
this is the thing.. the drvier is ALREADY doing this. i repeat this
ad-nauseum. the acceleration is the same u get in the nv driver or you
saw a
few years back in the i8xx drivers etc. you get blit and fill accelerated
(the
On Mon, 17 Nov 2008 14:30:31 +0100 Nicola Mfb [EMAIL PROTECTED] babbled:
Hi Raster! before reading this post I supposed that 2d acceleration was very
partially implemented. This cames out for example because I never see a
smooth scroll on the device. So what is the reason for this? glamo? 2d
So far, on the FR, I remain to be convinced that the use of X is the
critical performance issue. In any event, the main issue with
optimization efforts is whether they can proceed faster than the
introduction of better hardware. If a 400 Mhz machine is too slow,
will a 1 Ghz machine be fast
On Mon, Nov 17, 2008 at 7:46 AM, kimaidou [EMAIL PROTECTED] wrote:
Ok thanks, I have just read the hundreds if topics on it... the problem is
I am no electronicien so I did not understand if a workaround has been
found : I read about soldering, sticky tape. If there is a workaround,
is
It does require special skills and tools. If the posts in the hardware list
were not enough for you to see the fix then you shouldn't attempt it.
Angus
Hum
Sorry to ask again, but..
A solution has been found ? Or this solderings and pin things are for tests
purposes only ?
If the
I have implemented an image display script on the FR that demonstrates
smooth scroll in the form of dragging the image about the screen. Works
for fairly large images (colour weather maps of North America). The
application uses the FLTK tool kit with double buffering through X.
Nicola Mfb
If we work on having x.org server working on the FR, wouldn't that help for
whatever comes next?. At least we would have some working knowledge on how
to develop drivers for X, and a team of programmers with ample knowledge on
all things regarding the x.org Server.
I mean, the thing is
On Mon, 2008-11-17 at 11:58 -0500, Aliner wrote:
If we work on having x.org server working on the FR, wouldn't that
help for whatever comes next?. At least we would have some working
knowledge on how to develop drivers for X, and a team of programmers
with ample knowledge on all things
On Mon, Nov 17, 2008 at 12:06 PM, Graeme Gregory [EMAIL PROTECTED]wrote:
On Mon, 2008-11-17 at 11:58 -0500, Aliner wrote:
If we work on having x.org server working on the FR, wouldn't that
help for whatever comes next?. At least we would have some working
knowledge on how to develop
On Mon, 2008-11-17 at 12:12 -0500, Aliner wrote:
On Mon, Nov 17, 2008 at 12:06 PM, Graeme Gregory [EMAIL PROTECTED]
wrote:
On Mon, 2008-11-17 at 11:58 -0500, Aliner wrote:
If we work on having x.org server working on the FR,
wouldn't that
help for whatever
On Mon, Nov 17, 2008 at 6:12 PM, Aliner [EMAIL PROTECTED] wrote:
On Mon, Nov 17, 2008 at 12:06 PM, Graeme Gregory [EMAIL PROTECTED]wrote:
On Mon, 2008-11-17 at 11:58 -0500, Aliner wrote:
If we work on having x.org server working on the FR, wouldn't that
help for whatever comes next?. At
Iain B. Findleton wrote:
the main issue with optimization efforts is whether they can proceed
faster than the
introduction of better hardware. If a 400 Mhz machine is too slow,
will a 1 Ghz machine be fast enough? Will anything be fast enough?
Apparently, from the history of desktops,
Minh Ha Duong [EMAIL PROTECTED] writes:
I hope the software stack becomes less of a joke in time for GTA03
or it'll be hard to get much new customers...
Actually I have never read any jokes about the software stack. But it is a
sign of good mental health when a community is able to
Tim Schmidt wrote:
On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul [EMAIL PROTECTED] wrote:
Having said that, if someone wants to seriously develop for the glamo,
please get in touch with me and we will find a legally correct way to
extend the smedia documentation to you.
In fact we have
I just wanted to update. I am trying to locate all the information I can
relating to the Glamo, including projects using the hardware acceleration
features of it on this wiki page [1]. I would like to use that page as a
starting point to help organize an effort to get something underway with
Tim Schmidt wrote:
On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul [EMAIL PROTECTED] wrote:
Having said that, if someone wants to seriously develop for the glamo,
please get in touch with me and we will find a legally correct way to
extend the smedia documentation to you.
In fact we have
Tim Schmidt wrote:
On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul [EMAIL PROTECTED] wrote:
I am not a skilled developer, but I would be more than happy to
organize, and participate in a traditional clean room
re-implementation of the documentation.
As a GTA02 owner, as a founding member
Tim Schmidt wrote:
On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul [EMAIL PROTECTED] wrote:
Having said that, if someone wants to seriously develop for the glamo,
please get in touch with me and we will find a legally correct way to
extend the smedia documentation to you.
