still
need to say you want the other-arch version.
I'm planning to make this multi-arch change. However, I need to take a
good look at how this works, so it might take some time. Until then,
please use the --force-architecture method.
Thanks,
Bas Wijnen
thanks !
-- System Information
Package: wnpp
Severity: wishlist
Owner: Bas Wijnen wij...@debian.org
* Package name: repsnapper
Version : 1.9.0
Upstream Author : Michael Meeks michael.me...@novell.com
* URL : http://reprap.org/wiki/RepSnapper_Manual:Introduction
* License : GPL2
.
Thanks,
Bas Wijnen
--
To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org
with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org
Package: doxygen-latex
Version: 1.7.4-4
When building latex documentation with doxygen, more packages are
required to make everything work. What is required:
ghostscript
texlive-fonts-recommended
Since the previous update of doxygen-latex was very fast, I intend to
wait with reuploading
Hi,
Nobuhiro Iwamatsu schreef op wo 03-08-2011 om 12:46 [+0900]:
Source: libshevek
Version: 1.1-2
Severity: serious
Justification: fails to build from source
Hi,
libshevek FTBFS on all architectures.
https://buildd.debian.org/status/package.php?p=libsheveksuite=unstable
Hi,
Aaron M. Ucko schreef op di 19-07-2011 om 14:06 [-0400]:
Binary-only builds of libshevek in minimal environments (as autobuilders
typically provide) are failing due to trying to build the
manual without all necessary build dependencies:
Thanks for reporting, and sorry that I didn't use
Package: doxygen-latex
Version: 1.7.4-3
When generating a pdf with doxygen in a package which depends on
doxygen-latex, it fails to compile because epstopdf is not found. It is
in the package texlive-font-utils, which should therefore be a
dependency of doxygen-latex.
Thanks,
Bas
--
To
This is a message to whoever sees the package in NEW, or anyone else who
wants to know why I'm uploading a package with a lintian error in it.
There are two problems with the generated manual pages in libshevek-doc:
- There is no short description for any of them.
- backslashes in the code are
I encountered this problem while installing mysql. Since there was no
answer here, I investigated. On my machine, with strace mysqld, this is
the relevant result:
bind(10, {sa_family=AF_INET, sin_port=htons(3306),
sin_addr=inet_addr(127.0.0.1)}, 16) = -1 EADDRNOTAVAIL (Cannot assign
requested
Package: wnpp
Severity: wishlist
Owner: Bas Wijnen wij...@debian.org
* Package name: pvcam-dkms
Version : 4.1.0.
Upstream Author : Bas Wijnen wij...@debian.org
* URL : None yet, hopefully soon on http://alioth.debian.org.
* License : GPL
Programming Lang: C
Package: wnpp
Severity: wishlist
Owner: Bas Wijnen wij...@debian.org
* Package name: libpvcam
Version : 2.7.0.0
Upstream Author : Unknown, unmaintained.
* URL : http://www.photometrics.com/support/downloads/lin_pvcam.php
* License : None
Programming Lang
Package: wnpp
Severity: wishlist
Owner: Bas Wijnen wij...@debian.org
* Package name: pvcam-utils
Version : 0.1
Upstream Author : Bas Wijnen wij...@debian.org
* URL : None yet, hopefully soon http://alioth.debian.org/.
* License : GPL
Programming Lang: C
Package: wnpp
Libshevek is a library of functions and classes on top of gtkmm. It aims
at making them more easily usable, in particular to minimize the
configuration you need to do for useful default behaviour.
I am upstream of this library. I'm using it in several programs which I
intend to
pausing the game).
Problems marked with a * are not solved by decreasing the speed.
However, it should be possible to solve any of these problems by editing
the map (except perhaps the reality crystal not being gone).
Thanks,
Bas Wijnen
Flooded Tunnel:
5264:2413 Mia can be reached without
found 601157 0.6.2+dfsg1-2
thanks
Op 15-12-10 00:34, William Shipley schreef:
I am also using version 0.6.2+dfsg1-2, but this bug doesn't occur. Also,
there is no player modeled after Gnu
The GNU kart isn't present from the beginning; it's one of the presents
you get for beating a
release.
