retitle 690905 ITP: prboom-plus
thanks
The prboom-plus package is mostly ready. I am merely waiting for
upstream to release a new version and then I need to clean up
debian/copyright a bit.
- Fabian
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On Thu, Nov 29, 2012 at 11:15:16AM +0100, Fabian Greffrath wrote:
I have currently started improving the packaging a bit and found the
package name really confusing and distracting. Could we please
rename the package to prboom-plus just as upstream calls the
project itself? We could, of
Am 30.11.2012 11:38, schrieb Jonathan Dowland:
That's disappointing. The idea of the package being prboom-plus
really rankles with me, e.g. imagine if bonnie++ was bonnie-plus-plus,
libstdc++6 libstdc-plus-plus-6 etc. However packaging practicalities
are important. Let me look over your commits
Am 30.11.2012 11:46, schrieb Fabian Greffrath:
$ grep -ir 'prboom+' prboom+/* | wc -l
30
$ grep -ir 'prboom-plus' prboom+/* | wc -l
246
Sorry, that was misleading, a significant amount of these appearances
were from the debian/ directory:
$ grep -ir 'prboom+' prboom+/* | grep -v '/debian/'
Am 16.11.2012 11:32, schrieb Jon Dowland:
I've just put some initial packaging work at
git+ssh://git.debian.org/git/pkg-games/prboom+.git
I have currently started improving the packaging a bit and found the
package name really confusing and distracting. Could we please rename
the package to
On Tue, Nov 13, 2012 at 01:00:29PM +0100, Fabian Greffrath wrote:
I'd like to move forward with packaging prboom-plus, but I find it
unacceptable to maintain two forks of such similarity in Debian...
Long term I think I probably agree with you. We should probably not
have both in jessie. But,
Am 16.11.2012 11:32, schrieb Jon Dowland:
Long term I think I probably agree with you. We should probably not
have both in jessie. But, I'd like to give prboom+ a proper evaluation
before I'd consider dropping prboom - so I think they should coexist
prior to the next release, so prboom+ gets
On Fri, Nov 16, 2012 at 12:01:24PM +0100, Fabian Greffrath wrote:
Am 16.11.2012 11:32, schrieb Jon Dowland:
Long term I think I probably agree with you. We should probably not
have both in jessie. But, I'd like to give prboom+ a proper evaluation
before I'd consider dropping prboom - so I
Am 16.11.2012 12:17, schrieb Jon Dowland:
Why not. I haven't been for a while but I'll happily fire them off an
email.
Thanks for taking care of that!
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Am 22.10.2012 17:14, schrieb Jon Dowland:
It was originally a fork of prboom maintained by someone completely
independently of prboom. It later moved into the prboom SVN, but is still
managed as a separate project. I think there is some cross-pollination
and code flows between the two. However,
Am 23.10.2012 22:34, schrieb Jon Dowland:
Ah yes, that's right. Since prboom updates so infrequently, I guess
that code has not been exercised in years. I should probably adapt it
into a get-orig-source debian/rules rule. Actually we should probably
rebuild prboom.wad upon every package build,
On Mon, Oct 22, 2012 at 05:47:18PM +0200, Fabian Greffrath wrote:
It seems that prboom has incorporated some features of MBF,
including support for a player-friendly dog that follows the player
through the levels (yes, WTF). The sprites for that dog have
apparently been taken from the wolf3d
Am 19.10.2012 10:44, schrieb Jon Dowland:
For some reason I've never been motivated to package prboom+ myself. I'm
not sure why, I think mostly because I've been quite happy with prboom
for my light usage. It should be a pretty trivial package, however. You
could more-or-less reuse the debian/
On Mon, Oct 22, 2012 at 09:44:38AM +0200, Fabian Greffrath wrote:
Is prboom-plus considered the successor of prboom or is it just a
more actively developed fork? In Debian words Should prboom-plus
have Replaces: prboom?
It was originally a fork of prboom maintained by someone completely
Am 22.10.2012 17:14, schrieb Jon Dowland:
It was originally a fork of prboom maintained by someone completely
independently of prboom. It later moved into the prboom SVN, but is still
managed as a separate project. I think there is some cross-pollination
and code flows between the two. However,
reassign 690905 wnpp
retitle 690905 RFP: prboom-plus
severity 690905 wishlist
thanks
Hi Keith,
Am 19.10.2012 02:12, schrieb Keith Henderson Jr:
Prboom Plus adds several new features to the Prboom engine, like, better wide-
screen support, full mouse aiming, FOV options, and many bug fixes.
forcemerge 690905 559132
thanks
On Fri, Oct 19, 2012 at 08:59:15AM +0200, Fabian Greffrath wrote:
thanks for your suggestion. However, prboom-plus is not yet packaged
for Debian, so I am turning this bug report into a RFP (request for
packaging).
Someone has requested this before (similar
Package: freedoom
Severity: wishlist
Prboom Plus adds several new features to the Prboom engine, like, better wide-
screen support, full mouse aiming, FOV options, and many bug fixes.
Prboom Plus' Sourceforge page can be found at: http://sourceforge.net/projects
/prboom-plus/
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