In fact we have
Jacob Peterson wrote:
There has been some discussion on the recently about the Glamo and
OpenGL where Wolfgang called for serious developers to get in touch with
him and he would see what could be done about getting access to the
NDA'ed Glamo documents [1]. A couple of developers responded
You can count me in. I have experience doing kernel development. Since the
documentation is not available, I saw a couple of pointers on how to start
on the nouveau project. They have an excellent section on tools and
documentation. http://nouveau.freedesktoplorg/wiki.
I have some questions, the
On Sun, Nov 16, 2008 at 8:49 PM, Aliner [EMAIL PROTECTED] wrote:
You can count me in. I have experience doing kernel development. Since the
documentation is not available, I saw a couple of pointers on how to start
on the nouveau project. They have an excellent section on tools and
What about using a software opengl es implementation ?
I used to play on this on wince targets (using vincent)
Anyway that's a job I'd like to be involved in , if I had time to
--
Related Obsession : http://rzr.online.fr/q/OpenGlEs
___
Openmoko
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Somebody in the thread at some point said:
| I have some questions, the glamo chip contains 3d support, what
| version of OpenGL (or OpenGL ES) is implemented?
| Are we still going to keep Xglamo (kdrive) or are we goint to use
|
On Sun, Nov 16, 2008 at 4:34 PM, Andy Green [EMAIL PROTECTED] wrote:
FWIW I talked this over with an experienced 3D guy recently about
something related and he was all in favour of discarding the kdrive
implementation and making a pure xorg one as a way forward: he told that
kdrive itself was
Lally Singh wrote:
Just fair warning here. As I don't think OM will use the Glamo in
future devices, doing the right thing isn't as critical as normal
software projects...
--
H. Lally Singh
Ph.D. Candidate, Computer Science
Virginia Tech
Doing the right this IS critical to
On Sun, Nov 16, 2008 at 7:42 PM, Gothnet [EMAIL PROTECTED] wrote:
Lally Singh wrote:
Just fair warning here. As I don't think OM will use the Glamo in
future devices, doing the right thing isn't as critical as normal
software projects...
Doing the right this IS critical to support the
2008/11/17 Gothnet [EMAIL PROTECTED]
If OM drop efforts to make 02 better, then they'll probably have a lot of
folks that just won't buy the 03 because they're angry.
About freerunner in general if Openmoko will drop effort on it they'll have
to ship a gta03 without issues otherwise peoples
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Those are some good questions. From what I understand the Glamo is
fixed-function and supports OpenGL ES 1.1. As far as changing Xglamo to
be based on X over kdrive, I think to start, it would be best to leave
Xglamo the way it is and just
On Sun, Nov 16, 2008 at 10:05:16AM +1100, Carsten Haitzler wrote:
x's internals are definitely up for improvement - callium3d is there to try
and fix this by providing a better more organised and better accelerated
driver
layer - but again - they aren't going to replace x... just clean up
On Monday 17 Nov 2008 11:24:55 am John Lee wrote:
On Sun, Nov 16, 2008 at 10:05:16AM +1100, Carsten Haitzler wrote:
x's internals are definitely up for improvement - callium3d is there to
try and fix this by providing a better more organised and better
accelerated driver layer - but again
On Sat, Nov 15, 2008 at 4:49 AM, The Rasterman Carsten Haitzler
[EMAIL PROTECTED] wrote:
On Sat, 15 Nov 2008 07:22:29 + Stroller [EMAIL PROTECTED]
babbled:
On 15 Nov 2008, at 07:08, Kishore wrote:
On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote:
Also, I know everyone loves X, but is
On Sat, 15 Nov 2008 07:22:29 + Stroller [EMAIL PROTECTED]
babbled:
On 15 Nov 2008, at 07:08, Kishore wrote:
On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote:
Also, I know everyone loves X, but is it really the best choice for
a low
powered device that needs a responsive UI?
...
On Sat, 2008-11-15 at 07:20 +, Stroller wrote:
Having said that, I thought one of your engineers was already working
on Glamo or XGlamo or whatever is required to use the chip's hardware
acceleration. It would be good for Openmoko to reaffirm its commitment
to that, to offer goals
2008/11/14 Tim Schmidt [EMAIL PROTECTED]
I am not a skilled developer, but I would be more than happy to
organize, and participate in a traditional clean room
re-implementation of the documentation.
As a GTA02 owner, as a founding member of the Open Graphics Project,
as a Director of the
Great to hear that!
Over the next few weeks I shall be working on Xglamo to bring it into
the Xorg family of drivers. If people come up with interesting patches
while I am working on this I can certainly give them a tryout.