-- Bas Wijnen wij...@debian.org Sat, 11 Dec 2010 11:10:39 +0100
The file po/ChangeLog describes the actual changes:
2010-09-26 Roland Clobus rclo...@rclobus.nl
* en_GB.po: Imported from Launchpad, thanks to Philipp Kleinhenz.
* gl.po: Added translation to Galician
Op 16-11-10 23:50, Stefan Fritsch schreef:
On Sunday 14 November 2010, Bas Wijnen wrote:
Everything normally works fine. However, in some cases (I don't
know when exactly), I get an invalid reply from my local archive.
I've captured the traffic with wireshark and attached it.
Do you have
Op 17-11-10 23:54, Stefan Fritsch schreef:
It turns out the problem is not in packet 19, which is well after the
90 second delay, but in packet 6, which is the last data received
before the delay, and the last data on that connection.
Ah, I forgot to look at the time stamps. The problem must
is already complete.
It may well be that this is not a bug in apache. However, I do not know
where else it belongs. Please reassign if you think you know a better
home for it. :-)
Thanks,
Bas Wijnen
apt-http-problem.dump
Description: Binary data
signature.asc
Description: OpenPGP digital
Package: live-build
Version: 2.0.5-1
Building a system with the debian-live-devel list selected will always
fail for three reasons:
- grub-pc and grub-legacy are both selected, but they conflict.
- kvm-source is not available.
- kqemu-source is not available.
This is easily fixed by removing
I've sent the new translation, but it seems the bts hates me again...
Also, looking at some sources it seems I'm translating an old po file. I
regenerated it now and translated that. it would be good to regenerate
them all at build, IMO, by adding in the for loop in the Makefile before
msgfmt:
Package: freedink-data
Version: 1.08.20100103-1
Severity: normal
I revised the entire Dutch translation of freedink. It was very wrong in
several places; it seems like something went wrong with a file format
conversion. Some translated texts were in the wrong place (and thus
would show up at the
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Op 24-10-10 19:02, Sylvain Beucler schreef:
I revised the entire Dutch translation of freedink.
Excellent!
As upstream maintainer, I have 2 questions:
- Are you sure about translating the characters' names? Lots of them
appear in D-Mods
Package: supertuxkart
Version: 0.6.2+dfsg1-2
Severity: normal
When using split-screen mode, and player 1 makes a false start, the
notification of the penalty time is shown in player 2's viewport.
signature.asc
Description: OpenPGP digital signature
Package: supertuxkart
Version: 0.6.2+dfsg1-2
Severity: minor
After a race, the order in which the players are listed changes.
Normally, the players are listed in the order they finished in the last
race. However, when doing a follow the leader grand prix, the players
seem to be ordered by total
Package: supertuxkart
Version: 0.6.2+dfsg1-2
Severity: minor
I wanted to get the challenges back, so I removed the parts from the
config file that said I finished them. However, I last used the GNU
kart. This kart did not exist anymore, and it resulted in me being
unable to select a new kart.
It
Package: supertuxkart
Version: 0.6.2+dfsg1-2
Severity: normal
Supertuxkart remembers settings from the last game, which is good.
However, it reverses the remembered kart. When player 1 uses Tux, and
player 2 uses GNU, the suggestion for player 1 will be GNU and for
player 2 it will be Tux.
Package: supertuxkart
Version: 0.6.2+dfsg1-2
Severity: wishlist
In some races, in particular the race track and the graveyard, it is
possible to take major shortcuts without being put back on the track.
This makes racing against the AIs quite easy, but not so much fun.
signature.asc
Op 19-09-10 21:36, Sylvain Beucler schreef:
tags 596876 +fixed-upstream
thanks
http://git.savannah.gnu.org/cgit/freedink/freedink-data.git/commit/?id=1cdf2cd1da828accd44ce7c49a91e054667f5c28
By the way, I couldn't see the source of the map. Is it
available, or is the binary format also the
Package: freealchemist
Version: 0.4-3
Severity: normal
Tag: patch
There are some bugs in the explosion handling. Explosions on the far
left side can include tiles from the far right side. Sometimes tiles
help to start an explosion, but they don't explode. It all happens
becuase of incorrect
Op 19-09-10 21:07, Sylvain Beucler schreef:
Thanks for the patch.
