Hi,
I just uploaded another fix for this in -9, thanks Fabian.
http://anonscm.debian.org/gitweb/?p=pkg-sdl/packages/sdl-mixer1.2.git;a=commitdiff;h=396542188f997d14a066d8ddcb4007ca72667509
If you could check it when you have the opportunity and report here
that everything works as expected, it
2013/9/1 Fabian Greffrath fab...@greffrath.com:
In the patch for debian/rules the quotation marks have to get escaped.
This somehow got lost by attaching it to my mail.
Sorry for the delay but I'm quite busy at the moment. I will try to
review and get this new patch integrated soonish.
Am Freitag, den 30.08.2013, 11:50 +0100 schrieb Manuel A. Fernandez
Montecelo:
Do you think that it could be modified to be less system dependent, in
a way that it would be accepted upstream? Perhaps passing it at
compilation time, instead of having to patch or export at runtime?
How about
In the patch for debian/rules the quotation marks have to get escaped.
This somehow got lost by attaching it to my mail.
- Fabian
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2013/8/26 Fabian Greffrath fab...@greffrath.com:
Am Dienstag, den 20.08.2013, 09:58 +0200 schrieb Fabian Greffrath:
Yes, it does. However, I would have added a check if the pointer is
already set prior to resetting it, e.g.
if (!soundfont_paths)
soundfont_paths = SDL_strdup(...);
But this
Am Dienstag, den 20.08.2013, 09:58 +0200 schrieb Fabian Greffrath:
Yes, it does. However, I would have added a check if the pointer is
already set prior to resetting it, e.g.
if (!soundfont_paths)
soundfont_paths = SDL_strdup(...);
But this is really just nit-picking.
Wait, does
Sorry for my late response, I have been on vacation last week.
Am Montag, den 12.08.2013, 00:29 +0100 schrieb Manuel A. Fernandez
Montecelo:
So... does this look OK to both of you (I didn't actually upload,
waiting for your confirmation)?
Yes, it does. However, I would have added a check if
2013/8/9 Dominique Dumont d...@debian.org:
On Thursday 08 August 2013 19:13:24 Manuel A. Fernandez Montecelo wrote:
I meant to modify the first patch bug-715461-soundfont_paths.patch so
when that variable soundfont_paths is assigned, it's done with
SDL_strdup() (it's done in several places in
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