Graeme (XorA)
___
On Saturday 15 Nov 2008 3:19:10 pm Carsten Haitzler wrote:
On Sat, 15 Nov 2008 07:22:29 + Stroller
[EMAIL PROTECTED]
babbled:
On 15 Nov 2008, at 07:08, Kishore wrote:
On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote:
Also, I know everyone loves X, but is it really the best choice for
On Sat, Nov 15, 2008 at 5:36 AM, Timo Jyrinki [EMAIL PROTECTED] wrote:
Yeah, Wolfgang, hopefully you didn't miss Tim's post, sounds promising
:) As do the other offers of help.
I'd just really like to get documentation out into the wild. I
understand that performance is unlikely to ever be
On Friday 14 November 2008 15:46:34 Yorick Moko wrote:
somebody (leinir) on irc suggested you could maybe hire
http://www.tungstengraphics.com (leinir Tungsten Graphics being the
people behind gallium3d of course)
although I don't know how much openmoko is willing to spend on it
Unless we
On Sat, 15 Nov 2008 21:07:25 +0530 Kishore [EMAIL PROTECTED]
babbled:
Raster! Wow! Thanks for the detailed response. Really good to know :)
Well, I certainly do not think that direct fb is a better option over X. It
sure is crippling to not have multiple apps have access to the screen while
On Sat, Nov 15, 2008 at 2:43 PM, David Pottage [EMAIL PROTECTED] wrote:
Unless we want a closed source driver, I don't think that would work.
Reading between the lines on the Tungsten Graphics website. it looks to me
that they have one core graphics driver, that they keep porting to whatever
Michele Renda wrote, on 2008-11-14 23:59:
PS. Some hints on future OpenGL chips can arrive inside the next GTAXX
versions? :)
Try http://www.opengraphics.org/ - once the FGPA version is fully
debugged, an ASIC version could be produced.
Arthur.
Jacob,
Glamo is not a forbidden topic.
Openmoko actually has learnt a lot from this. First we have learnt to
not trust high-level promises as much as before.
In fact I would go as far as saying that going forward, we will not
trust any promises about 'we will open this up later' anymore.
On Fri, Nov 14, 2008 at 06:11:30PM +0800, Wolfgang Spraul wrote:
built with the Freerunner is awesome. Please continue to buy
Freerunners and to develop for it, same is happening internally. The
next phones will build on top of the free platform we have built
together, the technology
I might have to skip GTA03 since I have just spent a huge 300 Euros for
a GTA02 :)
I hope the software stack becomes less of a joke in time for GTA03 or it'll
be hard to get much new customers...
Well said.
___
Openmoko community mailing list
On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul [EMAIL PROTECTED] wrote:
Openmoko actually has learnt a lot from this. First we have learnt to
not trust high-level promises as much as before.
In fact I would go as far as saying that going forward, we will not
trust any promises about 'we will
Rui Nishit,
I might have to skip GTA03 since I have just spent a huge 300 Euros
for
a GTA02 :)
I hope the software stack becomes less of a joke in time for GTA03
or it'll
be hard to get much new customers...
Wow, this is actually really complicated, let me tell you a bit how I
see
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Thank you for your answer.
I bought GTA02 and I am really happy of this buy. I hope to buy the next major
revision!
I am not still using it as my daily phone (to say the true I hate phones), but
I using my free time to develop it.
About the lesson,
Thank you for the response Wolfgang.
The current FreeRunner is already starting to show its potential as a
kick-ass phone and defiantly has me excited to see what future version can
offer, but it is sad to see the user interface will never be able to support
smooth animations or run any
I hope the software stack becomes less of a joke in time for GTA03
or it'll be hard to get much new customers...
Actually I have never read any jokes about the software stack. But it is a
sign of good mental health when a community is able to make fun of itself.
Besides, where else would
On Fri, Nov 14, 2008 at 7:06 PM, Minh Ha Duong [EMAIL PROTECTED]wrote:
I hope the software stack becomes less of a joke in time for GTA03
or it'll be hard to get much new customers...
Actually I have never read any jokes about the software stack. But it is a
sign of good mental health
Hi Wolfgang,
i really appreciate the work you and all the OM-folks and the community does,
but:
You say the current software is a 'joke', which is painful for me but
I accept it. From where we all want to be it's a joke, yes. Agreed.
Well, for me, the software is not a joke. It's a little
To add my two pence-worth about the joke comment -
I have a very high tolerance to stuff not working. or not working smoothly.
Most of my computers are broken in some way at any given time. However, when
forced to rely on it for a month, even I got annoyed with the freerunner
running OM
Dear Wolfgang,
On Fri, Nov 14, 2008 at 09:11:40PM +0800, Wolfgang Spraul wrote:
You say the current software is a 'joke', which is painful for me but
I accept it. From where we all want to be it's a joke, yes. Agreed.
So that also answers your question when GTA03 will come out. It's a
On Fri, Nov 14, 2008 at 02:36:27PM +0100, Minh Ha Duong wrote:
I hope the software stack becomes less of a joke in time for GTA03
or it'll be hard to get much new customers...
Actually I have never read any jokes about the software stack. But it is a
sign of good mental health when a
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