I fix upstream using the same code as just below (not enough gold):
unfreeze(1);
unfreeze(current_sprite);
Yes, I realized later that 1 is probably the player, and
current_sprite is the shopkeeper. This line is missing
Hi,
I found another problem, which I now also fixed; attached is the new
patch (this time just a replacement of the file in debian/patches
instead of a patch against it).
This patch also checks boundaries for bombs, so they don't wrap while
exploding (removing tiles from the other side of the
reassign 596876 freedink-data
tags 596876 +patch
thanks
Op 14-09-10 21:22, Sylvain Beucler schreef:
when you buy something (a bow) the game will lock if
your inventory is still full. I will complain that the inventory is
That was of course a type, I'm not complaining, but It (the game) is. ;-)
Package: freedink
Version: 1.08.20100420-1
Severity: important
Justification: Game must be killed, which may mean a lot of lost work.
After picking up the nuts for your mother, it is normal to have a full
inventory. Later, when you buy something (a bow) the game will lock if
your inventory is
Package: icedove
Version: 3.0.6-1
I read several mailboxes with icedove. Some mails arrive in more than
one of them. In the top-level inbox, those messages of course appear
more than once. So far so good.
However, when I read one of them, both become marked read. Not really
a problem. When I
On Tue, Jul 27, 2010 at 05:06:24PM +0200, Guus Sliepen wrote:
On Fri, Oct 30, 2009 at 01:29:57PM +0100, Bas Wijnen wrote:
Here's a patch which makes Bob move at his original speed (half of the
current speed).
[...]
I have finished the game with these changes, without cheating
On Tue, Jul 27, 2010 at 05:06:24PM +0200, Guus Sliepen wrote:
perhaps it would be better to change the maps in those places to
return it to the original difficulty level without needing to decrease
the speed. What do you think about this?
And I forgot to mention, there are some bugs introduced
On Sat, Jul 31, 2010 at 01:33:12PM +0200, Guus Sliepen wrote:
On Sat, Jul 31, 2010 at 01:02:07PM +0200, Bas Wijnen wrote:
And I forgot to mention, there are some bugs introduced by the speed
increase. For example, you can get stuck in the right wall of the
aqualung blob level. Bob can
On Thu, Jun 10, 2010 at 01:31:53PM -0700, Russ Allbery wrote:
Russ Allbery r...@debian.org writes:
Hilmar Preusse hill...@web.de writes:
In the moment we have the situation that we are requested to add the
license to all TL packages, instead of just adding it to one and put
only
Package: kdenlive
Version: 0.7.7.1-2
Severity: normal
Tags: patch
Recording from screen fails, because most arguments to recordmydesktop
need two dashes, but only one is given. The attached patch fixes this.
Thanks,
Bas
--- orig/kdenlive-0.7.7.1/src/recmonitor.cpp 2010-02-26 22:44:41.0
Package: xserver-xorg-video-radeon
Version: 6.12.5-1
Severity: wishlist
Since fairly recently (a few months, I think), by Radeon refuses to set
my monitor to 1600x1200. Looking at the server log, I found (in random
order):
(II) RADEON(0): #6: hsize: 1600 vsize 1200 refresh: 60 vid: 16553
On Sun, Mar 14, 2010 at 10:21:02AM -0500, Alex Deucher wrote:
/* clocks over 135 MHz have heat issues with DVI on RV100 */
if ((radeon_output-MonType == MT_DFP)
(info-ChipFamily == CHIP_FAMILY_RV100)
(pMode-Clock 135000))
return MODE_CLOCK_HIGH;
This
On Sun, Mar 14, 2010 at 02:46:15PM -0500, Alex Deucher wrote:
I didn't test, but looking at the source I find it hard to believe that
there will be more information than mode clock too high. After all,
the rejecting code (which I quoted above) doesn't provide any more
information than
On Mon, Feb 01, 2010 at 07:42:50PM +0100, Roland Clobus wrote:
On Mon, 2010-02-01 at 19:24 +0100, Roland Clobus wrote:
And I forgot to mention:
I've also removed the directory part for /var/run, because it is not
needed anymore, and I don't think a directory for only one file makes
sense.
