Bug#1019893: Please close this bug

2023-10-15 Thread Wolfram Wagner
Hi, Sorry, I missed the answer to this bug and remembered that I have created it. Indeed, the graphics card had not enough memory. I think, it changed at a given point in time to need more memory. I have a new card now and it works.  Sorry for this bug message! Wolfram

Bug#1019893: Acknowledgement (nvidia-driver-libs: Isonzo-Steam segfaults in libnvidia-glcore.so.470.141.03: Log: Vulkan - Out of memory!)

2022-09-17 Thread Wolfram Wagner
I can run "the long dark" in OpenGL mode, using "-force-glcore" as start parameter. In this mode, the game runs. If I omit this parameter, it tries to use Vulkan and crashes.

Bug#1019893: All the Games using Vulkan have this issue

2022-09-17 Thread Wolfram Wagner
Hi, I have another game, that uses Vulkan natively. I have played it a couple of weeks before, it worked flawlessly. Now it crashes into a black screen, freezes and sends out of memory messages... Best regards Wolfram

Bug#983753: ardour: sometimes can't be stopped while playing if midi tracks are used.

2021-03-01 Thread Wolfram Wagner
Package: ardour Version: 1:6.5.0+ds0-1 Severity: important X-Debbugs-Cc: mrthehowlingw...@gmail.com Dear Maintainer, I run Ardour and record some midi tracks. After using those, the program can get into a state that does not allow to stop the playing. The workaround is to save the session and

Bug#693011: Patch for this problem found in redhad discussion.

2014-04-24 Thread Wolfram Wagner
to the command line: --noise-shaping=1 For now this improves the situation a lot for me and I'd like to pass this information on. -- Wolfram Wagner Joint Administration Information Services Technology Head of IST Support INF Campus E1 4 66123 Saarbrücken Tel.: +49-681/9325-5803 Fax: +49-681/9325