On Wed, Jan 27, 2010 at 11:57:39AM -0800, Josh Triplett wrote:
pioneers-console now no longer contains the meta server (thanks for
that!). However, after upgrading pioneers-console I still had
/etc/init.d/pioneers-console, /etc/rc?.d symlinks to it, and
/etc/default/pioneers-console.
AFAIK,
Ah, yes, I should of course add a Conflicts with the old version when
splitting some files into a new package.
To get it working, upgrade pioneers-console to (at least) 0.12.3-1
first.
Thanks for reporting, I'll fix this soon.
Bas
On Thu, Jan 28, 2010 at 01:01:24PM +0100, Jens Seidel wrote:
On Sun, Jan 24, 2010 at 12:23:02PM +0100, Christian PERRIER wrote:
Quoting Bas Wijnen (wij...@debian.org):
I've packaged the new release, and fixed some other bugs. This resulted
in changes to some debconf templates.
Apparently pioneers-console.templates was replaced by
pioneers-meta
On Sun, Jan 10, 2010 at 02:31:33PM +0100, Roland Clobus wrote:
I've noticed that 'make reindent' creates big patch files too, it is
fixed in svn revision 1495 (by invoking indent twice).
Attached you'll find the simplified version.
Thanks.
(In the meantime I've released 0.12.3, but a
On Fri, Nov 13, 2009 at 09:24:04PM +0100, Roland Clobus wrote:
Hello,
Hi,
Sorry for the delay, I've been busy with other things.
I see a few comments about modifying the patch already sent. What will
the actual patch be for me to test?
I have it attached. I wanted to make it clean by doing
On Wed, Dec 30, 2009 at 01:47:36AM +0100, Matthias Klose wrote:
tags 530901 + wontfix
reassign 530901 gcc-4.2
tags 530901 + help
thanks
I assume nobody wants to fix this for 4.2, and the build of biarch cross
compilers from the gcc-4.x sources needs some work.
That's fine with me.
On Mon, Dec 14, 2009 at 12:10:26PM +0100, Josselin Mouette wrote:
Le dimanche 13 décembre 2009 à 04:00 +0100, Bas Wijnen a écrit :
Since I upgraded to dependency-based boot, there are two problems:
- Sometimes the initial server startup fails. Gdm then tries a second
time. This does
On Mon, Dec 14, 2009 at 02:32:30PM +0100, Josselin Mouette wrote:
Just to be sure: are you using a dependency-based init? If so, please
list the services that are started later than GDM.
AFAIK I am. The end of ls /etc/rc2.d/ is:
S07gdm
S08bootlogs
S09rc.local
S09rmnologin
S09stop-bootlogd
Package: gdm
Version: 2.20.10-1
Since I upgraded to dependency-based boot, there are two problems:
- Sometimes the initial server startup fails. Gdm then tries a second
time. This does work, but the automatic login is not used, so I need
to manually log in in that case. Because the new
Package: gnome
Version: 1:2.28+3
I have set up my laptop to suspend to ram when I close the lid. This
works fine. However, when I want to power off, I want to be able to
close the lid without the suspend sequence being started. This is
especially important, because suspend is much faster than
On Sat, Nov 14, 2009 at 07:30:56AM +0100, Christian Perrier wrote:
Please take this as a soft ping: are there any news about an upload
for pioneers?
Yes, two things: first, I didn't do the upload, as you have noticed. ;-)
Second, the upstream release is planned to happen one of these
Package: epiphany-browser
Version: 2.29.1-2
With the latest update, flash no longer works in iceweasel. After some
research, the reason was that epiphany-browser conflicts with it (and it
is a requirement of the gnome meta-package). According to the
changelog, this is because of a bug in
Hi,
On Sun, Nov 08, 2009 at 09:38:32AM +0100, Gudjon I. Gudjonsson wrote:
Can you please test if this bug has been fixed in the current version?
It has not. To test this, you can do the following:
create a file named test.asm, with in it:
mov #18, *30
mov #18, 30
Package: blobwars
Version: 1.14-dfsg-1
Severity: wishlist
Almost all levels have been filled with puzzles which can be skipped
when Bob has a jet pack. Only the arctic wastes, the head quarters and
the space station, and of course the biomech assimilator, are designed
with the expectation that
tags 550608 +patch
thanks
Here's a patch which makes Bob move at his original speed (half of the
current speed). It includes two level changes which were needed:
- Because Bob can hit the ceiling instead of jumping out of the level
(as he previously could), a platform could no longer be
tags 553341 +patch
thanks
Attached is a version of data/hub which implements the level order as I
consider it appropriate. I reorganized and reindented the file, because
it wasn't clearly readable to me. The actual changes aren't large
though. What I did:
- Set the requirement for Ancient
On Wed, Oct 21, 2009 at 07:13:39AM +0200, Christian Perrier wrote:
Quoting Christian Perrier (bubu...@debian.org):
Quoting Bas Wijnen (wij...@debian.org):
Hi,
The upstream release takes a bit longer than I expected. I'll make an
upload including the translations this weekend, so
Package: blobwars
Version: 1.14-dfsg-1
A long time ago (my guess is at least a year), Bob moved significantly
slower than he does now. I suppose the speed increase was done to make
the game more interesting. That part works. However, because of the
speed increase it is now possible to jump to
Package: blobwars
Version: 1.14-dfsg-1
Ice cave 2 cannot be solved if Bob makes the jump to the final part of
the level before getting the second ancient key. There is no way to get
back, and the ancient key is required to finish the level. There should
be a teleporter or a lift to get back
Hi,
The upstream release takes a bit longer than I expected. I'll make an
upload including the translations this weekend, so they aren't delayed
any longer.
Thanks,
Bas
signature.asc
Description: Digital signature
On Sun, Sep 27, 2009 at 11:52:31AM +0200, Moritz Muehlenhoff wrote:
On Wed, Jun 24, 2009 at 11:45:50PM +0200, Moritz Muehlenhoff wrote:
On Sun, Nov 16, 2008 at 02:50:45PM +0100, Stefan Ritter wrote:
I am running a Xinerama setup with xrandr (xrandr --output foo --auto
--right-of bar).
tags 547205 +pending
thanks
Hello,
Thank you for your translation. I shall include it in the next upload,
which I expect to be near the end of this month.
Thanks,
Bas
On Fri, Sep 18, 2009 at 03:17:02AM +0900, Hideki Yamane (Debian-JP) wrote:
Dear pioneers maintainer,
Here's Japanese
On Tue, Sep 15, 2009 at 07:51:00AM +0200, Roland Clobus wrote:
On Sat, 2009-09-12 at 15:57 +0200, Bas Wijnen wrote:
I'm a bit confused: this is a Debian bug, so the problem presumably
exists on Debian systems. This may be different on GNU/kFreeBSD, but
the reporter is using GNU/Linux, like
On Tue, Sep 15, 2009 at 07:42:57AM +0200, Roland Clobus wrote:
Oops, I was too early when sending the patch. The new attached patch
correctly prepends the commands before the values that need to be
passed on the commandline.
It looks almost good.
-test -z $PORT_RANGE ||
On Mon, Sep 14, 2009 at 11:25:22PM -0700, Steve Langasek wrote:
On Tue, Sep 15, 2009 at 07:51:00AM +0200, Roland Clobus wrote:
I still think that this bug report now contains two bugs reports:
1) Fixing playing games with localhost (especially for computer players)
2) Making the server IPv6
On Tue, Sep 15, 2009 at 12:07:41PM +0200, Julien Cristau wrote:
you may want to add here something like:
if ((aip-ai_family == AF_INET6)
(setsockopt(fds[*num_fds], IPPROTO_IPV6, IPV6_V6ONLY,
yes, sizeof(yes)) 0)) {
Package: enigma
Version: 1.01-3
Severity: minor
In the level the Document, from the enigma I set, the player must
answer questions by flipping switches. Now the questions are
translated, but the answers must still be given in english. That means
the level can only be solved if the player knows
On Mon, Sep 07, 2009 at 07:44:44AM +0200, Roland Clobus wrote:
I've applied a patch to the subversion repository upstream. An incoming
connection will now correctly try all available protocols.
On my computer (with kernel 2.6.30, and localhost mentioned
in /etc/hosts for 127.0.0.1 and ::1
Hi,
I receive the same message. It happens after the linux command, both
when it is run from the menu (by waiting for the timeout or selecting
the item), and when typing it into the prompt.
My video card is an ATI Radeon 9000. I didn't have another one handy,
but removing the video card made
On Tue, Sep 08, 2009 at 11:35:10AM -0700, Steve Langasek wrote:
On Tue, Sep 08, 2009 at 07:58:21PM +0200, Bas Wijnen wrote:
On Mon, Sep 07, 2009 at 07:44:44AM +0200, Roland Clobus wrote:
I've applied a patch to the subversion repository upstream. An incoming
connection will now correctly
On Mon, Jul 27, 2009 at 10:39:47PM +0200, Gonéri Le Bouder wrote:
Alex4 is very old looking and not really popular. Should we continue
to maintain it?
IMO it's one of the best games in Debian; I certainly vote for keeping
it. Since it doesn't have any open bugs (except this one), I think that
which solution I like better. Thanks for reporting the
feedback,
Bas Wijnen
--
I encourage people to send encrypted e-mail (see http://www.gnupg.org).
If you have problems reading my e-mail, use a better reader.
Please send the central message of e-mails as plain text
in the message body
On Thu, Jun 25, 2009 at 05:46:18AM -0700, Steve Langasek wrote:
On Thu, Jun 25, 2009 at 02:31:32PM +0200, Bas Wijnen wrote:
I see. That's a pity, I would have liked to allow users to use debconf,
but still be able to edit the files by hand in the place where they
expect them (/etc
Package: funnyboat
Version: 1.5-7
I just experienced a crash while playing funnyboat. I was playing story
mode, shooting at the Titanic. I think I had to shoot quite a bit more
before it would sink. I was running from a terminal, and this is what
it said:
$ funnyboat
Traceback (most recent
retitle 416179 start-stop-daemon: --make-pidfile doesn't work
thanks
When using --make-pidfile, start-stop-daemon puts a number in it which
is one too little. Reading this bug report about double forking, I
think this is the cause. You're probably putting the PID of the child
in it, but you
Package: pioneers-console
Version: 0.12.2-5
I used start-stop-daemon --make-pidfile to create a pidfile, but that
only works in combination with --background, so the resulting pidfile
doesn't hold the pid of the daemon. For this reason, stopping and
restarting the meta-server with the init
130
This assumes that it should have been counting in steps of 10%.
Thanks,
Bas Wijnen
--
I encourage people to send encrypted e-mail (see http://www.gnupg.org).
If you have problems reading my e-mail, use a better reader.
Please send the central message of e-mails as plain text
Hi,
On Fri, Jun 05, 2009 at 07:17:15PM +0200, Martin Preuss wrote:
First you state that you didn't even look at the source,
Yes, when reporting bugs to Debian, I should not be required to check
the source. For upstream this may be required (although I don't think
this would be a good idea),
Hi,
On Sat, Jun 06, 2009 at 09:58:24AM +0200, Martin Preuss wrote:
It can't have an infinite loop: It runs in a single thread and needs
to do some cleanup from time to time (e.g. releasing readers and cards
after some timeout etc).
Actually, it can, if I understand your problem correctly.
On Sat, Jun 06, 2009 at 01:15:22PM +0200, Martin Preuss wrote:
It can't have an infinite loop: It runs in a single thread and needs
to do some cleanup from time to time (e.g. releasing readers and cards
after some timeout etc).
The cleanup concerns internal structures after using a
Package: libchipcard-tools
Version: 4.1.3-2
I have gnucash installed, and thus also libchipcard-tools (although I
don't need it). This problem is addressed in an other bug.
Now I don't really mind extra software on my system, as long as it
doesn't hurt performance. This means that they should
from functions.
Thanks,
Bas Wijnen
[1] I built a cross compiler by using apt-get source binutils and
gcc-4.2 (later versions fail to build). Then I used
$ TARGET=mipsel-linux-gnu fakeroot debian/rules binary-cross
for building a binutils package and
$ export GCC_TARGET=mipsel
$ export
Package: blobwars
Version: 1.11-dfsg-1
Severity: minor
I had a crash of blobwars when I killed Galdov in the final stage, just
before the ending sequence should start. To be more precise: at the
moment Bob should teleport out of the level. I did not see Galdov
really dying with extra
Package: icedove
Version: 2.0.0.19-1
Severity: normal
When icedove is started without a network connection, it obviously fails
to connect to remote servers. However, it considers this a password
failure, and will forget the saved password, so it asks the user again.
This is not needed, there is
On Tue, Apr 21, 2009 at 08:40:17PM +0400, Tenno Seremel wrote:
That was the intended behaviour. In case you want to fix it by
yourself, change MAX_UNDO in hex_puzzzle.cpp and rebuild the
package.
How about a command-line option? I doubt that I would recompile
hex-a-hop every time it will
Hi,
On Mon, Apr 20, 2009 at 02:41:33PM +0200, Gudjon I. Gudjonsson wrote:
The problem is that inc2h.pl is in sdcc-libraries in version 2.8.0 but
I moved it to sdcc in version 2.9.0 without considering this problem.
Please remove the old one and then it will install without problems. I
will
Package: blobwars
Version: 1.11-dfsg
Severity: normal
Tags: patch
The original blobwars uses a PAK file to obscure the details of its
levels. Debian uses the unpacked data instead. That is a good thing.
However, when doing that, certain extra features are enabled by the
code, notably an fps
submitter 512226 !
close 512226 1.7-1
thanks
Hi Bastian,
Thanks for your attention. However, I think you have a false positive.
:-)
On Wed, Feb 18, 2009 at 04:32:35PM +0100, Bastian Blank wrote:
This bug was closed with a new version but is no new version available
bug.
No, that's right.
Package: linux-image-2.6-486
Version: 2.6.26+17
Severity: Grave
Justification: Makes package unusable
Installing lenny on a 486 is not possible, because the installer kernel
cannot boot. Upgrading from Etch will work, but only if the old kernel
continues to be used.
When trying to boot the
On Wed, Feb 18, 2009 at 05:58:13PM +0100, maximilian attems wrote:
Code: 00 89 c2 fa 90 8d b4 26 00 00 00 00 90 89 c8 89 ef c1 e8 02 89 c1 f3
a5 89 d9 83 e1 03 74 02 f3 a4 89 d0 50 9d 90 8d b4 26 00 00 00 00 b8 01
00 00 00 0f a2 5a 89 e8 5b 5e 5f 5d c3 55 31 c9 57
EIP: [c010797d]
Hello,
On Sat, Feb 07, 2009 at 05:01:39PM -0500, ano...@users.sourceforge.net wrote:
There are small regions to the right of and below the grid that cause
gfpoken to fail when they are clicked, due to poor bounds checking in
the click event handlers.
Thanks for reporting this. I think I have
Package: iceweasel
Version: 3.0.5-1
Severity: minor
Iceweasel seems to ignore a slash at the end of a tag. This is (AFAICS)
only relevant for elements where whitespace is significant, such as pre.
In particular, the following code (using an XHTML doctype declaration):
body
pre/
/body
Hi,
On Sun, Jan 18, 2009 at 08:01:56PM +0100, Tomaž Šolc wrote:
It looks like z80asm doesn't handle labels in constant expressions
correctly when a label in the expression appears after the expression.
Indeed. The code fills in references to labels as soon as an expression
can be completely
On Sun, Aug 03, 2008 at 01:27:35PM +0200, Peter De Wachter wrote:
The Dutch translation is outdated and some extremely poor fuzzy
translations make the main menu unusable. For example, Exitor is
substituted for Editor, and Level Design for Levelsets.
I have updated nl.po to make sense again.
Hi,
I've built a debugging version and used valgrind on it. It doesn't run
at a playable speed, so I didn't play long, but I did find some memory
leaks and a variable which was used uninitialized anyway. The attached
patch fixes them.
Valgrind still complains about some other things, but these
On Sat, Nov 22, 2008 at 06:23:12PM +0100, Gerfried Fuchs wrote:
Maybe a memory checker such as efence would help as well, not sure.
How would I incorporate it?
The easiest is (when it's installed; it's called electric-fence) to give
the command efence in gdb, and then run it. The result
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